图形界面程序使用控制台窗口

11 篇文章 0 订阅


图形界面程序使用控制台窗口http://www.cppfans.com/articles/ideprog/consolewin.asp

看到这篇文章,很不爽,自己在vc上重新搞了一把:

// ConsoleTestDlg.cpp : implementation file
//

#include "stdafx.h"
#include "ConsoleTest.h"
#include "ConsoleTestDlg.h"
#include "TConsoleWindow.h"

#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif

/
// CAboutDlg dialog used for App About

class CAboutDlg : public CDialog
{
public:
	CAboutDlg();

// Dialog Data
	//{{AFX_DATA(CAboutDlg)
	enum { IDD = IDD_ABOUTBOX };
	//}}AFX_DATA

	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CAboutDlg)
	protected:
	virtual void DoDataExchange(CDataExchange* pDX);    // DDX/DDV support
	//}}AFX_VIRTUAL

// Implementation
protected:
	//{{AFX_MSG(CAboutDlg)
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()
};

CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD)
{
	//{{AFX_DATA_INIT(CAboutDlg)
	//}}AFX_DATA_INIT
}

void CAboutDlg::DoDataExchange(CDataExchange* pDX)
{
	CDialog::DoDataExchange(pDX);
	//{{AFX_DATA_MAP(CAboutDlg)
	//}}AFX_DATA_MAP
}

BEGIN_MESSAGE_MAP(CAboutDlg, CDialog)
	//{{AFX_MSG_MAP(CAboutDlg)
		// No message handlers
	//}}AFX_MSG_MAP
END_MESSAGE_MAP()

/
// CConsoleTestDlg dialog

CConsoleTestDlg::CConsoleTestDlg(CWnd* pParent /*=NULL*/)
	: CDialog(CConsoleTestDlg::IDD, pParent)
{
	//{{AFX_DATA_INIT(CConsoleTestDlg)
		// NOTE: the ClassWizard will add member initialization here
	//}}AFX_DATA_INIT
	// Note that LoadIcon does not require a subsequent DestroyIcon in Win32
	m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
}

void CConsoleTestDlg::DoDataExchange(CDataExchange* pDX)
{
	CDialog::DoDataExchange(pDX);
	//{{AFX_DATA_MAP(CConsoleTestDlg)
		// NOTE: the ClassWizard will add DDX and DDV calls here
	//}}AFX_DATA_MAP
}

BEGIN_MESSAGE_MAP(CConsoleTestDlg, CDialog)
	//{{AFX_MSG_MAP(CConsoleTestDlg)
	ON_WM_SYSCOMMAND()
	ON_WM_PAINT()
	ON_WM_QUERYDRAGICON()
	ON_BN_CLICKED(IDC_BUTTON_TEST, OnButtonTest)
	ON_BN_CLICKED(IDC_BUTTON_cls, OnBUTTONcls)
	ON_BN_CLICKED(IDC_BUTTON_CLOSE, OnButtonClose)
	//}}AFX_MSG_MAP
END_MESSAGE_MAP()

/
// CConsoleTestDlg message handlers

BOOL CConsoleTestDlg::OnInitDialog()
{
	CDialog::OnInitDialog();

	// Add "About..." menu item to system menu.

	// IDM_ABOUTBOX must be in the system command range.
	ASSERT((IDM_ABOUTBOX & 0xFFF0) == IDM_ABOUTBOX);
	ASSERT(IDM_ABOUTBOX < 0xF000);

	CMenu* pSysMenu = GetSystemMenu(FALSE);
	if (pSysMenu != NULL)
	{
		CString strAboutMenu;
		strAboutMenu.LoadString(IDS_ABOUTBOX);
		if (!strAboutMenu.IsEmpty())
		{
			pSysMenu->AppendMenu(MF_SEPARATOR);
			pSysMenu->AppendMenu(MF_STRING, IDM_ABOUTBOX, strAboutMenu);
		}
	}

	// Set the icon for this dialog.  The framework does this automatically
	//  when the application's main window is not a dialog
	SetIcon(m_hIcon, TRUE);			// Set big icon
	SetIcon(m_hIcon, FALSE);		// Set small icon
	
	// TODO: Add extra initialization here
	
	return TRUE;  // return TRUE  unless you set the focus to a control
}

void CConsoleTestDlg::OnSysCommand(UINT nID, LPARAM lParam)
{
	if ((nID & 0xFFF0) == IDM_ABOUTBOX)
	{
		CAboutDlg dlgAbout;
		dlgAbout.DoModal();
	}
	else
	{
		CDialog::OnSysCommand(nID, lParam);
	}
}

// If you add a minimize button to your dialog, you will need the code below
//  to draw the icon.  For MFC applications using the document/view model,
//  this is automatically done for you by the framework.

void CConsoleTestDlg::OnPaint() 
{
	if (IsIconic())
	{
		CPaintDC dc(this); // device context for painting

		SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0);

		// Center icon in client rectangle
		int cxIcon = GetSystemMetrics(SM_CXICON);
		int cyIcon = GetSystemMetrics(SM_CYICON);
		CRect rect;
		GetClientRect(&rect);
		int x = (rect.Width() - cxIcon + 1) / 2;
		int y = (rect.Height() - cyIcon + 1) / 2;

		// Draw the icon
		dc.DrawIcon(x, y, m_hIcon);
	}
	else
	{
		CDialog::OnPaint();
	}
}

// The system calls this to obtain the cursor to display while the user drags
//  the minimized window.
HCURSOR CConsoleTestDlg::OnQueryDragIcon()
{
	return (HCURSOR) m_hIcon;
}

void CConsoleTestDlg::OnOK() 
{
	// TODO: Add extra validation here


	CDialog::OnOK();
}

void CConsoleTestDlg::OnButtonTest() 
{
	// TODO: Add your control notification handler code here
	ConWin.Open(); //打开控制台窗口
    ConWin.Caption = "控制台视窗测试程序";
	ConWin.Execute("dir"); //在控制台视窗里面执行 DOS 命令
	ConWin.printf("在控制台视窗里面显示文字\n");

}

void CConsoleTestDlg::OnBUTTONcls() 
{
	// TODO: Add your control notification handler code here
	ConWin.ClrScr(); //清屏 
	
    SMALL_RECT r;
    ConWin.GetRect(r);
    ConWin.MoveTo((r.Right+r.Left-30)/2, (r.Bottom+r.Top)/2);
    ConWin.SetColor(FOREGROUND_GREEN|FOREGROUND_INTENSITY|BACKGROUND_BLUE);
    ConWin.printf("屏幕中央显示蓝色背景的绿色文字");
	
    ConWin.MoveTo(r.Left,r.Bottom); //光标移动到左下角
    ConWin.SetColor(FOREGROUND_RED|FOREGROUND_GREEN|FOREGROUND_BLUE);
}

void CConsoleTestDlg::OnButtonClose() 
{
	// TODO: Add your control notification handler code here
	ConWin.Close();	
}


TConsoleWindow.cpp

// TConsoleWindow.cpp: implementation of the CTConsoleWindow class.
//
//

#include "stdafx.h"
#include "ConsoleTest.h"
#include "TConsoleWindow.h"

#ifdef _DEBUG
#undef THIS_FILE
static char THIS_FILE[]=__FILE__;
#define new DEBUG_NEW
#endif

//
// Construction/Destruction
//

CTConsoleWindow::~CTConsoleWindow()
{

}

void CTConsoleWindow::Open(void)
{
    if(!hCon)
    {
        AllocConsole();
        hCon = GetStdHandle(STD_OUTPUT_HANDLE);
    }
}
//---------------------------------------------------------------------------
void CTConsoleWindow::Close(void)
{
    if(hCon)
    {
        FreeConsole();
        hCon = NULL;
    }
}
//---------------------------------------------------------------------------
AnsiString CTConsoleWindow::fGetCaption(void)
{
    char s[260];
    GetConsoleTitle(s,260);
    return AnsiString(s);
}
//---------------------------------------------------------------------------
void CTConsoleWindow::fSetCaption(AnsiString s)
{
    SetConsoleTitle(s.c_str());
}
//---------------------------------------------------------------------------
DWORD CTConsoleWindow::printf(const char *f,...)
{
    AnsiString s;
    va_list argptr;
    va_start(argptr, f);
    vprintf(f, argptr);
	s = f;
    va_end(argptr);
    DWORD dwWritten=0;
    if(WriteConsole(hCon,s.c_str(),s.length(),&dwWritten,NULL))
        return dwWritten;
    return 0;
}
//---------------------------------------------------------------------------
void CTConsoleWindow::MoveTo(short x, short y)
{
    COORD CurPos = {x,y};
    SetConsoleCursorPosition(hCon, CurPos);
}
//---------------------------------------------------------------------------
void CTConsoleWindow::SetColor(WORD c)
{
    SetConsoleTextAttribute(hCon, c);
}
//---------------------------------------------------------------------------
void CTConsoleWindow::GetRect(SMALL_RECT &r)
{
    CONSOLE_SCREEN_BUFFER_INFO ConInfo;
    GetConsoleScreenBufferInfo(hCon, &ConInfo);
    r = ConInfo.srWindow;
}
//---------------------------------------------------------------------------
int CTConsoleWindow::Execute(AnsiString s)
{
    return system(s.c_str());
}
//---------------------------------------------------------------------------
void CTConsoleWindow::ClrScr(WORD c)
{
    DWORD nBytesWrite;
    CONSOLE_SCREEN_BUFFER_INFO ConInfo;
    GetConsoleScreenBufferInfo(hCon, &ConInfo);
    COORD CurPos = { CurPos.X = ConInfo.srWindow.Left, CurPos.Y = ConInfo.srWindow.Top };
    FillConsoleOutputAttribute(hCon, c, ConInfo.dwSize.X*ConInfo.dwSize.Y, CurPos, &nBytesWrite);
    FillConsoleOutputCharacter(hCon, 0, ConInfo.dwSize.X*ConInfo.dwSize.Y, CurPos, &nBytesWrite);
}
//---------------------------------------------------------------------------


TConsoleWindow.h

// TConsoleWindow.h: interface for the CTConsoleWindow class.
//
//

#if !defined(AFX_TCONSOLEWINDOW_H__C72FA5A2_EA5A_4BA3_97B4_7ED9F38D446D__INCLUDED_)
#define AFX_TCONSOLEWINDOW_H__C72FA5A2_EA5A_4BA3_97B4_7ED9F38D446D__INCLUDED_

#include <string>
using namespace std;


#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000


typedef string AnsiString;

class CTConsoleWindow  
{
public:
	CTConsoleWindow(){hCon = NULL;}
	virtual ~CTConsoleWindow();
	void Open(void);
    void Close(void);
    int Execute(AnsiString s);
    DWORD printf(const char *f,...);
    void MoveTo(short x, short y);
    void SetColor(WORD c);
    void GetRect(SMALL_RECT &r);
    void ClrScr(WORD c=FOREGROUND_RED|FOREGROUND_GREEN|FOREGROUND_BLUE); 
	
    HANDLE Handle ;//= { read = hCon };
    CString Caption ;//= { read = fGetCaption, write = fSetCaption }; 

private:
    HANDLE hCon;
    AnsiString fGetCaption(void);
    void fSetCaption(AnsiString);
};

#endif // !defined(AFX_TCONSOLEWINDOW_H__C72FA5A2_EA5A_4BA3_97B4_7ED9F38D446D__INCLUDED_)


 

 

  • 0
    点赞
  • 0
    收藏
    觉得还不错? 一键收藏
  • 0
    评论

“相关推荐”对你有帮助么?

  • 非常没帮助
  • 没帮助
  • 一般
  • 有帮助
  • 非常有帮助
提交
评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值