日常,服了,一遍遍检查,‘NO’ or 'No',让我检查好久,甚至重新对着小白专场,抄了一遍<v^V>
给定一个插入序列就可以唯一确定一棵二叉搜索树。然而,一棵给定的二叉搜索树却可以由多种不同的插入序列得到。例如分别按照序列{2, 1, 3}和{2, 3, 1}插入初始为空的二叉搜索树,都得到一样的结果。于是对于输入的各种插入序列,你需要判断它们是否能生成一样的二叉搜索树。
输入格式:
输入包含若干组测试数据。每组数据的第1行给出两个正整数N (≤10)和L,分别是每个序列插入元素的个数和需要检查的序列个数。第2行给出N个以空格分隔的正整数,作为初始插入序列。随后L行,每行给出N个插入的元素,属于L个需要检查的序列。
简单起见,我们保证每个插入序列都是1到N的一个排列。当读到N为0时,标志输入结束,这组数据不要处理。
输出格式:
对每一组需要检查的序列,如果其生成的二叉搜索树跟对应的初始序列生成的一样,输出“Yes”,否则输出“No”。
输入样例:
4 2 3 1 4 2 3 4 1 2 3 2 4 1 2 1 2 1 1 2 0
输出样例:
Yes No No
我的AC:
#include<stdio.h>
#include<stdlib.h>
#include<stdbool.h>
typedef struct TNode* BT;
struct TNode{
int data;
bool flag;
BT Left, Right;
};
BT Make_Sample_Tree(int num);
BT Add_value(int data, BT T);
BT Init_Tree(int data);
bool Judge_Tree(int Length, BT T);
bool Check_Tree(int data, BT T);
void Recompose_Tree(BT T);
void Free_Tree(BT T);
int main()
{
int Length, num;
BT Tree;
while((scanf("%d", &Length)) == 1 && Length != 0){
scanf("%d", &num);
Tree = Make_Sample_Tree(Length);
while(num --){
if(Judge_Tree(Length, Tree)){
printf("Yes\n");
}else{
printf("No\n");
}
Recompose_Tree(Tree);
}
Free_Tree(Tree);
}
return 0;
}
BT Make_Sample_Tree(int num)
{
int data;
BT Tree;
scanf("%d", &data);
Tree = Init_Tree(data);
for(int i = 1; i< num; i++){
scanf("%d", &data);
Add_value(data, Tree);
}
return Tree;
}
BT Add_value(int data, BT T)
{
if(!T){
T = Init_Tree(data);
}else{
if(data > T ->data){
T ->Right = Add_value(data, T ->Right);
}else{
T ->Left = Add_value(data, T ->Left);
}
}
return T;
}
BT Init_Tree(int data)
{
BT T;
T = (BT)malloc(sizeof(struct TNode));
T ->data = data;
T ->Left = NULL;
T ->Right = NULL;
T ->flag = false;
return T;
}
bool Judge_Tree(int Length, BT T)
{
int num;
bool flag = true;
while(Length--){
scanf("%d", &num);
if(flag && !(Check_Tree(num, T))){
flag = false;
}
}
return flag;
}
bool Check_Tree(int data, BT T)
{
if(T ->flag){
if(data > (T ->data)){
return Check_Tree(data, T ->Right);
}else if(data < (T ->data)){
return Check_Tree(data, T ->Left);
}else{
return false;
}
}else{
if(data == (T ->data)){
T ->flag = true;
return true;
}else{
return false;
}
}
}
void Recompose_Tree(BT T)
{
if(T ->Left)
Recompose_Tree(T ->Left);
if(T ->Right)
Recompose_Tree(T ->Right);
T ->flag = false;
}
void Free_Tree(BT T)
{
if(T ->Left)
Free_Tree(T->Left);
if(T ->Right)
Free_Tree(T->Right);
free(T);
}
复查的时候产生
#include<stdio.h>
#include<stdlib.h>
typedef struct TNode* BT;
struct TNode{
int data;
int flag;
BT Left, Right;
};
BT Make_Sample_Tree(int num);
BT Add_value(int data, BT T);
BT Init_Tree(int data);
int Judge_Tree(int Length, BT T);
int Check_Tree(int data, BT T);
void Recompose_Tree(BT T);
void Free_Tree(BT T);
int main()
{
int Length, num;
BT Tree;
while((scanf("%d", &Length)) == 1 && Length != 0){
scanf("%d", &num);
Tree = Make_Sample_Tree(Length);
for(int i = 0; i < num; i++){
if(Judge_Tree(Length, Tree)){
printf("Yes\n");
}else{
printf("No\n");
}
Recompose_Tree(Tree);
}
Free_Tree(Tree);
}
return 0;
}
BT Make_Sample_Tree(int num)
{
int data, i;
BT Tree;
scanf("%d", &data);
Tree = Init_Tree(data);
for(i = 1; i < num; i++){
scanf("%d", &data);
Tree = Add_value(data, Tree);
}
return Tree;
}
BT Add_value(int data, BT T)
{
if(!T){
T = Init_Tree(data);
}else{
if(data > T ->data){
T ->Right = Add_value(data, T ->Right);
}else{
T ->Left = Add_value(data, T ->Left);
}
}
return T;
}
BT Init_Tree(int data)
{
BT T;
T = (BT)malloc(sizeof(struct TNode));
T ->data = data;
T ->Left = NULL;
T ->Right = NULL;
T ->flag = 0;
return T;
}
int Judge_Tree(int Length, BT T)
{
int num, i;
int flag = 0;
scanf("%d", &num);
if(num != T->data){
flag = 1;
}else{
T ->flag = 1;
}
for(int i = 1; i < Length; i++){
scanf("%d", &num);
if((!flag) && (!Check_Tree(num, T))){
flag = 1;
}
}
if(flag){
return 0;
}else{
return 1;
}
}
int Check_Tree(int data, BT T)
{
if(T ->flag){
if(data > (T ->data)){
return Check_Tree(data, T ->Right);
}else if(data < (T ->data)){
return Check_Tree(data, T ->Left);
}else{
return 0;
}
}else{
if(data == (T ->data)){
T ->flag = 1;
return 1;
}else{
return 0;
}
}
}
void Recompose_Tree(BT T)
{
if(T){
T->flag=0;
Recompose_Tree(T->Left);
Recompose_Tree(T->Right);
}
}
void Free_Tree(BT T)
{
if(T){
Free_Tree(T->Left);
Free_Tree(T->Right);
free(T);
}
}