以下是一个简单的比喻,将多态概念与生活中的实际情况相联系:
比喻:动物园的讲解员和动物表演
想象一下你去了一家动物园,看到了许多不同种类的动物,如狮子、大象、猴子等。现在,动物园里有一位进解员,他会为每种动
物表演做简单的介绍。
在这个场景中,我们可以将动物比作是不同的类,而每种动物表演则是类中的函数。而讲解员则是一个基类,他可以根据每种动物
的特点和表演,进行相应的介绍。
具体过程如下:
定义一个基类Animal,其中有一个虚函数perform (,用于在子类中实现不同的表演行为。
#include <iostream>
using namespace std;
class Zoo
{
public:
Zoo()
{cout << "Zoo::无参构造" << endl;}
virtual ~Zoo()
{cout << "Zoo::虚析构" << endl;}
virtual void show()=0;
};
class Monkey:public Zoo
{
private:
string name;
string sex;
int age;
public:
Monkey() {cout << "Monkey::无参构造" << endl;}
Monkey(string name,string sex,int age):name(name),sex(sex),age(age)
{cout << "Monket::有参构造" << endl;}
~Monkey()
{cout << "Monkety::析构" << endl;}
void show()
{
cout << name << endl;
cout << sex << endl;
cout << age << endl;
cout << "这只猴子正在吃香蕉" << endl;
}
};
class Panda:public Zoo
{
private:
string name;
string sex;
int age;
public:
Panda() {cout << "Panda::无参构造" << endl;}
Panda(string name,string sex,int age):name(name),sex(sex),age(age)
{cout << "Monket::有参构造" << endl;}
~Panda()
{cout << "Panda::析构" << endl;}
void show()
{
cout << name << endl;
cout << sex << endl;
cout << age << endl;
cout << "这只熊猫正在吃竹子" << endl;
}
};
int main()
{
Zoo *z;
Monkey m("吉吉国王","雄性",12);
z=&m;
z->show();
Panda p("阿宝","雄性",12);
z=&p;
z->show();
return 0;
}
封装
个动物的基类
类中有私有成员:姓名,颜色,指针成员年纪
再封装一个狗这样类,共有继承于动物类,自己拓展的私有成员有:指针成员:腿的个数(整型 int count),共有成员函数:会
叫: void speak()
要求:分别完成基类和派生类中的:构造函数、析构函数、拷贝构造函数、拷贝赋值函数
eg
Dog d1;
Dog d2(....);
Dog d3(d2);
d1 = d3
#include <iostream>
using namespace std;
class Zoo
{
private:
string name;
string color;
int *age;
public:
Zoo()
{
cout << "Zoo::无参构造" << endl;
}
Zoo(string name,string color,int age):name(name),color(color),age(new int(age))
{
cout << "Zoo::有参构造" << endl;
}
Zoo(const Zoo &other):name(other.name),color(other.color),age(new int(*other.age))
{
cout << "Zoo::拷贝构造" << endl;
}
Zoo & operator=(const Zoo &other)
{
cout << "Zoo::拷贝赋值" << endl;
if(this != &other)
{
name=other.name;
color=other.color;
age=new int(*other.age);
}
return *this;
}
~Zoo()
{
cout << "Zoo::析构" << endl;
delete age;
}
};
class Dog:public Zoo
{
private:
int *foot;
public:
Dog()
{
cout << "Dog::无参构造" << endl;
}
Dog(int foot,string name,string color,int age):Zoo(name,color,age),foot(new int(foot))
{
cout << "Dog::有参构造" << endl;
}
Dog(const Dog &other):Zoo(other),foot(new int(*other.foot))
{
cout << "Dog::拷贝构造" << endl;
}
Dog & operator=(const Dog &other)
{
if(this != &other)
{
Zoo::operator=(other);
foot=new int(*other.foot);
}
return *this;
}
~Dog()
{
cout << "Dog::析构" << endl;
delete foot;
}
void speak()
{
cout << "汪汪汪汪汪汪汪" << endl;
}
};
int main()
{
Dog d1;
Dog d2(4,"旺财","黄",5);
Dog d3(d2);
d1=d3;
d2.speak();
return 0;
}