请你编写一个简单的人物战斗(类似于Q宠大乐斗)程序

  public static void main(String[] args) {
        role r1 = new role("鲁班", 100, "男");
        role r2 = new role("小乔", 100, "daw");
        r1.jieshao();
        r2.jieshao();
        int i = 0;
        while (true) {
            i=i+1;
            System.out.println("第回" + i + "合开始");
            r1.attack(r2);
            if (r2.getBlood() == 0) {
                System.out.println(r1.getName() + "最终ko了" + r2.getName());
                break;
            }
            r2.attack(r1);
            if (r1.getBlood() == 0) {
                System.out.println(r2.getName() + "最终ko了" + r1.getName());
                break;
            }
        }
public class role {
    private String name;
    private int blood;
    private String sex;
    private String face;
    String boy[] = {"风流俊雅", "气宇轩昂", "相貌英俊", "五官端正", "相貌平平", "一塌糊涂"};
    String gril[] = {"美绝伦", "沉鱼落雁", "婷婷玉立", "身材娇好", "相貌平平", "相貌简陋"};
    Random sc = new Random();
    String[] at = {
            "%s使出了一招[背心钉],转到对方的身后,一掌向%s背心的灵台穴拍去。",
            "%s使出了一招[游空探爪],飞起身形自半空中变掌为抓锁向%s。",
            "%s大喝一声,身形下伏,一招[跨雷坠地],捶向%s双腿。",
            "%s运气于掌,一瞬间掌心变得血红,一式[掌心雷],推向%s。",
            "%s阴手翻起阳手跟进,一招[没遮拦],结结实实的摊向%s。",
            "%s上步抢身,招中套招,一招[跨挂连环],连环攻向%s"
    };
    String[] injured = {
            "结果%s退了半步,毫发无损",
            "结果给%s造成一处瘀伤",
            "结果一击命中,%s痛得弯下腰",
            "结果%s痛苦地闷哼了一声,显然受了点内伤",
            "结果%s摇摇晃晃,一跤摔倒在地",
            "结果%s脸色一下变得惨白,连退了好几步",
            "结果[轰]的一声,%s口中鲜血狂喷而出",
            "结果%s一声惨叫,像滩软泥般塌了下去"};

    public role() {
    }

    public role(String name, int blood, String sex) {
        this.name = name;
        this.blood = blood;
        this.sex = sex;
        setFace(sex);
    }

    public String getName() {
        return name;
    }

    public void setName(String name) {
        this.name = name;
    }

    public int getBlood() {
        return blood;
    }

    public void setBlood(int blood) {
        this.blood = blood;
    }

    public String getSex() {
        return sex;
    }

    public void setSex(String sex) {
        this.sex = sex;

    }

    public String getFace() {
        return face;
    }

    public void setFace(String sex) {
        if (sex == "男") {
            int num = sc.nextInt(boy.length);
            this.face = boy[num];
        } else if (sex == "女") {
            int num = sc.nextInt(gril.length);
            this.face = gril[num];
        } else {
            this.face = "这是一个人妖";
        }
    }

    public void attack(role role) {
        Random r = new Random();
        int num = r.nextInt(at.length);
        String kongFu = at[num];
        System.out.printf(kongFu,this.getName(), role.getName());
        System.out.println(" ");
        Random sc = new Random();
        int hurt = sc.nextInt(20) + 1;
        int result = role.getBlood() - hurt;
        result = result < 0 ? 0 : result;
        role.setBlood(result);
        if (result > 90) {
            System.out.printf(injured[0], role.getName());
            System.out.print(role.getName() + "还剩下" + role.getBlood() + "滴血量");
        }
        if (result > 80 && result < 90) {
            System.out.printf(injured[1], role.getName());
            System.out.print(role.getName() + "还剩下" + role.getBlood() + "滴血量");
        }
        if (result > 70 && result > 80) {
            System.out.printf(injured[2], role.getName());
            System.out.print(role.getName() + "还剩下" + role.getBlood() + "滴血量");
        }
        if (result < 70) {
            System.out.printf(injured[num], role.getName());
        }
        System.out.println(" ");
    }

    public void jieshao() {
        System.out.println("姓名: " + getName());
        System.out.println("血量: " + getBlood());
        System.out.println("性别: " + getSex());
        System.out.println("特征: " + getFace());
    }
}

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