cf.setAnimationDuration(1500);
setContentView(cf);
}
}
2、图片处理代码,主要是实现旋转和倒影: MyImgView.java
///******************************************************************************//
///*********************请尊重tank的成果毕竟这也是花了笔者很多时间和心思//
/************************* 为了让大家容易懂tank特地详细的写了很多的解释*********************************************
///欢迎访问我的博客http://www.cnblogs.com/tankaixiong/******************//
///里面文章将持续更新!************************//
package com.myandroid.test;
import android.graphics.Bitmap;
import android.graphics.Canvas;
import android.graphics.LinearGradient;
import android.graphics.Matrix;
import android.graphics.Paint;
import android.graphics.PixelFormat;
import android.graphics.PorterDuffXfermode;
import android.graphics.Bitmap.Config;
import android.graphics.PorterDuff.Mode;
import android.graphics.Shader.TileMode;
import android.graphics.drawable.Drawable;
public class MyImgView {
/**
-
添加倒影,原理,先翻转图片,由上到下放大透明度
-
@param originalImage
-
@return
*/
public static Bitmap createReflectedImage(Bitmap originalImage) {
// The gap we want between the reflection and the original image
final int reflectionGap = 4;
int width = originalImage.getWidth();
int height = originalImage.getHeight();
// This will not scale but will flip on the Y axis
Matrix matrix = new Matrix();
matrix.preScale(1, -1);
// Create a Bitmap with the flip matrix applied to it.
// We only want the bottom half of the image
Bitmap reflectionImage = Bitmap.createBitmap(originalImage, 0,
height / 2, width, height / 2, matrix, false);
// Create a new bitmap with same width but taller to fit reflection
Bitmap bitmapWithReflection = Bitmap.createBitmap(width,
(height + height / 2), Config.ARGB_8888);
// Create a new Canvas with the bitmap that’s big enough for
// the image plus gap plus reflection
Canvas canvas = new Canvas(bitmapWithReflection);
// Draw in the original image
canvas.drawBitmap(originalImage, 0, 0, null);
// Draw in the gap
Paint defaultPaint = new Paint();
canvas.drawRect(0, height, width, height + reflectionGap, defaultPaint);
// Draw in the reflection
canvas.drawBitmap(reflectionImage, 0, height + reflectionGap, null);
// Create a shader that is a linear gradient that covers the reflection
Paint paint = new Paint();
LinearGradient shader = new LinearGradient(0,
originalImage.getHeight(), 0, bitmapWithReflection.getHeight()
- reflectionGap, 0x70ffffff, 0x00ffffff, TileMode.CLAMP);
// Set the paint to use this shader (linear gradient)
paint.setShader(shader);
// Set the Transfer mode to be porter duff and destination in
paint.setXfermode(new PorterDuffXfermode(Mode.DST_IN));
// Draw a rectangle using the paint with our linear gradient
canvas.drawRect(0, height, width, bitmapWithReflection.getHeight()
- reflectionGap, paint);
return bitmapWithReflection;
}
//drawable 类型转化为bitmap
public static Bitmap drawableToBitmap(Drawable drawable) {
Bitmap bitmap = Bitmap
.createBitmap(
drawable.getIntrinsicWidth(),
drawable.getIntrinsicHeight(),
-
drawable.getOpacity() != PixelFormat.OPAQUE ? Bitmap.Config.ARGB_8888
- Bitmap.Config.RGB_565);
Canvas canvas = new Canvas(bitmap);
// canvas.setBitmap(bitmap);
drawable.setBounds(0, 0, drawable.getIntrinsicWidth(), drawable
.getIntrinsicHeight());
drawable.draw(canvas);
return bitmap;
}
}
3、自定义的Gallery,继承Gallery类,重写getChildStaticTransformation方法,实现图片的重叠和透明度渐变:CoverFlow.java
///******************************************************************************//
///*********************请尊重tank的成果毕竟这也是花了笔者很多时间和心思//
/************************* 为了让大家容易懂tank特地详细的写了很多的解释*********************************************
///欢迎访问我的博客http://www.cnblogs.com/tankaixiong/******************//
///里面文章将持续更新!************************//
package com.myandroid.test;
import android.content.Context;
import android.graphics.Camera;
import android.graphics.Matrix;
import android.util.AttributeSet;
import android.util.Log;
import android.view.View;
import android.view.animation.Transformation;
import android.widget.Gallery;
import android.widget.ImageView;
//自己定义的Gallery
public class CoverFlow extends Gallery {
private Camera mCamera = new Camera();
private int mMaxRotationAngle = 50;
private int mMaxZoom = -500;
private int mCoveflowCenter;
private boolean mAlphaMode = true;
private boolean mCircleMode = false;
public CoverFlow(Context context) {
super(context);
this.setStaticTransformationsEnabled(true);
Log.e(“sequence”, “CoverFlow2”);
}
public CoverFlow(Context context, AttributeSet attrs) {
super(context, attrs);
this.setStaticTransformationsEnabled(true);
}
public CoverFlow(Context context, AttributeSet attrs, int defStyle) {
super(context, attrs, defStyle);
this.setStaticTransformationsEnabled(true);
}
public int getMaxRotationAngle() {
return mMaxRotationAngle;
}
public void setMaxRotationAngle(int maxRotationAngle) {
mMaxRotationAngle = maxRotationAngle;
}
public boolean getCircleMode() {
return mCircleMode;
}
public void setCircleMode(boolean isCircle) {
mCircleMode = isCircle;
}
public boolean getAlphaMode() {
return mAlphaMode;
}
public void setAlphaMode(boolean isAlpha) {
mAlphaMode = isAlpha;
}
public int getMaxZoom() {
return mMaxZoom;
}
public void setMaxZoom(int maxZoom) {
mMaxZoom = maxZoom;
}
private int getCenterOfCoverflow() {
return (getWidth() - getPaddingLeft() - getPaddingRight()) / 2
- getPaddingLeft();
}
private static int getCenterOfView(View view) {
return view.getLeft() + view.getWidth() / 2;
}
//重写Garray方法 ,产生层叠和放大效果
@Override
protected boolean getChildStaticTransformation(View child, Transformation t) {
final int childCenter = getCenterOfView(child);
final int childWidth = child.getWidth();
int rotationAngle = 0;
t.clear();
t.setTransformationType(Transformation.TYPE_MATRIX);
if (childCenter == mCoveflowCenter) {
transformImageBitmap((ImageView) child, t, 0, 0);
} else {
rotationAngle = (int) (((float) (mCoveflowCenter - childCenter) / childWidth) * mMaxRotationAngle);
// Log.d(“test”, “recanglenum:”+Math.floor ((mCoveflowCenter -
// childCenter) / childWidth));
if (Math.abs(rotationAngle) > mMaxRotationAngle) {
-
rotationAngle = (rotationAngle < 0) ? -mMaxRotationAngle
- mMaxRotationAngle;
}
transformImageBitmap((ImageView) child, t, rotationAngle,
(int) Math.floor((mCoveflowCenter - childCenter)/ (childWidth==0?1:childWidth)));
}
Log.e(“sequence”, “getChildStaticTransformation”);
return true;
}
/**
-
This is called during layout when the size of this view has changed. If
-
you were just added to the view hierarchy, you’re called with the old
-
values of 0.
-
@param w
-
Current width of this view.
-
@param h
-
Current height of this view.
-
@param oldw
-
Old width of this view.
-
@param oldh
-
Old height of this view.
*/
protected void onSizeChanged(int w, int h, int oldw, int oldh) {
mCoveflowCenter = getCenterOfCoverflow();
super.onSizeChanged(w, h, oldw, oldh);
Log.e(“sequence”, “onSizeChanged”);
}
/**
-
Transform the Image Bitmap by the Angle passed
-
@param imageView
-
ImageView the ImageView whose bitmap we want to rotate
-
@param t
-
transformation
-
@param rotationAngle
-
the Angle by which to rotate the Bitmap
*/
private void transformImageBitmap(ImageView child, Transformation t,
int rotationAngle, int d) {
mCamera.save();
final Matrix imageMatrix = t.getMatrix();
final int imageHeight = child.getLayoutParams().height;
final int imageWidth = child.getLayoutParams().width;
final int rotation = Math.abs(rotationAngle);
mCamera.translate(0.0f, 0.0f, 100.0f);
// As the angle of the view gets less, zoom in
if (rotation <= mMaxRotationAngle) {
float zoomAmount = (float) (mMaxZoom + (rotation * 1.5));
mCamera.translate(0.0f, 0.0f, zoomAmount);
if (mCircleMode) {
if (rotation < 40)
mCamera.translate(0.0f, 155, 0.0f);
else
mCamera.translate(0.0f, (255 - rotation * 2.5f), 0.0f);
}
if (mAlphaMode) {
((ImageView) (child)).setAlpha((int) (255 - rotation * 2.5));
}
}
建议
当我们出去找工作,或者准备找工作的时候,我们一定要想,我面试的目标是什么,我自己的技术栈有哪些,近期能掌握的有哪些,我的哪些短板 ,列出来,有计划的去完成,别看前两天掘金一些大佬在驳来驳去 ,他们的观点是他们的,不要因为他们的观点,膨胀了自己,影响自己的学习节奏。基础很大程度决定你自己技术层次的厚度,你再熟练框架也好,也会比你便宜的,性价比高的替代,很现实的问题但也要有危机意识,当我们年级大了,有哪些亮点,与比我们经历更旺盛的年轻小工程师,竞争。
-
无论你现在水平怎么样一定要 持续学习 没有鸡汤,别人看起来的毫不费力,其实费了很大力,这四个字就是我的建议!!!!!!!!!
-
准备想说怎么样写简历,想象算了,我觉得,技术就是你最好的简历
-
我希望每一个努力生活的it工程师,都会得到自己想要的,因为我们很辛苦,我们应得的。
-
有什么问题想交流,欢迎给我私信,欢迎评论
【附】相关架构及资料
内含往期Android高级架构资料、源码、笔记、视频。高级UI、性能优化、架构师课程、NDK、混合式开发(ReactNative+Weex)微信小程序、Flutter全方面的Android进阶实践技术
《Android学习笔记总结+移动架构视频+大厂面试真题+项目实战源码》,点击传送门,即可获取!
性价比高的替代,很现实的问题但也要有危机意识,当我们年级大了,有哪些亮点,与比我们经历更旺盛的年轻小工程师,竞争。
-
无论你现在水平怎么样一定要 持续学习 没有鸡汤,别人看起来的毫不费力,其实费了很大力,这四个字就是我的建议!!!!!!!!!
-
准备想说怎么样写简历,想象算了,我觉得,技术就是你最好的简历
-
我希望每一个努力生活的it工程师,都会得到自己想要的,因为我们很辛苦,我们应得的。
-
有什么问题想交流,欢迎给我私信,欢迎评论
【附】相关架构及资料
[外链图片转存中…(img-qo1Rj7FY-1714496567469)]
[外链图片转存中…(img-jHlxSnsa-1714496567472)]
内含往期Android高级架构资料、源码、笔记、视频。高级UI、性能优化、架构师课程、NDK、混合式开发(ReactNative+Weex)微信小程序、Flutter全方面的Android进阶实践技术
《Android学习笔记总结+移动架构视频+大厂面试真题+项目实战源码》,点击传送门,即可获取!