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 # Set the number of databases. The default database is DB 0, you can select
 # a different one on a per-connection basis using SELECT where
 # dbid is a number between 0 and ‘databases’-1
 databases 16
 ​
 # By default Redis shows an ASCII art logo only when started to log to the
 # standard output and if the standard output is a TTY. Basically this means
 # that normally a logo is displayed only in interactive sessions.
 #
 # However it is possible to force the pre-4.0 behavior and always show a
 # ASCII art logo in startup logs by setting the following option to yes.
 always-show-logo yes
 ​
 ################################ SNAPSHOTTING  ################################
 #
 # Save the DB on disk:
 #
 #   save
 #
 #   Will save the DB if both the given number of seconds and the given
 #   number of write operations against the DB occurred.
 #
 #   In the example below the behaviour will be to save:
 #   after 900 sec (15 min) if at least 1 key changed
 #   after 300 sec (5 min) if at least 10 keys changed
 #   after 60 sec if at least 10000 keys changed
 #
 #   Note: you can disable saving completely by commenting out all “save” lines.
 #
 #   It is also possible to remove all the previously configured save
 #   points by adding a save directive with a single empty string argument
 #   like in the following example:
 #
 #   save “”
 ​
 save 900 1
 save 300 10
 save 60 10000
 ​
 # By default Redis will stop accepting writes if RDB snapshots are enabled
 # (at least one save point) and the latest background save failed.
 # This will make the user aware (in a hard way) that data is not persisting
 # on disk properly, otherwise chances are that no one will notice and some
 # disaster will happen.
 #
 # If the background saving process will start working again Redis will
 # automatically allow writes again.
 #
 # However if you have setup your proper monitoring of the Redis server
 # and persistence, you may want to disable this feature so that Redis will
 # continue to work as usual even if there are problems with disk,
 # permissions, and so forth.
 stop-writes-on-bgsave-error yes
 ​
 # Compress string objects using LZF when dump .rdb databases?
 # For default that’s set to ‘yes’ as it’s almost always a win.
 # If you want to save some CPU in the saving child set it to ‘no’ but
 # the dataset will likely be bigger if you have compressible values or keys.
 rdbcompression yes
 ​
 # Since version 5 of RDB a CRC64 checksum is placed at the end of the file.
 # This makes the format more resistant to corruption but there is a performance
 # hit to pay (around 10%) when saving and loading RDB files, so you can disable it
 # for maximum performances.
 #
 # RDB files created with checksum disabled have a checksum of zero that will
 # tell the loading code to skip the check.
 rdbchecksum yes
 ​
 # The filename where to dump the DB
 dbfilename dump.rdb
 ​
 # The working directory.
 #
 # The DB will be written inside this directory, with the filename specified
 # above using the ‘dbfilename’ configuration directive.
 #
 # The Append Only File will also be created inside this directory.
 #
 # Note that you must specify a directory here, not a file name.
 dir ./
 ​
 ################################# REPLICATION #################################
 ​
 # Master-Slave replication. Use slaveof to make a Redis instance a copy of
 # another Redis server. A few things to understand ASAP about Redis replication.
 #
 # 1) Redis replication is asynchronous, but you can configure a master to
 #    stop accepting writes if it appears to be not connected with at least
 #    a given number of slaves.
 # 2) Redis slaves are able to perform a partial resynchronization with the
 #    master if the replication link is lost for a relatively small amount of
 #    time. You may want to configure the replication backlog size (see the next
 #    sections of this file) with a sensible value depending on your needs.
 # 3) Replication is automatic and does not need user intervention. After a
 #    network partition slaves automatically try to reconnect to masters
 #    and resynchronize with them.
 #
 # slaveof
 ​
 # If the master is password protected (using the “requirepass” configuration
 # directive below) it is possible to tell the slave to authenticate before
 # starting the replication synchronization process, otherwise the master will
 # refuse the slave request.
 #
 # masterauth
 ​
 # When a slave loses its connection with the master, or when the replication
 # is still in progress, the slave can act in two different ways:
 #
 # 1) if slave-serve-stale-data is set to ‘yes’ (the default) the slave will
 #    still reply to client requests, possibly with out of date data, or the
 #    data set may just be empty if this is the first synchronization.
 #
 # 2) if slave-serve-stale-data is set to ‘no’ the slave will reply with
 #    an error “SYNC with master in progress” to all the kind of commands
 #    but to INFO and SLAVEOF.
 #
 slave-serve-stale-data yes
 ​
 # You can configure a slave instance to accept writes or not. Writing against
 # a slave instance may be useful to store some ephemeral data (because data
 # written on a slave will be easily deleted after resync with the master) but
 # may also cause problems if clients are writing to it because of a
 # misconfiguration.
 #
 # Since Redis 2.6 by default slaves are read-only.
 #
 # Note: read only slaves are not designed to be exposed to untrusted clients
 # on the internet. It’s just a protection layer against misuse of the instance.
 # Still a read only slave exports by default all the administrative commands
 # such as CONFIG, DEBUG, and so forth. To a limited extent you can improve
 # security of read only slaves using ‘rename-command’ to shadow all the
 # administrative / dangerous commands.
 slave-read-only yes
 ​
 # Replication SYNC strategy: disk or socket.
 #
 # -------------------------------------------------------
 # WARNING: DISKLESS REPLICATION IS EXPERIMENTAL CURRENTLY
 # -------------------------------------------------------
 #
 # New slaves and reconnecting slaves that are not able to continue the replication
 # process just receiving differences, need to do what is called a “full
 # synchronization”. An RDB file is transmitted from the master to the slaves.
 # The transmission can happen in two different ways:
 #
 # 1) Disk-backed: The Redis master creates a new process that writes the RDB
 #                 file on disk. Later the file is transferred by the parent
 #                 process to the slaves incrementally.
 # 2) Diskless: The Redis master creates a new process that directly writes the
 #              RDB file to slave sockets, without touching the disk at all.
 #
 # With disk-backed replication, while the RDB file is generated, more slaves
 # can be queued and served with the RDB file as soon as the current child producing
 # the RDB file finishes its work. With diskless replication instead once
 # the transfer starts, new slaves arriving will be queued and a new transfer
 # will start when the current one terminates.
 #
 # When diskless replication is used, the master waits a configurable amount of
 # time (in seconds) before starting the transfer in the hope that multiple slaves
 # will arrive and the transfer can be parallelized.
 #
 # With slow disks and fast (large bandwidth) networks, diskless replication
 # works better.
 repl-diskless-sync no
 ​
 # When diskless replication is enabled, it is possible to configure the delay
 # the server waits in order to spawn the child that transfers the RDB via socket
 # to the slaves.
 #
 # This is important since once the transfer starts, it is not possible to serve
 # new slaves arriving, that will be queued for the next RDB transfer, so the server
 # waits a delay in order to let more slaves arrive.
 #
 # The delay is specified in seconds, and by default is 5 seconds. To disable
 # it entirely just set it to 0 seconds and the transfer will start ASAP.
 repl-diskless-sync-delay 5
 ​
 # Slaves send PINGs to server in a predefined interval. It’s possible to change
 # this interval with the repl_ping_slave_period option. The default value is 10
 # seconds.
 #
 # repl-ping-slave-period 10
 ​
 # The following option sets the replication timeout for:
 #
 # 1) Bulk transfer I/O during SYNC, from the point of view of slave.
 # 2) Master timeout from the point of view of slaves (data, pings).
 # 3) Slave timeout from the point of view of masters (REPLCONF ACK pings).
 #
 # It is important to make sure that this value is greater than the value
 # specified for repl-ping-slave-period otherwise a timeout will be detected
 # every time there is low traffic between the master and the slave.
 #
 # repl-timeout 60
 ​
 # Disable TCP_NODELAY on the slave socket after SYNC?
 #
 # If you select “yes” Redis will use a smaller number of TCP packets and
 # less bandwidth to send data to slaves. But this can add a delay for
 # the data to appear on the slave side, up to 40 milliseconds with
 # Linux kernels using a default configuration.
 #
 # If you select “no” the delay for data to appear on the slave side will
 # be reduced but more bandwidth will be used for replication.
 #
 # By default we optimize for low latency, but in very high traffic conditions
 # or when the master and slaves are many hops away, turning this to “yes” may
 # be a good idea.
 repl-disable-tcp-nodelay no
 ​
 # Set the replication backlog size. The backlog is a buffer that accumulates
 # slave data when slaves are disconnected for some time, so that when a slave
 # wants to reconnect again, often a full resync is not needed, but a partial
 # resync is enough, just passing the portion of data the slave missed while
 # disconnected.
 #
 # The bigger the replication backlog, the longer the time the slave can be
 # disconnected and later be able to perform a partial resynchronization.
 #
 # The backlog is only allocated once there is at least a slave connected.
 #
 # repl-backlog-size 1mb
 ​
 # After a master has no longer connected slaves for some time, the backlog
 # will be freed. The following option configures the amount of seconds that
 # need to elapse, starting from the time the last slave disconnected, for
 # the backlog buffer to be freed.
 #
 # Note that slaves never free the backlog for timeout, since they may be
 # promoted to masters later, and should be able to correctly “partially
 # resynchronize” with the slaves: hence they should always accumulate backlog.
 #
 # A value of 0 means to never release the backlog.
 #
 # repl-backlog-ttl 3600
 ​
 # The slave priority is an integer number published by Redis in the INFO output.
 # It is used by Redis Sentinel in order to select a slave to promote into a
 # master if the master is no longer working correctly.
 #
 # A slave with a low priority number is considered better for promotion, so
 # for instance if there are three slaves with priority 10, 100, 25 Sentinel will
 # pick the one with priority 10, that is the lowest.
 #
 # However a special priority of 0 marks the slave as not able to perform the
 # role of master, so a slave with priority of 0 will never be selected by
 # Redis Sentinel for promotion.
 #
 # By default the priority is 100.
 slave-priority 100
 ​
 # It is possible for a master to stop accepting writes if there are less than
 # N slaves connected, having a lag less or equal than M seconds.
 #
 # The N slaves need to be in “online” state.
 #
 # The lag in seconds, that must be <= the specified value, is calculated from
 # the last ping received from the slave, that is usually sent every second.
 #
 # This option does not GUARANTEE that N replicas will accept the write, but
 # will limit the window of exposure for lost writes in case not enough slaves
 # are available, to the specified number of seconds.
 #
 # For example to require at least 3 slaves with a lag <= 10 seconds use:
 #
 # min-slaves-to-write 3
 # min-slaves-max-lag 10
 #
 # Setting one or the other to 0 disables the feature.
 #
 # By default min-slaves-to-write is set to 0 (feature disabled) and
 # min-slaves-max-lag is set to 10.
 ​
 # A Redis master is able to list the address and port of the attached
 # slaves in different ways. For example the “INFO replication” section
 # offers this information, which is used, among other tools, by
 # Redis Sentinel in order to discover slave instances.
 # Another place where this info is available is in the output of the
 # “ROLE” command of a master.
 #
 # The listed IP and address normally reported by a slave is obtained

in the following way:

#

IP: The address is auto detected by checking the peer address

of the socket used by the slave to connect with the master.

#

Port: The port is communicated by the slave during the replication

handshake, and is normally the port that the slave is using to

list for connections.

#

However when port forwarding or Network Address Translation (NAT) is

used, the slave may be actually reachable via different IP and port

pairs. The following two options can be used by a slave in order to

report to its master a specific set of IP and port, so that both INFO

and ROLE will report those values.

#

There is no need to use both the options if you need to override just

the port or the IP address.

#

slave-announce-ip 5.5.5.5

slave-announce-port 1234

​ 
################################## SECURITY ################################### 

Require clients to issue AUTH before processing any other

commands.  This might be useful in environments in which you do not trust

others with access to the host running redis-server.

#

This should stay commented out for backward compatibility and because most

people do not need auth (e.g. they run their own servers).

#

Warning: since Redis is pretty fast an outside user can try up to

150k passwords per second against a good box. This means that you should

use a very strong password otherwise it will be very easy to break.

#

requirepass foobared

Command renaming.

#

It is possible to change the name of dangerous commands in a shared

environment. For instance the CONFIG command may be renamed into something

hard to guess so that it will still be available for internal-use tools

but not available for general clients.

#

Example:

#

rename-command CONFIG b840fc02d524045429941cc15f59e41cb7be6c52

#

It is also possible to completely kill a command by renaming it into

an empty string:

#

rename-command CONFIG “”

#

Please note that changing the name of commands that are logged into the

AOF file or transmitted to slaves may cause problems.

​ 
################################### CLIENTS #################################### 

Set the max number of connected clients at the same time. By default

this limit is set to 10000 clients, however if the Redis server is not

able to configure the process file limit to allow for the specified limit

the max number of allowed clients is set to the current file limit

minus 32 (as Redis reserves a few file descriptors for internal uses).

#

Once the limit is reached Redis will close all the new connections sending

an error ‘max number of clients reached’.

#

maxclients 10000

​ 
############################## MEMORY MANAGEMENT ################################ 

Set a memory usage limit to the specified amount of bytes.

When the memory limit is reached Redis will try to remove keys

according to the eviction policy selected (see maxmemory-policy).

#

If Redis can’t remove keys according to the policy, or if the policy is

set to ‘noeviction’, Redis will start to reply with errors to commands

that would use more memory, like SET, LPUSH, and so on, and will continue

to reply to read-only commands like GET.

#

This option is usually useful when using Redis as an LRU or LFU cache, or to

set a hard memory limit for an instance (using the ‘noeviction’ policy).

#

WARNING: If you have slaves attached to an instance with maxmemory on,

the size of the output buffers needed to feed the slaves are subtracted

from the used memory count, so that network problems / resyncs will

not trigger a loop where keys are evicted, and in turn the output

buffer of slaves is full with DELs of keys evicted triggering the deletion

of more keys, and so forth until the database is completely emptied.

#

In short… if you have slaves attached it is suggested that you set a lower

limit for maxmemory so that there is some free RAM on the system for slave

output buffers (but this is not needed if the policy is ‘noeviction’).

#

maxmemory

MAXMEMORY POLICY: how Redis will select what to remove when maxmemory

is reached. You can select among five behaviors:

#

volatile-lru -> Evict using approximated LRU among the keys with an expire set.

allkeys-lru -> Evict any key using approximated LRU.

volatile-lfu -> Evict using approximated LFU among the keys with an expire set.

allkeys-lfu -> Evict any key using approximated LFU.

volatile-random -> Remove a random key among the ones with an expire set.

allkeys-random -> Remove a random key, any key.

volatile-ttl -> Remove the key with the nearest expire time (minor TTL)

noeviction -> Don’t evict anything, just return an error on write operations.

#

LRU means Least Recently Used

LFU means Least Frequently Used

#

Both LRU, LFU and volatile-ttl are implemented using approximated

randomized algorithms.

#

Note: with any of the above policies, Redis will return an error on write

operations, when there are no suitable keys for eviction.

#

At the date of writing these commands are: set setnx setex append

incr decr rpush lpush rpushx lpushx linsert lset rpoplpush sadd

sinter sinterstore sunion sunionstore sdiff sdiffstore zadd zincrby

zunionstore zinterstore hset hsetnx hmset hincrby incrby decrby

getset mset msetnx exec sort

#

The default is:

#

maxmemory-policy noeviction

LRU, LFU and minimal TTL algorithms are not precise algorithms but approximated

algorithms (in order to save memory), so you can tune it for speed or

accuracy. For default Redis will check five keys and pick the one that was

used less recently, you can change the sample size using the following

configuration directive.

#

The default of 5 produces good enough results. 10 Approximates very closely

true LRU but costs more CPU. 3 is faster but not very accurate.

#

maxmemory-samples 5

​ 
############################# LAZY FREEING #################################### 

Redis has two primitives to delete keys. One is called DEL and is a blocking

deletion of the object. It means that the server stops processing new commands

in order to reclaim all the memory associated with an object in a synchronous

way. If the key deleted is associated with a small object, the time needed

in order to execute the DEL command is very small and comparable to most other

O(1) or O(log_N) commands in Redis. However if the key is associated with an

aggregated value containing millions of elements, the server can block for

a long time (even seconds) in order to complete the operation.

#

For the above reasons Redis also offers non blocking deletion primitives

such as UNLINK (non blocking DEL) and the ASYNC option of FLUSHALL and

FLUSHDB commands, in order to reclaim memory in background. Those commands

are executed in constant time. Another thread will incrementally free the

object in the background as fast as possible.

#

DEL, UNLINK and ASYNC option of FLUSHALL and FLUSHDB are user-controlled.

It’s up to the design of the application to understand when it is a good

idea to use one or the other. However the Redis server sometimes has to

delete keys or flush the whole database as a side effect of other operations.

Specifically Redis deletes objects independently of a user call in the

following scenarios:

#

1) On eviction, because of the maxmemory and maxmemory policy configurations,

in order to make room for new data, without going over the specified

memory limit.

2) Because of expire: when a key with an associated time to live (see the

EXPIRE command) must be deleted from memory.

3) Because of a side effect of a command that stores data on a key that may

already exist. For example the RENAME command may delete the old key

content when it is replaced with another one. Similarly SUNIONSTORE

or SORT with STORE option may delete existing keys. The SET command

itself removes any old content of the specified key in order to replace

it with the specified string.

4) During replication, when a slave performs a full resynchronization with

its master, the content of the whole database is removed in order to

load the RDB file just transfered.

#

In all the above cases the default is to delete objects in a blocking way,

like if DEL was called. However you can configure each case specifically

in order to instead release memory in a non-blocking way like if UNLINK

was called, using the following configuration directives:

​ 
lazyfree-lazy-eviction no 
lazyfree-lazy-expire no 
lazyfree-lazy-server-del no 
slave-lazy-flush no 
​ 
############################## APPEND ONLY MODE ############################### 

By default Redis asynchronously dumps the dataset on disk. This mode is

good enough in many applications, but an issue with the Redis process or

a power outage may result into a few minutes of writes lost (depending on

the configured save points).

#

The Append Only File is an alternative persistence mode that provides

much better durability. For instance using the default data fsync policy

(see later in the config file) Redis can lose just one second of writes in a

dramatic event like a server power outage, or a single write if something

wrong with the Redis process itself happens, but the operating system is

still running correctly.

#

AOF and RDB persistence can be enabled at the same time without problems.

If the AOF is enabled on startup Redis will load the AOF, that is the file

with the better durability guarantees.

#

Please check http://redis.io/topics/persistence for more information.

​ 
appendonly no 

The name of the append only file (default: “appendonly.aof”)

​ 
appendfilename “appendonly.aof” 

The fsync() call tells the Operating System to actually write data on disk

instead of waiting for more data in the output buffer. Some OS will really flush

data on disk, some other OS will just try to do it ASAP.

#

Redis supports three different modes:

#

no: don’t fsync, just let the OS flush the data when it wants. Faster.

always: fsync after every write to the append only log. Slow, Safest.

everysec: fsync only one time every second. Compromise.

#

The default is “everysec”, as that’s usually the right compromise between

speed and data safety. It’s up to you to understand if you can relax this to

“no” that will let the operating system flush the output buffer when

it wants, for better performances (but if you can live with the idea of

some data loss consider the default persistence mode that’s snapshotting),

or on the contrary, use “always” that’s very slow but a bit safer than

everysec.

#

More details please check the following article:

http://antirez.com/post/redis-persistence-demystified.html

#

If unsure, use “everysec”.

appendfsync always

appendfsync everysec

appendfsync no

When the AOF fsync policy is set to always or everysec, and a background

saving process (a background save or AOF log background rewriting) is

performing a lot of I/O against the disk, in some Linux configurations

Redis may block too long on the fsync() call. Note that there is no fix for

this currently, as even performing fsync in a different thread will block

our synchronous write(2) call.

#

In order to mitigate this problem it’s possible to use the following option

that will prevent fsync() from being called in the main process while a

BGSAVE or BGREWRITEAOF is in progress.

#

This means that while another child is saving, the durability of Redis is

the same as “appendfsync none”. In practical terms, this means that it is

possible to lose up to 30 seconds of log in the worst scenario (with the

default Linux settings).

#

If you have latency problems turn this to “yes”. Otherwise leave it as

“no” that is the safest pick from the point of view of durability.

​ 
no-appendfsync-on-rewrite no 

Automatic rewrite of the append only file.

Redis is able to automatically rewrite the log file implicitly calling

BGREWRITEAOF when the AOF log size grows by the specified percentage.

#

This is how it works: Redis remembers the size of the AOF file after the

latest rewrite (if no rewrite has happened since the restart, the size of

the AOF at startup is used).

#

This base size is compared to the current size. If the current size is

bigger than the specified percentage, the rewrite is triggered. Also

you need to specify a minimal size for the AOF file to be rewritten, this

is useful to avoid rewriting the AOF file even if the percentage increase

is reached but it is still pretty small.

#

Specify a percentage of zero in order to disable the automatic AOF

rewrite feature.

​ 
auto-aof-rewrite-percentage 100 
auto-aof-rewrite-min-size 64mb 

An AOF file may be found to be truncated at the end during the Redis

startup process, when the AOF data gets loaded back into memory.

This may happen when the system where Redis is running

crashes, especially when an ext4 filesystem is mounted without the

data=ordered option (however this can’t happen when Redis itself

crashes or aborts but the operating system still works correctly).

#

Redis can either exit with an error when this happens, or load as much

data as possible (the default now) and start if the AOF file is found

to be truncated at the end. The following option controls this behavior.

#

If aof-load-truncated is set to yes, a truncated AOF file is loaded and

the Redis server starts emitting a log to inform the user of the event.

Otherwise if the option is set to no, the server aborts with an error

and refuses to start. When the option is set to no, the user requires

to fix the AOF file using the “redis-check-aof” utility before to restart

the server.

#

Note that if the AOF file will be found to be corrupted in the middle

the server will still exit with an error. This option only applies when

Redis will try to read more data from the AOF file but not enough bytes

will be found.

aof-load-truncated yes 

When rewriting the AOF file, Redis is able to use an RDB preamble in the

AOF file for faster rewrites and recoveries. When this option is turned

on the rewritten AOF file is composed of two different stanzas:

#

[RDB file][AOF tail]

#

When loading Redis recognizes that the AOF file starts with the “REDIS”

string and loads the prefixed RDB file, and continues loading the AOF

tail.

#

This is currently turned off by default in order to avoid the surprise

of a format change, but will at some point be used as the default.

aof-use-rdb-preamble no 
​ 
################################ LUA SCRIPTING  ############################### 

Max execution time of a Lua script in milliseconds.

#

If the maximum execution time is reached Redis will log that a script is

still in execution after the maximum allowed time and will start to

reply to queries with an error.

#

When a long running script exceeds the maximum execution time only the

SCRIPT KILL and SHUTDOWN NOSAVE commands are available. The first can be

used to stop a script that did not yet called write commands. The second

is the only way to shut down the server in the case a write command was

already issued by the script but the user doesn’t want to wait for the natural

termination of the script.

#

Set it to 0 or a negative value for unlimited execution without warnings.

lua-time-limit 5000 
​ 
################################ REDIS CLUSTER  ############################### 
#

++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

WARNING EXPERIMENTAL: Redis Cluster is considered to be stable code, however

in order to mark it as “mature” we need to wait for a non trivial percentage

of users to deploy it in production.

++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

#

Normal Redis instances can’t be part of a Redis Cluster; only nodes that are

started as cluster nodes can. In order to start a Redis instance as a

cluster node enable the cluster support uncommenting the following:

#

cluster-enabled yes

Every cluster node has a cluster configuration file. This file is not

intended to be edited by hand. It is created and updated by Redis nodes.

Every Redis Cluster node requires a different cluster configuration file.

Make sure that instances running in the same system do not have

overlapping cluster configuration file names.

#

cluster-config-file nodes-6379.conf

Cluster node timeout is the amount of milliseconds a node must be unreachable

for it to be considered in failure state.

Most other internal time limits are multiple of the node timeout.

#

cluster-node-timeout 15000

A slave of a failing master will avoid to start a failover if its data

looks too old.

#

There is no simple way for a slave to actually have an exact measure of

its “data age”, so the following two checks are performed:

#

1) If there are multiple slaves able to failover, they exchange messages

in order to try to give an advantage to the slave with the best

replication offset (more data from the master processed).

Slaves will try to get their rank by offset, and apply to the start

of the failover a delay proportional to their rank.

#

2) Every single slave computes the time of the last interaction with

its master. This can be the last ping or command received (if the master

is still in the “connected” state), or the time that elapsed since the

disconnection with the master (if the replication link is currently down).

If the last interaction is too old, the slave will not try to failover

at all.

#

The point “2” can be tuned by user. Specifically a slave will not perform

the failover if, since the last interaction with the master, the time

elapsed is greater than:

#

(node-timeout * slave-validity-factor) + repl-ping-slave-period

#

So for example if node-timeout is 30 seconds, and the slave-validity-factor

is 10, and assuming a default repl-ping-slave-period of 10 seconds, the

slave will not try to failover if it was not able to talk with the master

for longer than 310 seconds.

#

A large slave-validity-factor may allow slaves with too old data to failover

a master, while a too small value may prevent the cluster from being able to

elect a slave at all.

#

For maximum availability, it is possible to set the slave-validity-factor

to a value of 0, which means, that slaves will always try to failover the

master regardless of the last time they interacted with the master.

(However they’ll always try to apply a delay proportional to their

offset rank).

#

Zero is the only value able to guarantee that when all the partitions heal

the cluster will always be able to continue.

#

cluster-slave-validity-factor 10

Cluster slaves are able to migrate to orphaned masters, that are masters

that are left without working slaves. This improves the cluster ability

to resist to failures as otherwise an orphaned master can’t be failed over

in case of failure if it has no working slaves.

#

Slaves migrate to orphaned masters only if there are still at least a

given number of other working slaves for their old master. This number

is the “migration barrier”. A migration barrier of 1 means that a slave

will migrate only if there is at least 1 other working slave for its master

and so forth. It usually reflects the number of slaves you want for every

master in your cluster.

#

Default is 1 (slaves migrate only if their masters remain with at least

one slave). To disable migration just set it to a very large value.

A value of 0 can be set but is useful only for debugging and dangerous

in production.

#

cluster-migration-barrier 1

By default Redis Cluster nodes stop accepting queries if they detect there

is at least an hash slot uncovered (no available node is serving it).

This way if the cluster is partially down (for example a range of hash slots

are no longer covered) all the cluster becomes, eventually, unavailable.

It automatically returns available as soon as all the slots are covered again.

#

However sometimes you want the subset of the cluster which is working,

to continue to accept queries for the part of the key space that is still

covered. In order to do so, just set the cluster-require-full-coverage

option to no.

#

cluster-require-full-coverage yes

This option, when set to yes, prevents slaves from trying to failover its

master during master failures. However the master can still perform a

manual failover, if forced to do so.

#

This is useful in different scenarios, especially in the case of multiple

data center operations, where we want one side to never be promoted if not

in the case of a total DC failure.

#

cluster-slave-no-failover no

In order to setup your cluster make sure to read the documentation

available at http://redis.io web site.

​ 
########################## CLUSTER DOCKER/NAT support  ######################## 

In certain deployments, Redis Cluster nodes address discovery fails, because

addresses are NAT-ted or because ports are forwarded (the typical case is

Docker and other containers).

#

In order to make Redis Cluster working in such environments, a static

configuration where each node knows its public address is needed. The

following two options are used for this scope, and are:

#

* cluster-announce-ip

* cluster-announce-port

* cluster-announce-bus-port

#

Each instruct the node about its address, client port, and cluster message

bus port. The information is then published in the header of the bus packets

so that other nodes will be able to correctly map the address of the node

publishing the information.

#

If the above options are not used, the normal Redis Cluster auto-detection

will be used instead.

#

Note that when remapped, the bus port may not be at the fixed offset of

clients port + 10000, so you can specify any port and bus-port depending

on how they get remapped. If the bus-port is not set, a fixed offset of

10000 will be used as usually.

#

Example:

#

cluster-announce-ip 10.1.1.5

cluster-announce-port 6379

cluster-announce-bus-port 6380

​ 
################################## SLOW LOG ################################### 

The Redis Slow Log is a system to log queries that exceeded a specified

execution time. The execution time does not include the I/O operations

like talking with the client, sending the reply and so forth,

but just the time needed to actually execute the command (this is the only

stage of command execution where the thread is blocked and can not serve

other requests in the meantime).

#

You can configure the slow log with two parameters: one tells Redis

what is the execution time, in microseconds, to exceed in order for the

command to get logged, and the other parameter is the length of the

slow log. When a new command is logged the oldest one is removed from the

queue of logged commands.

The following time is expressed in microseconds, so 1000000 is equivalent

to one second. Note that a negative number disables the slow log, while

a value of zero forces the logging of every command.

slowlog-log-slower-than 10000 

There is no limit to this length. Just be aware that it will consume memory.

You can reclaim memory used by the slow log with SLOWLOG RESET.

slowlog-max-len 128 
​ 
################################ LATENCY MONITOR ############################## 

The Redis latency monitoring subsystem samples different operations

at runtime in order to collect data related to possible sources of

latency of a Redis instance.

#

Via the LATENCY command this information is available to the user that can

print graphs and obtain reports.

#

The system only logs operations that were performed in a time equal or

greater than the amount of milliseconds specified via the

latency-monitor-threshold configuration directive. When its value is set

to zero, the latency monitor is turned off.

#

By default latency monitoring is disabled since it is mostly not needed

if you don’t have latency issues, and collecting data has a performance

impact, that while very small, can be measured under big load. Latency

monitoring can easily be enabled at runtime using the command

“CONFIG SET latency-monitor-threshold ” if needed.

latency-monitor-threshold 0 
​ 
############################# EVENT NOTIFICATION ############################## 

Redis can notify Pub/Sub clients about events happening in the key space.

This feature is documented at http://redis.io/topics/notifications

#

For instance if keyspace events notification is enabled, and a client

performs a DEL operation on key “foo” stored in the Database 0, two

messages will be published via Pub/Sub:

#

PUBLISH __keyspace@0__:foo del

PUBLISH __keyevent@0__:del foo

#

It is possible to select the events that Redis will notify among a set

of classes. Every class is identified by a single character:

#

K     Keyspace events, published with __keyspace@__ prefix.

E     Keyevent events, published with __keyevent@__ prefix.

g     Generic commands (non-type specific) like DEL, EXPIRE, RENAME, …

$     String commands

l     List commands

s     Set commands

h     Hash commands

z     Sorted set commands

x     Expired events (events generated every time a key expires)

e     Evicted events (events generated when a key is evicted for maxmemory)

A     Alias for g$lshzxe, so that the “AKE” string means all the events.

#

The “notify-keyspace-events” takes as argument a string that is composed

of zero or multiple characters. The empty string means that notifications

are disabled.

#

Example: to enable list and generic events, from the point of view of the

event name, use:

#

notify-keyspace-events Elg

#

Example 2: to get the stream of the expired keys subscribing to channel

name __keyevent@0__:expired use:

#

notify-keyspace-events Ex

#

By default all notifications are disabled because most users don’t need

this feature and the feature has some overhead. Note that if you don’t

specify at least one of K or E, no events will be delivered.

notify-keyspace-events “” 
​ 
############################### ADVANCED CONFIG ############################### 

Hashes are encoded using a memory efficient data structure when they have a

small number of entries, and the biggest entry does not exceed a given

threshold. These thresholds can be configured using the following directives.

hash-max-ziplist-entries 512 
hash-max-ziplist-value 64 

Lists are also encoded in a special way to save a lot of space.

The number of entries allowed per internal list node can be specified

as a fixed maximum size or a maximum number of elements.

For a fixed maximum size, use -5 through -1, meaning:

-5: max size: 64 Kb  <-- not recommended for normal workloads

-4: max size: 32 Kb  <-- not recommended

-3: max size: 16 Kb  <-- probably not recommended

-2: max size: 8 Kb   <-- good

-1: max size: 4 Kb   <-- good

Positive numbers mean store up to _exactly_ that number of elements

per list node.

The highest performing option is usually -2 (8 Kb size) or -1 (4 Kb size),

but if your use case is unique, adjust the settings as necessary.

list-max-ziplist-size -2 

Lists may also be compressed.

Compress depth is the number of quicklist ziplist nodes from *each* side of

the list to *exclude* from compression.  The head and tail of the list

are always uncompressed for fast push/pop operations.  Settings are:

0: disable all list compression

1: depth 1 means "don’t start compressing until after 1 node into the list,

going from either the head or tail"

So: [head]->node->node->…->node->[tail]

[head], [tail] will always be uncompressed; inner nodes will compress.

2: [head]->[next]->node->node->…->node->[prev]->[tail]

2 here means: don’t compress head or head->next or tail->prev or tail,

but compress all nodes between them.

3: [head]->[next]->[next]->node->node->…->node->[prev]->[prev]->[tail]

etc.

list-compress-depth 0 

Sets have a special encoding in just one case: when a set is composed

of just strings that happen to be integers in radix 10 in the range

of 64 bit signed integers.

The following configuration setting sets the limit in the size of the

set in order to use this special memory saving encoding.

set-max-intset-entries 512 

Similarly to hashes and lists, sorted sets are also specially encoded in

order to save a lot of space. This encoding is only used when the length and

elements of a sorted set are below the following limits:

zset-max-ziplist-entries 128 
zset-max-ziplist-value 64 

HyperLogLog sparse representation bytes limit. The limit includes the

16 bytes header. When an HyperLogLog using the sparse representation crosses

this limit, it is converted into the dense representation.

#

A value greater than 16000 is totally useless, since at that point the

dense representation is more memory efficient.

#

The suggested value is ~ 3000 in order to have the benefits of

the space efficient encoding without slowing down too much PFADD,

which is O(N) with the sparse encoding. The value can be raised to

~ 10000 when CPU is not a concern, but space is, and the data set is

composed of many HyperLogLogs with cardinality in the 0 - 15000 range.

hll-sparse-max-bytes 3000 

Active rehashing uses 1 millisecond every 100 milliseconds of CPU time in

order to help rehashing the main Redis hash table (the one mapping top-level

keys to values). The hash table implementation Redis uses (see dict.c)

performs a lazy rehashing: the more operation you run into a hash table

that is rehashing, the more rehashing “steps” are performed, so if the

server is idle the rehashing is never complete and some more memory is used

by the hash table.

#

The default is to use this millisecond 10 times every second in order to

actively rehash the main dictionaries, freeing memory when possible.

#

If unsure:

use “activerehashing no” if you have hard latency requirements and it is

not a good thing in your environment that Redis can reply from time to time

to queries with 2 milliseconds delay.

#

use “activerehashing yes” if you don’t have such hard requirements but

want to free memory asap when possible.

activerehashing yes 

The client output buffer limits can be used to force disconnection of clients

that are not reading data from the server fast enough for some reason (a

common reason is that a Pub/Sub client can’t consume messages as fast as the

publisher can produce them).

#

The limit can be set differently for the three different classes of clients:

#

normal -> normal clients including MONITOR clients

slave  -> slave clients

pubsub -> clients subscribed to at least one pubsub channel or pattern

#

The syntax of every client-output-buffer-limit directive is the following:

#

client-output-buffer-limit

#

A client is immediately disconnected once the hard limit is reached, or if

the soft limit is reached and remains reached for the specified number of

seconds (continuously).

So for instance if the hard limit is 32 megabytes and the soft limit is

16 megabytes / 10 seconds, the client will get disconnected immediately

if the size of the output buffers reach 32 megabytes, but will also get

disconnected if the client reaches 16 megabytes and continuously overcomes

the limit for 10 seconds.

#

By default normal clients are not limited because they don’t receive data

without asking (in a push way), but just after a request, so only

asynchronous clients may create a scenario where data is requested faster

than it can read.

#

Instead there is a default limit for pubsub and slave clients, since

subscribers and slaves receive data in a push fashion.

#

Both the hard or the soft limit can be disabled by setting them to zero.

client-output-buffer-limit normal 0 0 0 
client-output-buffer-limit slave 256mb 64mb 60 
client-output-buffer-limit pubsub 32mb 8mb 60 

Client query buffers accumulate new commands. They are limited to a fixed

amount by default in order to avoid that a protocol desynchronization (for

instance due to a bug in the client) will lead to unbound memory usage in

the query buffer. However you can configure it here if you have very special

needs, such us huge multi/exec requests or alike.

#

client-query-buffer-limit 1gb

In the Redis protocol, bulk requests, that are, elements representing single

strings, are normally limited ot 512 mb. However you can change this limit

here.

#

proto-max-bulk-len 512mb

Redis calls an internal function to perform many background tasks, like

closing connections of clients in timeout, purging expired keys that are

never requested, and so forth.

#

Not all tasks are performed with the same frequency, but Redis checks for

tasks to perform according to the specified “hz” value.

#

By default “hz” is set to 10. Raising the value will use more CPU when

Redis is idle, but at the same time will make Redis more responsive when

there are many keys expiring at the same time, and timeouts may be

handled with more precision.

#

The range is between 1 and 500, however a value over 100 is usually not

a good idea. Most users should use the default of 10 and raise this up to

100 only in environments where very low latency is required.

hz 10 

When a child rewrites the AOF file, if the following option is enabled

the file will be fsync-ed every 32 MB of data generated. This is useful

in order to commit the file to the disk more incrementally and avoid

big latency spikes.

aof-rewrite-incremental-fsync yes 

Redis LFU eviction (see maxmemory setting) can be tuned. However it is a good

idea to start with the default settings and only change them after investigating

how to improve the performances and how the keys LFU change over time, which

is possible to inspect via the OBJECT FREQ command.

#

There are two tunable parameters in the Redis LFU implementation: the

counter logarithm factor and the counter decay time. It is important to

understand what the two parameters mean before changing them.

#

The LFU counter is just 8 bits per key, it’s maximum value is 255, so Redis

uses a probabilistic increment with logarithmic behavior. Given the value

of the old counter, when a key is accessed, the counter is incremented in

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tion (see maxmemory setting) can be tuned. However it is a good

idea to start with the default settings and only change them after investigating

how to improve the performances and how the keys LFU change over time, which

is possible to inspect via the OBJECT FREQ command.

#

There are two tunable parameters in the Redis LFU implementation: the

counter logarithm factor and the counter decay time. It is important to

understand what the two parameters mean before changing them.

#

The LFU counter is just 8 bits per key, it’s maximum value is 255, so Redis

uses a probabilistic increment with logarithmic behavior. Given the value

of the old counter, when a key is accessed, the counter is incremented in

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