#include<stdio.h>
#include<stdlib.h>
typedef struct Stack {
int* data;
int top;
int size;
}Stack;
Stack* makeStack(int n){
Stack* S = (Stack*)malloc(sizeof(Stack));
S->data = (int*)malloc(sizeof(int)*n);
S->top = -1;
S->size = n;
return S;
}
int topStack(Stack* S) {
if (S == NULL) return 0;
return S->data[S->top];
}int pushStack(Stack* S,int val) {
if (S == NULL) return 0;
S->top += 1;
S->data[S->top] = val;
return 1;
}
int popStack(Stack* S) {
if (S == NULL)return 0;
S->top -= 1;
return 1;
}
Stack* clearStack(Stack* S) {
if (S == NULL) return S;
free(S);
return S;
}
int main() {
return 0;
}