一些c语言的知识漏洞
在函数传参的时候不能,直接传二维数组,会出现越界访问。正确是先强制转换成一维数组再一一对应赋值。
最小二叉树 (prim)代码实现
#include<stdio.h>
#include<stdlib.h>
#define MAX 32767
typedef struct { //邻接矩阵的创建
char* vexs;
int** arcs;
int VexNum, arcNum;
}Graph;
typedef struct Edge{
char vex;
int weight;
}Edge;
//edge.weight==0时,代表顶点加入U集合
Edge* initEdge(Graph* G, int index) { //将顶点index放入U集合中去
Edge* edge = (Edge*)malloc(sizeof(Edge) * G->VexNum);
for (int i = 0; i < G->VexNum; i++) {
edge[i].vex = G->vexs[index];
edge[i].weight = G->arcs[index][i];
}
return edge;
}
int getMinEdge(Edge* edge, Graph* G) { //找到该顶点的最小权
int index;
int min = MAX;
for (int i = 0; i < G->VexNum; i++) {
if (edge[i].weight != 0 && min > edge[i].weight) {
min = edge[i].weight;
index = i;
}
}
return index;
}
void prim(Graph* G, int index) { //从index这个结点开始
int min;
Edge* edge = initEdge(G, index);
for (int i = 0; i < G->VexNum - 1; i++)\
{ //边的数量
min = getMinEdge(edge, G); //min此时是已经选定的顶点
printf("V%c--->V%c,weighht=%d\n", edge[min].vex, G->vexs[min], edge[min].weight);
edge[min].weight = 0; //说明该点已经选入U集合中
for (int j = 0; j < G->VexNum; j++) {
//把新的结点加入进来
if (G->arcs[min][j] < edge[j].weight) {
edge[j].weight = G->arcs[min][j];
edge[j].vex = G->vexs[min];
}
}
}
}
Graph* initGraph(int VexNum) {
Graph* G = (Graph*)malloc(sizeof(Graph));
G->vexs = (char*)malloc(sizeof(char) * VexNum);
G->arcs = (int**)malloc(sizeof(int*) * VexNum);
for (int i = 0; i < VexNum; i++) {
G->arcs[i] = (int*)malloc(sizeof(int) * VexNum);
}
G->VexNum = VexNum;
G->arcNum = 0;
return G;
}
void CreateGraph(Graph* G, char* vexs, int** arcs) {
for (int i = 0; i < G->VexNum; i++) {
G->vexs[i] = vexs[i];
for (int j = 0; j < G->VexNum; j++) {
//G->arcs[i][j] = arcs[i][j];
//不能直接传二维数组会越界
G->arcs[i][j] = *(arcs + i * G->VexNum + j);
if (G->arcs[i][j] != 0)
G->arcNum++;
}
}
G->arcNum /= 2;
}
int main() {
Graph* G = initGraph(6);
int* visited = (int*)malloc(sizeof(int) * G->VexNum);
for (int i = 0; i < G->VexNum; i++) {
visited[i] = 0;
}
int arcs[6][6] = {
0,6,1,5,MAX,MAX,
6,0,5,MAX,3,MAX,
1,5,0,5,6,4,
5,MAX,5,0,MAX,2,
MAX,3,6,MAX,0,6,
MAX,MAX,4,2,6,0
};
CreateGraph(G, "123456", (int*)arcs);
prim(G, 0);
return 0;
}