python俄罗斯方块游戏代码

import pygame
import random

pygame.init()
#设置游戏屏幕尺寸和方块大小
screen width = 400
screen height=600
block size =20
#设置游戏屏幕
screen =pygame.display.set_mode((screen_width, screen height))
pygame.display.set_caption("俄罗斯方块")
#定义颜色RGB值
RED =(255, 0,0)
GREEN =(0,255,0)BLUE =(0,0,255)
YELLOW =(255,255, 0)
#方块类
class Block():
def init (self x, y, color):
selfx=x
selfy = y
selfcolor = color
def draw(self):
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#创建游戏中的方块
def create block():
x= random.randint(0, (screen_width-block_size) // block_size)* block_sizey = block _size * -2
color = random.choice(RED, GREEN, BLUE, YELLOW])
return Block(x, y, color)
#游戏主逻辑
def main():
pygame.time.set_timer(pygame.USEREVENT, 1000)
timer_event = pygame.USEREVENT
blocks =
current block = create block()
fall_speed =1
score =0
while True:
for event in pygame.event.get():
if event.type == pygame.QUlT:pygame.quit()
sys.exit()
elif event.type == timer_event:
current block.y += block size
elif event.type == pygame.KEYDOWN:
if event.key == pygame.K LEFT:
current block.x-= block size
elif event.key == pygame.K_RIGHT:
current block.x+= block size
screen.fill((0,0,0))
#绘制方块
for block in blocks:
block.draw()
current block.draw()
#方块落下的逻辑f pygame.time.get_ticks()%(100-(fall_speed*10))== 0
current block.y += block size
#方块到达底部
if current block.y + block size > screen height or check_collision(current block, blocks):
blocks.append(current block)
current block = create block()
fall speed = min(len(blocks) // 10 + 1,10)
#消除满行的方块
rows removed =remove complete rows(blocks
score +=rows removed*10
#更新分数
font = pygame.font.SysFont(None, 36)text = font.render("Score: " + str(score), True, YELLOW)
screen.blit(text, (10, 10))
pygame.display.update()
#检查方块是否碰撞
def check collision(block, blocks):
for b in blocks:
if abs(block.x -b.x)< block_size and abs(block.y - b.y)< block_size:
return True
return False
#消除满行的方块
def remove_complete_rows(blocks):
rows removed =0
for i in range(screen_height // block_size):f sum(1 for b in blocks if b.y ==i* block_size)==
screen width // block size:
rows removed +=1
blocks = [b for b in blocks if b.y !=i* block size]
for b in blocks:
if b.y <i* block_size:
b.y += block size
return rows removed
if name ==" main ":
main()
这段代码可以创建出一个基本的俄罗斯方块游戏。代码使用Pygame库,并且定义了颜色常量
方块类以及创建方块、游戏主逻辑和其他函数

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