有没有大哥可以帮忙看一下,从cocos2.4.3中原生构建出来的代码,但是江工程导入到android studio中就不能运行了,构建报错
sdk-api |
gradle |
android-gradle-plugin |
ndk |
jdk |
28 |
4.10.3 |
3.2.0 |
18 |
1.8 |

报错的代码就是这一段代码,就是不能构建成功,在本地运行也不行,本地都没有办法启动,这段代码还是cocos构建导出的工程代码
private void addDebugInfo(Cocos2dxRenderer renderer) {
LinearLayout.LayoutParams linearLayoutParam = new LinearLayout.LayoutParams(LinearLayout.LayoutParams.WRAP_CONTENT,
LinearLayout.LayoutParams.WRAP_CONTENT);
linearLayoutParam.setMargins(30, 0, 0, 0);
Cocos2dxHelper.setOnGameInfoUpdatedListener(new Cocos2dxHelper.OnGameInfoUpdatedListener() {
@Override
public void onFPSUpdated(float fps) {
Cocos2dxActivity.this.runOnUiThread(new Runnable() {
@Override
public void run() {
if (mFPSTextView != null) {