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正文
}
info.MarginX, info.MarginY = MarginX, MarginY
info.SpaceX, info.SpaceY = SpaceX, SpaceY
info.SvgWidth = Pow2(info.Height)*info.SpaceX + info.SpaceX
info.SvgHeight = info.Height * info.SpaceY
for i, Data := range info.Data {
Node := "\n\t<g id=\"INDEX,M,N\">\n\t<CIRCLE/>\n\t<TEXT/>\n\t<LEAF/>\n\t</g>"
DataStr := ""
switch Data.(type) {
case int:
DataStr = strconv.Itoa(Data.(int))
case float64:
DataStr = strconv.FormatFloat(Data.(float64), 'g', -1, 64)
case string:
DataStr = Data.(string)
default:
DataStr = "Error Type"
}
Node = strings.Replace(Node, "INDEX", strconv.Itoa(info.Index), 1)
Node = strings.Replace(Node, "M", strconv.Itoa(info.X[i]), 1)
Node = strings.Replace(Node, "N", strconv.Itoa(info.Y[i]), 1)
x0, y0 := (info.X[i]+info.Width)*SpaceX+MarginX, 50+info.Y[i]*SpaceY+MarginY
x1, y1 := x0-info.W[i]*SpaceX, y0+SpaceY-30
x2, y2 := x0+info.W[i]*SpaceX, y0+SpaceY-30
Color = "orange"
if info.L[i] && info.R[i] {
Line = XmlLine(x0-21, y0+21, x1, y1) + "\n\t" + XmlLine(x0+21, y0+21, x2, y2)
} else if info.L[i] && !info.R[i] {
Line = XmlLine(x0-21, y0+21, x1, y1)
} else if !info.L[i] && info.R[i] {
Line = XmlLine(x0+21, y0+21, x2, y2)
} else {
Color = "lightgreen"
}
Node = strings.Replace(Node, "<CIRCLE/>", XmlCircle(x0, y0, Color), 1)
Node = strings.Replace(Node, "<TEXT/>", XmlText(x0, y0, DataStr), 1)
if info.L[i] || info.R[i] {
Node = strings.Replace(Node, "<LEAF/>", Line, 1)
}
res += Node
}
info.SvgXml = res
return res
}
func XmlCircle(X, Y int, Color string) string {
Radius := 30
Circle := “<circle cx=”" + strconv.Itoa(X) + “” cy=“” + strconv.Itoa(Y) +
“” r=“” + strconv.Itoa(Radius) + “” stroke=“black” stroke-width=" +
““2” fill=”" + Color + “” />"
return Circle
}
func XmlText(X, Y int, DATA string) string {
iFontSize, tColor := 20, “red”
Text := “<text x=”" + strconv.Itoa(X) + “” y=“” + strconv.Itoa(Y) +
“” fill=“” + tColor + “” font-size=“” + strconv.Itoa(iFontSize) +
“” text-anchor=“middle” dominant-baseline=“middle”>" + DATA + “”
return Text
}
func XmlLine(X1, Y1, X2, Y2 int) string {
Line := “<line x1=”" + strconv.Itoa(X1) + “” y1=“” + strconv.Itoa(Y1) +
“” x2=“” + strconv.Itoa(X2) + “” y2=“” + strconv.Itoa(Y2) +
“” style=“stroke:black;stroke-width:2” />"
return Line
}
func (bt *biTree) ShowSVG(FileName …string) {
var file *os.File
var err1 error
Head := “<svg xmlns=“http://www.w3.org/2000/svg” xmlns:xlink” +
“=“http://www.w3.org/1999/xlink” version=“1.1” width=” +
““Width” height=“Height”>\nLINKCONTENT\n”
Link := <a xlink:href="https://blog.csdn.net/boysoft2002" target="_blank"> <text x="5" y="20" fill="blue">Hann's CSDN Homepage</text></a>
Xml := strings.Replace(Head, “LINK”, Link, 1)
Xml = strings.Replace(Xml, “Width”, strconv.Itoa(bt.Info.SvgWidth), 1)
Xml = strings.Replace(Xml, “Height”, strconv.Itoa(bt.Info.SvgHeight), 1)
Xml = strings.Replace(Xml, “CONTENT”, bt.Info.SvgXml, 1)
svgFile := “biTree.svg”
if len(FileName) > 0 {
svgFile = FileName[0] + “.svg”
}
file, err1 = os.Create(svgFile)
if err1 != nil {
panic(err1)
}
_, err1 = io.WriteString(file, Xml)
if err1 != nil {
panic(err1)
}
file.Close()
exec.Command(“cmd”, “/c”, “start”, svgFile).Start()
//Linux 代码:
//exec.Command(“xdg-open”, svgFile).Start()
//Mac 代码:
//exec.Command(“open”, svgFile).Start()
}
func main() {
list := []any{"*", "*", "*", "/", 5, "*", 3.14, 1, 3, nil, nil, 6, 6}
tree := Build(list...)
tree.TreeInfo()
tree.Info2SVG()
tree.ShowSVG()
fmt.Println(tree.Info.Data)
fmt.Println(tree.Info.DataLevel)
}
### 做题思路
增加一个结构biTreeInfo,在遍历二叉树时把作图要用的信息存入此结构中,方便读取信息。
>
>
> ```
> type any = interface{}
>
> type btNode struct {
> Data any
> Lchild *btNode
> Rchild *btNode
> }
>
> type biTree struct {
> Root *btNode
> Info *biTreeInfo
> }
>
> type biTreeInfo struct {
> Data []any
> DataLevel [][]any
> L, R []bool
> X, Y, W []int
> Index, Nodes int
> Width, Height int
> MarginX, MarginY int
> SpaceX, SpaceY int
> SvgWidth, SvgHeight int
> SvgXml string
> }
> ```
>
> //数据域类型用 type any = interface{} 自定义类型,模拟成any数据类型。
>
>
>
遍历二叉树获取每个结点在svg图形中的坐标,使用先序递归遍历:
>
> func (bt \*btNode) Coordinate(x, y, w int) []any {
> var res []any
> if bt != nil {
> L, R := bt.Lchild != nil, bt.Rchild != nil
> res = append(res, []any{bt.Data, L, R, x, y, w})
> res = append(res, bt.Lchild.Coordinate(x-w, y+1, w/2)...)
> res = append(res, bt.Rchild.Coordinate(x+w, y+1, w/2)...)
> }
> return res
> }
>
>
>
二叉树的每个结点,转svg时有圆、文字、左或右直线(叶结点没有真线)。
>
> func XmlCircle(X, Y int, Color string) string {
> Radius := 30
> Circle := "<circle cx=\"" + strconv.Itoa(X) + "\" cy=\"" + strconv.Itoa(Y) +
> "\" r=\"" + strconv.Itoa(Radius) + "\" stroke=\"black\" stroke-width=" +
> "\"2\" fill=\"" + Color + "\" />"
> return Circle
> }
>
>
> func XmlText(X, Y int, DATA string) string {
> iFontSize, tColor := 20, "red"
> Text := "<text x=\"" + strconv.Itoa(X) + "\" y=\"" + strconv.Itoa(Y) +
> "\" fill=\"" + tColor + "\" font-size=\"" + strconv.Itoa(iFontSize) +
> "\" text-anchor=\"middle\" dominant-baseline=\"middle\">" + DATA + "</text>"
> return Text
> }
>
>
> func XmlLine(X1, Y1, X2, Y2 int) string {
> Line := "<line x1=\"" + strconv.Itoa(X1) + "\" y1=\"" + strconv.Itoa(Y1) +
> "\" x2=\"" + strconv.Itoa(X2) + "\" y2=\"" + strconv.Itoa(Y2) +
> "\" style=\"stroke:black;stroke-width:2\" />"
> return Line
> }
>
>
>
TreeInfo()写入二叉树结点信息,其中DataLevel是层序遍历的结果,也可以用它来作图。
Info2XML()就是把上述方法所得信息,转化成SVG的xml代码;
ShowSVG()生成并显示图形,svg的xml如下:
>
> <svg xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" version="1.1" width="680" height="400">
> <a xlink:href="https://blog.csdn.net/boysoft2002" target="\_blank">
> <text x="5" y="20" fill="blue">Hann's CSDN Homepage</text></a>
> <g id="0,0,0">
> <circle cx="320" cy="60" r="30" stroke="black" stroke-width="2" fill="orange" />
> <text x="320" y="60" fill="red" font-size="20" text-anchor="middle" dominant-baseline="middle">\*</text>
> <line x1="299" y1="81" x2="160" y2="130" style="stroke:black;stroke-width:2" />
> <line x1="341" y1="81" x2="480" y2="130" style="stroke:black;stroke-width:2" />
> </g>
> <g id="0,-4,1">
> <circle cx="160" cy="160" r="30" stroke="black" stroke-width="2" fill="orange" />
> <text x="160" y="160" fill="red" font-size="20" text-anchor="middle" dominant-baseline="middle">\*</text>
> <line x1="139" y1="181" x2="80" y2="230" style="stroke:black;stroke-width:2" />
> <line x1="181" y1="181" x2="240" y2="230" style="stroke:black;stroke-width:2" />
> </g>
> <g id="0,-6,2">
> <circle cx="80" cy="260" r="30" stroke="black" stroke-width="2" fill="orange" />
> <text x="80" y="260" fill="red" font-size="20" text-anchor="middle" dominant-baseline="middle">/</text>
> <line x1="59" y1="281" x2="40" y2="330" style="stroke:black;stroke-width:2" />
> <line x1="101" y1="281" x2="120" y2="330" style="stroke:black;stroke-width:2" />
> </g>
> <g id="0,-7,3">
> <circle cx="40" cy="360" r="30" stroke="black" stroke-width="2" fill="lightgreen" />
> <text x="40" y="360" fill="red" font-size="20" text-anchor="middle" dominant-baseline="middle">1</text>
> <LEAF/>
> </g>
> <g id="0,-5,3">
> <circle cx="120" cy="360" r="30" stroke="black" stroke-width="2" fill="lightgreen" />
> <text x="120" y="360" fill="red" font-size="20" text-anchor="middle" dominant-baseline="middle">3</text>
> <LEAF/>
> </g>
> <g id="0,-2,2">
> <circle cx="240" cy="260" r="30" stroke="black" stroke-width="2" fill="lightgreen" />
> <text x="240" y="260" fill="red" font-size="20" text-anchor="middle" dominant-baseline="middle">5</text>
> <LEAF/>
> </g>
> <g id="0,4,1">
> <circle cx="480" cy="160" r="30" stroke="black" stroke-width="2" fill="orange" />
> <text x="480" y="160" fill="red" font-size="20" text-anchor="middle" dominant-baseline="middle">\*</text>
> <line x1="459" y1="181" x2="400" y2="230" style="stroke:black;stroke-width:2" />
> <line x1="501" y1="181" x2="560" y2="230" style="stroke:black;stroke-width:2" />
> </g>
> <g id="0,2,2">
> <circle cx="400" cy="260" r="30" stroke="black" stroke-width="2" fill="orange" />
> <text x="400" y="260" fill="red" font-size="20" text-anchor="middle" dominant-baseline="middle">\*</text>
> <line x1="379" y1="281" x2="360" y2="330" style="stroke:black;stroke-width:2" />
> <line x1="421" y1="281" x2="440" y2="330" style="stroke:black;stroke-width:2" />
> </g>
> <g id="0,1,3">
> <circle cx="360" cy="360" r="30" stroke="black" stroke-width="2" fill="lightgreen" />
> <text x="360" y="360" fill="red" font-size="20" text-anchor="middle" dominant-baseline="middle">6</text>
> <LEAF/>
> </g>
> <g id="0,3,3">
> <circle cx="440" cy="360" r="30" stroke="black" stroke-width="2" fill="lightgreen" />
> <text x="440" y="360" fill="red" font-size="20" text-anchor="middle" dominant-baseline="middle">6</text>
> <LEAF/>
> </g>
> <g id="0,6,2">
> <circle cx="560" cy="260" r="30" stroke="black" stroke-width="2" fill="lightgreen" />
> <text x="560" y="260" fill="red" font-size="20" text-anchor="middle" dominant-baseline="middle">3.14</text>
> <LEAF/>
> </g>
> </svg>
>
>
>
### 扩展
多棵二叉树同时展示,Info2SVG()可以设置起始位置
#### 左右并列展示
tree2 := Build("*", "*", 3.14, 6, 6)
tree2.TreeInfo()
tree2.Info2SVG()
tree2.ShowSVG("tree2")
//左右并列展示
tree2.Info2SVG(tree.Info.SvgWidth, tree.Info.SpaceY)
tree.Info.SvgXml += tree2.Info.SvgXml
tree.Info.SvgWidth += tree2.Info.SvgWidth
tree.ShowSVG("tree12")
tree.Info2SVG() //恢复tree原状
![](https://img-blog.csdnimg.cn/265042bf86be421a81c23c959ff92794.png)
#### 上下并列展示
//上下并列展示
tree2.Info2SVG(tree.Info.SvgWidth-tree2.Info.SvgWidth, tree.Info.SvgHeight)
tree.Info.SvgXml += tree2.Info.SvgXml
网上学习资料一大堆,但如果学到的知识不成体系,遇到问题时只是浅尝辄止,不再深入研究,那么很难做到真正的技术提升。
需要这份系统化的资料的朋友,可以添加V获取:vip204888 (备注大数据)
一个人可以走的很快,但一群人才能走的更远!不论你是正从事IT行业的老鸟或是对IT行业感兴趣的新人,都欢迎加入我们的的圈子(技术交流、学习资源、职场吐槽、大厂内推、面试辅导),让我们一起学习成长!
fo.SvgWidth-tree2.Info.SvgWidth, tree.Info.SvgHeight)
tree.Info.SvgXml += tree2.Info.SvgXml
网上学习资料一大堆,但如果学到的知识不成体系,遇到问题时只是浅尝辄止,不再深入研究,那么很难做到真正的技术提升。
需要这份系统化的资料的朋友,可以添加V获取:vip204888 (备注大数据)
[外链图片转存中…(img-comPUXh3-1713287935468)]
一个人可以走的很快,但一群人才能走的更远!不论你是正从事IT行业的老鸟或是对IT行业感兴趣的新人,都欢迎加入我们的的圈子(技术交流、学习资源、职场吐槽、大厂内推、面试辅导),让我们一起学习成长!