Android WindowManager窗口类型

Window


表示顶级窗口,也就是主窗口,它有两个实现类,PhoneWindow和MidWindow,一般的 activity对应的主要是PhoneWindow,在activity中经常使用的setContentView等方法就是在Window里面实现。


从WindowManagerService角度看,一个窗口并不是Window类,而是一个View类。WindowManagerService收到用户消息后,需要把消息派发到窗口,View类本身并不能直接接收WindowManagerService传递过来的消息,真正接收用户消息的必须是IWindow类,而实现IWindow类的是ViewRoot.W类,每一个W内部都包含了一个View变量。

WmS并不介意该窗口(View)是属于哪个应用程序的,WmS会按一定的规则判断哪个窗口处于活动状态,然后把用户消息给W类,W类再把用户消息传递给内部的View变量,剩下的消息处理就由View对象完成。

WindowManager的LayoutParams中窗口类型与定义:

frameworks\base\core\java\android\view\WindowManager.java

/**

  • Start of window types that represent normal application windows.

  • ZMS:首个普通应用窗口

*/

public static final int FIRST_APPLICATION_WINDOW = 1;

/**

  • Window type: an application window that serves as the “base” window

  • of the overall application; all other application windows will

  • appear on top of it.

  • In multiuser systems shows only on the owning user’s window.

  • ZMS:基础窗口-其他应用窗口会显示在此窗口之上

*/

public static final int TYPE_BASE_APPLICATION = 1;

/**

  • Window type: a normal application window. The {@link #token} must be

  • an Activity token identifying who the window belongs to.

  • In multiuser systems shows only on the owning user’s window.

  • ZMS:普通应用窗口-此窗口需要归属于Activity,多用户系统中仅仅在对应用户的窗口中显示

*/

public static final int TYPE_APPLICATION = 2;

/**

  • Window type: special application window that is displayed while the

  • application is starting. Not for use by applications themselves;

  • this is used by the system to display something until the

  • application can show its own windows.

  • In multiuser systems shows on all users’ windows.

  • ZMS:应用启动窗口-应用启动显示的窗口,不受应用本身控制。由系统在应用显示应用本身的窗口之前显示。

*/

public static final int TYPE_APPLICATION_STARTING = 3;

/**

  • End of types of application windows.

  • ZMS:终极应用窗口-所有Activity默认的窗口类型都是TYPE_APPLICATION,

  • WindowManagerService在进行窗口叠加时,会动态改变应用窗口的层值,但不会大于99。

*/

public static final int LAST_APPLICATION_WINDOW = 99;

/**

  • Start of types of sub-windows. The {@link #token} of these windows

  • must be set to the window they are attached to. These types of

  • windows are kept next to their attached window in Z-order, and their

  • coordinate space is relative to their attached window.

  • ZMS:首个子窗口-依附于父窗口。子窗口在Z轴上邻接父窗口,且协调空间与父窗口相关。

  • 子窗口是指该窗口必须要有一个父窗口,父窗口可以是一个应用类型窗口,也可以是任何其他类型的窗口。

*/

public static final int FIRST_SUB_WINDOW = 1000;

/**

  • Window type: a panel on top of an application window. These windows

  • appear on top of their attached window.

  • ZMS:应用窗口子窗口-PopupWindow的默认类型

*/

public static final int TYPE_APPLICATION_PANEL = FIRST_SUB_WINDOW;

/**

  • Window type: window for showing media (such as video). These windows

  • are displayed behind their attached window.

  • ZMS:用来显示Media的窗口

*/

public static final int TYPE_APPLICATION_MEDIA = FIRST_SUB_WINDOW+1;

/**

  • Window type: a sub-panel on top of an application window. These

  • windows are displayed on top their attached window and any

  • {@link #TYPE_APPLICATION_PANEL} panels.

  • ZMS:TYPE_APPLICATION_PANEL的子窗口

*/

public static final int TYPE_APPLICATION_SUB_PANEL = FIRST_SUB_WINDOW+2;

/** Window type: like {@link #TYPE_APPLICATION_PANEL}, but layout

  • of the window happens as that of a top-level window, not

  • as a child of its container.

  • ZMS:OptionMenu、ContextMenu的默认类型

*/

public static final int TYPE_APPLICATION_ATTACHED_DIALOG = FIRST_SUB_WINDOW+3;

/**

  • Window type: window for showing overlays on top of media windows.

  • These windows are displayed between TYPE_APPLICATION_MEDIA and the

  • application window. They should be translucent to be useful. This

  • is a big ugly hack so:

  • @hide

  • ZMS:TYPE_APPLICATION_MEDIA的重影窗口,显示在TYPE_APPLICATION_MEDIA和应用窗口之间

*/

public static final int TYPE_APPLICATION_MEDIA_OVERLAY = FIRST_SUB_WINDOW+4;

/**

  • End of types of sub-windows.

  • ZMS:最后一个子窗口-创建子窗口时,客户端可以指定窗口类型介于1000-1999之间,

  • 而WindowManagerService在进行窗口叠加时,会动态调整层值。

*/

public static final int LAST_SUB_WINDOW = 1999;

/**

  • Start of system-specific window types. These are not normally

  • created by applications.

  • ZMS:首个系统窗口-系统窗口,系统窗口不需要对应任何Activity,也不需要有父窗口,

  • 对于应用程序而言,理论上是无法创建系统窗口的,因为所有的应用程序都没有这个权限,

  • 然而系统进程却可以创建系统窗口。

*/

public static final int FIRST_SYSTEM_WINDOW = 2000;

/**

  • Window type: the status bar. There can be only one status bar

  • window; it is placed at the top of the screen, and all other

  • windows are shifted down so they are below it.

  • In multiuser systems shows on all users’ windows.

  • ZMS:状态栏窗口,层值2000。

*/

public static final int TYPE_STATUS_BAR = FIRST_SYSTEM_WINDOW;

/**

  • Window type: the search bar. There can be only one search bar

  • window; it is placed at the top of the screen.

  • In multiuser systems shows on all users’ windows.

  • ZMS:搜索条窗口,层值2001。

*/

public static final int TYPE_SEARCH_BAR = FIRST_SYSTEM_WINDOW+1;

/**

  • Window type: phone. These are non-application windows providing

  • user interaction with the phone (in particular incoming calls).

  • These windows are normally placed above all applications, but behind

  • the status bar.

  • In multiuser systems shows on all users’ windows.

  • ZMS:来电显示窗口

*/

public static final int TYPE_PHONE = FIRST_SYSTEM_WINDOW+2;

/**

  • Window type: system window, such as low power alert. These windows

  • are always on top of applica
    tion windows.

  • In multiuser systems shows only on the owning user’s window.

  • ZMS:警告对话框

*/

public static final int TYPE_SYSTEM_ALERT = FIRST_SYSTEM_WINDOW+3;

/**

  • Window type: keyguard window.

  • In multiuser systems shows on all users’ windows.

  • @removed

  • ZMS:锁屏

*/

public static final int TYPE_KEYGUARD = FIRST_SYSTEM_WINDOW+4;

/**

  • Window type: transient notifications.

  • In multiuser systems shows only on the owning user’s window.

  • ZMS:Toast窗口

*/

public static final int TYPE_TOAST = FIRST_SYSTEM_WINDOW+5;

/**

  • Window type: system overlay windows, which need to be displayed

  • on top of everything else. These windows must not take input

  • focus, or they will interfere with the keyguard.

  • In multiuser systems shows only on the owning user’s window.

  • ZMS:系统覆盖窗口,显示在所有窗口之上

*/

public static final int TYPE_SYSTEM_OVERLAY = FIRST_SYSTEM_WINDOW+6;

/**

  • Window type: priority phone UI, which needs to be displayed even if

  • the keyguard is active. These windows must not take input

  • focus, or they will interfere with the keyguard.

  • In multiuser systems shows on all users’ windows.

  • ZMS:在屏幕保护下的来电显示窗口

*/

public static final int TYPE_PRIORITY_PHONE = FIRST_SYSTEM_WINDOW+7;

/**

  • Window type: panel that slides out from the status bar

  • In multiuser systems shows on all users’ windows.

  • ZMS:滑动状态栏后出现的窗口

*/

public static final int TYPE_SYSTEM_DIALOG = FIRST_SYSTEM_WINDOW+8;

/**

  • Window type: dialogs that the keyguard shows

  • In multiuser systems shows on all users’ windows.

  • ZMS:锁屏弹出的对话框

*/

public static final int TYPE_KEYGUARD_DIALOG = FIRST_SYSTEM_WINDOW+9;

/**

  • Window type: internal system error windows, appear on top of

  • everything they can.

  • In multiuser systems shows only on the owning user’s window.

  • ZMS:系统错误窗口

*/

public static final int TYPE_SYSTEM_ERROR = FIRST_SYSTEM_WINDOW+10;

/**

  • Window type: internal input methods windows, which appear above

  • the normal UI. Application windows may be resized or panned to keep

  • the input focus visible while this window is displayed.

  • In multiuser systems shows only on the owning user’s window.

  • ZMS:输入法窗口

*/

public static final int TYPE_INPUT_METHOD = FIRST_SYSTEM_WINDOW+11;

/**

  • Window type: internal input methods dialog windows, which appear above

  • the current input method window.

  • In multiuser systems shows only on the owning user’s window.

  • ZMS:输入法中备选框对应的窗口

*/

public static final int TYPE_INPUT_METHOD_DIALOG= FIRST_SYSTEM_WINDOW+12;

/**

  • Window type: wallpaper window, placed behind any window that wants

  • to sit on top of the wallpaper.

  • In multiuser systems shows only on the owning user’s window.

  • ZMS:墙纸对应的窗口

*/

public static final int TYPE_WALLPAPER = FIRST_SYSTEM_WINDOW+13;

/**

  • Window type: panel that slides out from over the status bar

  • In multiuser systems shows on all users’ windows.

  • ZMS:滑动状态栏后出现的面板窗口

*/

public static final int TYPE_STATUS_BAR_PANEL = FIRST_SYSTEM_WINDOW+14;

/**

  • Window type: secure system overlay windows, which need to be displayed

  • on top of everything else. These windows must not take input

  • focus, or they will interfere with the keyguard.

  • This is exactly like {@link #TYPE_SYSTEM_OVERLAY} except that only the

  • system itself is allowed to create these overlays. Applications cannot

  • obtain permission to create secure system overlays.

  • In multiuser systems shows only on the owning user’s window.

  • @hide

  • ZMS:安全系统覆盖窗口,显示在所有窗口之上。

*/

public static final int TYPE_SECURE_SYSTEM_OVERLAY = FIRST_SYSTEM_WINDOW+15;

/**

  • Window type: the drag-and-drop pseudowindow. There is only one

  • drag layer (at most), and it is placed on top of all other windows.

  • In multiuser systems shows only on the owning user’s window.

  • @hide

  • ZMS:拖动放开窗口。

*/

public static final int TYPE_DRAG = FIRST_SYSTEM_WINDOW+16;

/**

  • Window type: panel that slides out from under the status bar

  • In multiuser systems shows on all users’ windows.

  • @hide

  • ZMS:滑动状态栏显示的面板窗口。

*/

public static final int TYPE_STATUS_BAR_SUB_PANEL = FIRST_SYSTEM_WINDOW+17;

/**

  • Window type: (mouse) pointer

  • In multiuser systems shows on all users’ windows.

  • @hide

  • ZMS:鼠标窗口。

*/

public static final int TYPE_POINTER = FIRST_SYSTEM_WINDOW+18;

/**

  • Window type: Navigation bar (when distinct from status bar)

  • In multiuser systems shows on all users’ windows.

  • @hide

  • ZMS:导航栏窗口

*/

public static final int TYPE_NAVIGATION_BAR = FIRST_SYSTEM_WINDOW+19;

/**

  • Window type: The volume level overlay/dialog shown when the user

  • changes the system volume.

  • In multiuser systems shows on all users’ windows.

  • @hide

  • ZMS:音量调节窗口

*/

public static final int TYPE_VOLUME_OVERLAY = FIRST_SYSTEM_WINDOW+20;

/**

  • Window type: The boot progress dialog, goes on top of everything

  • in the world.

  • In multiuser systems shows on all users’ windows.

  • @hide

  • ZMS:系统启动进程对话框窗口-在其他内容之上。

*/

public static final int TYPE_BOOT_PROGRESS = FIRST_SYSTEM_WINDOW+21;

/**

  • Window type: Fake window to consume touch events when the navigation

  • bar is hidden.

  • In multiuser systems shows on all users’ windows.

  • @hide

  • ZMS:隐藏导航栏时消化触摸事件窗口-当导航栏隐藏时,用来处理消费触摸事件的模拟窗口。

*/

public static final int TYPE_HIDDEN_NAV_CONSUMER = FIRST_SYSTEM_WINDOW+22;

/**

  • Window type: Dreams (screen saver) window, just above keyguard.

  • In multiuser systems shows only on the owning user’s window.

  • @hide

  • ZMS:LDreams屏保窗口,仅在锁屏窗口之上。

*/

public static final int TYPE_DREAM = FIRST_SYSTEM_WINDOW+23;

/**

  • Window type: Navigation bar panel (when navigation bar is distinct from status bar)

  • In multiuser systems shows on all users’ windows.

  • @hide

  • ZMS:导航栏面板窗口

*/

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TYPE_DREAM = FIRST_SYSTEM_WINDOW+23;

/**

  • Window type: Navigation bar panel (when navigation bar is distinct from status bar)

  • In multiuser systems shows on all users’ windows.

  • @hide

  • ZMS:导航栏面板窗口

*/

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小编这些年深知大多数初中级Android工程师,想要提升自己,往往是自己摸索成长,自己不成体系的自学效果低效漫长且无助

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