C++视频语音通话

本文展示了一个使用C++实现的视频语音通话类,通过线程锁和条件变量实现位置和屏幕的共享。类中定义了`VideoVoiceCall`,包含位置队列、屏幕队列及其相关同步机制。在`main`函数中模拟了共享和获取位置及屏幕的过程。
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#include <iostream>

#include <string>

#include <thread>

#include <mutex>

#include <condition_variable>

 

// 定义位置结构体

struct Location {

    double latitude;

    double longitude;

};

 

// 定义屏幕结构体

struct Screen {

    int width;

    int height;

    unsigned char* data;

};

 

// 视频语音通话类

class VideoVoiceCall {

public:

    VideoVoiceCall() {

        // 创建线程锁和条件变量

        locationMutex = new std::mutex();

        locationCond = new std::condition_variable();

        screenMutex = new std::mutex();

        screenCond = new std::condition_variable();

    }

 

    ~VideoVoiceCall() {

        // 释放资源

        delete locationMutex;

        delete locationCond;

        delete screenMutex;

        delete screenCond;

    }

 

    // 共享位置

    void shareLocation(Location location) {

        std::unique_lock<std::mutex> lock(*locationMutex);

        this->location = location;

        lock.unlock();

        locationCond->notify_one();

    }

 

    // 获取共享位置

    Location getSharedLocation() {

        std::unique_lock<std::mutex> lock(*locationMutex);

        while (location.empty()) {

            locationCond->wait(lock);

        }

        Location sharedLocation = location.front();

        location.pop();

        return sharedLocation;

    }

 

    // 共享屏幕

    void shareScreen(Screen screen) {

        std::unique_lock<std::mutex> lock(*screenMutex);

        this->screen = screen;

        lock.unlock();

        screenCond->notify_one();

    }

 

    // 获取共享屏幕

    Screen getSharedScreen() {

        std::unique_lock<std::mutex> lock(*screenMutex);

        while (screen.empty()) {

            screenCond->wait(lock);

        }

        Screen sharedScreen = screen.front();

        screen.pop();

        return sharedScreen;

    }

 

private:

    // 位置队列

    std::queue<Location> location;

    // 位置队列的互斥锁和条件变量

    std::mutex* locationMutex;

    std::condition_variable* locationCond;

 

    // 屏幕队列

    std::queue<Screen> screen;

    // 屏幕队列的互斥锁和条件变量

    std::mutex* screenMutex;

    std::condition_variable* screenCond;

};

 

int main() {

    VideoVoiceCall call;

 

    // 模拟共享位置

    Location location;

    location.latitude = 37.42;

    location.longitude = -122.13;

    call.shareLocation(location);

 

    // 模拟获取共享位置

    Location sharedLocation = call.getSharedLocation();

    std::cout << "Shared location: Latitude = " << sharedLocation.latitude << ", Longitude = " << sharedLocation.longitude << std::endl;

 

    // 模拟共享屏幕

    Screen screen;

    screen.width = 1920;

    screen.height = 1080;

    screen.data = new unsigned char[screen.width * screen.height * 3 / 2];

 

    call.shareScreen(screen);

 

    // 模拟获取共享屏幕

    Screen sharedScreen = call.getSharedScreen();

    std::cout << "Shared screen: Width = " << sharedScreen.width << ", Height = " << sharedScreen.height << std::endl;

 

    return 0;

}

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