1.如果您想在Visual Studio 2022 MAUI中使用C#实现Android手机模拟屏幕操作,包括截屏、点击和滑动,以下是一个示例代码。
using Android.App;
using Android.OS;
using Android.Util;
using Android.Views;
namespace FPSAI2403
{
internal class Screen
{
private readonly Instrumentation _instrumentation = new Instrumentation();
public bool IsContinuousCapture { get; set; } = false;
internal async Task<ImageSource?> Capture()
{
try
{
if (!Screenshot.IsCaptureSupported) return null;
IScreenshotResult screen = await Screenshot.Default.CaptureAsync();
Stream stream = await screen.OpenReadAsync();
return ImageSource.FromStream(() => stream);
}
catch(Exception ex)
{
Log.Error("异常",ex.ToString());
return null;
}
}
internal void ContinuousCapture(Image imageDispaly)
{
try
{
IsContinuousCapture = !IsContinuousCapture;
while (IsContinuousCapture)
{
imageDispaly.Source = Capture().Result;
Thread.Sleep(1);
}
}
catch (Exception ex)
{
Log.Error("异常", ex.ToString());
}
}
internal void Click(float x, float y)
{
try
{
long downTime = SystemClock.UptimeMillis();
long eventTime = SystemClock.UptimeMillis()+100;
MotionEvent? downEvent = MotionEvent.Obtain(downTime, eventTime, MotionEventActions.Down, x+2, y+2, 0);
MotionEvent? upEvent = MotionEvent.Obtain(downTime, eventTime, MotionEventActions.Up, x + 2, y+2, 0);
_instrumentation.SendPointerSync(downEvent);
_instrumentation.SendPointerSync(upEvent);
downEvent?.Recycle();
upEvent?.Recycle();
}
catch (Exception ex)
{
Log.Error("异常", ex.ToString());
}
}
internal void Swipe(float startX, float startY, float endX, float endY)
{
try
{
long downTime = SystemClock.UptimeMillis();
long eventTime = SystemClock.UptimeMillis()+100;
MotionEvent? eventDown = MotionEvent.Obtain(downTime, eventTime, MotionEventActions.Down, startX, startY, 0);
MotionEvent? eventMove = MotionEvent.Obtain(downTime, eventTime, MotionEventActions.Move, endX, endY, 0);
MotionEvent? eventUp = MotionEvent.Obtain(downTime, eventTime, MotionEventActions.Up, endX, endY, 0);
_instrumentation.SendPointerSync(eventDown);
_instrumentation.SendPointerSync(eventMove);
_instrumentation.SendPointerSync(eventUp);
eventDown?.Recycle(); eventMove?.Recycle(); eventUp?.Recycle();
}
catch (Exception ex)
{
Log.Error("异常", ex.ToString());
}
}
}
}