Golang WebSocket 以及多个客户端简单实现


需要用到的包:

github.com/gorilla/websocket

服务端代码:

package main

import (
	"github.com/gin-gonic/gin"
	"github.com/gorilla/websocket"
	"net/http"
)


var upGrader = websocket.Upgrader{
	CheckOrigin: func (r *http.Request) bool {
		return true
	},
}

//webSocket请求ping 返回pong
func WsHanderFunc(c *gin.Context) {
	//升级get请求为webSocket协议
	ws, err := upGrader.Upgrade(c.Writer, c.Request, nil)
	if err != nil {
		return
	}
	defer ws.Close()
	for {
		// 读取ws中的数据
		mt, message, err := ws.ReadMessage()
		if err != nil {
			break
		}
		if string(message) == "ping" {
			message = []byte("pong")
		}
		// 写入ws数据
		err = ws.WriteMessage(mt, message)
		if err != nil {
			break
		}
	}
}

func main() {
	r := gin.Default()
	r.GET("/ws", WsHanderFunc)
	r.Run("localhost:8080")
}

客户端代码:


package main

import (
	"fmt"
	"github.com/gorilla/websocket"
	//"golang.org/x/net/websocket"
	"log"
	"time"
)

func main() {
	url := "ws://localhost:8080/ws"  //服务器地址
	ws, _, err := websocket.DefaultDialer.Dial(url, nil)
	if err != nil {
		log.Fatal(err)
	}
	go func() {
		for {
			err := ws.WriteMessage(websocket.BinaryMessage,[]byte("ping"))
			if err != nil {
				log.Fatal(err)
			}
			time.Sleep(time.Second*2)
		}
	}()

	for {
		_, data, err := ws.ReadMessage()
		if err != nil {
			log.Fatal(err)
		}
		fmt.Println("receive: ", string(data))
	}
}

WebJS代码:

找个支持ws的浏览器,都2020了应该都支持了吧
<script>
    var ws = new WebSocket("ws://localhost:8080/ws");
    //连接打开时触发 
    ws.onopen = function (evt) {
        console.log("Connection open ...");
        ws.send("ping");
    };
    //接收到消息时触发  
    ws.onmessage = function (evt) {
        console.log("Received Message: " + evt.data);
    };
    //连接关闭时触发  
    ws.onclose = function (evt) {
        console.log("Connection closed.");
    };

</script>

Python3 代码:

Python 需要用到 websocket-client ,pip一下就好了
pip install websocket-client

import time
import threading
import websocket

event = threading.Event()


def on_message(ws, message):
    print('get message from server,message is {}'.format(message))

def on_error(ws, error):
    print(error)

def on_close(ws):
    print("### closed ###")


def on_open(ws):
    print('ws opened....')
    event.set() # 放开发送消息


def send_message(ws):

    event.wait()  # 等待连接就绪
    for i in range(0,10):
        ws.send('ping')

        # try:
        #     ws.send('ping')
        # except Exception as e:
        #     print(e)
        #     time.sleep(2)

if __name__ == "__main__":

    websocket.enableTrace(True)
    ws = websocket.WebSocketApp("ws://localhost:8080/ws",
                              on_message = on_message,
                              on_error = on_error,
                              on_close = on_close)
    
    ws.on_open = on_open
    
    t = threading.Thread(target=send_message,args=(ws,))
    t.start()

    ws.run_forever()

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