S-Trees——根据路径求叶子节点

  S-Trees 

A Strange Tree (S-tree) over the variable set $X_n = \{x_1, x_2, \dots, x_n\}$ is a binary tree representing a Boolean function $f: \{0, 1\}^n \rightarrow \{ 0, 1\}$. Each path of the S-tree begins at the root node and consists of n+1 nodes. Each of the S-tree's nodes has a depth, which is the amount of nodes between itself and the root (so the root has depth 0). The nodes with depth less than n are called non-terminal nodes. All non-terminal nodes have two children: the right child and the left child. Each non-terminal node is marked with some variable xi from the variable set Xn. All non-terminal nodes with the same depth are marked with the same variable, and non-terminal nodes with different depth are marked with different variables. So, there is a unique variable xi1 corresponding to the root, a unique variable xi2 corresponding to the nodes with depth 1, and so on. The sequence of the variables $x_{i_1}, x_{i_2}, \dots, x_{i_n}$ is called the variable ordering. The nodes having depth n are called terminal nodes. They have no children and are marked with either 0 or 1. Note that the variable ordering and the distribution of 0's and 1's on terminal nodes are sufficient to completely describe an S-tree.

As stated earlier, each S-tree represents a Boolean function f. If you have an S-tree and values for the variables $x_1, x_2, \dots, x_n$, then it is quite simple to find out what $f(x_1, x_2, \dots, x_n)$ is: start with the root. Now repeat the following: if the node you are at is labelled with a variable xi, then depending on whether the value of the variable is 1 or 0, you go its right or left child, respectively. Once you reach a terminal node, its label gives the value of the function.

Figure 1: S-trees for the function $x_1 \wedge (x_2 \vee x_3)$

On the picture, two S-trees representing the same Boolean function, $f(x_1, x_2, x_3) = x_1 \wedge (x_2 \vee x_3)$, are shown. For the left tree, the variable ordering is x1x2x3, and for the right tree it is x3x1x2.

The values of the variables $x_1, x_2, \dots, x_n$, are given as a Variable Values Assignment (VVA) 

\begin{displaymath}(x_1 = b_1, x_2 = b_2, \dots, x_n = b_n)\end{displaymath}

with  $b_1, b_2, \dots, b_n \in \{0,1\}$ . For instance, (  x 1  = 1,  x 2  = 1  x 3  = 0) would be a valid VVA for  n  = 3, resulting for the sample function above in the value  $f(1, 1, 0) = 1 \wedge (1 \vee 0) = 1$ . The corresponding paths are shown bold in the picture.

Your task is to write a program which takes an S-tree and some VVAs and computes $f(x_1, x_2, \dots, x_n)$ as described above.

Input 

The input file contains the description of several S-trees with associated VVAs which you have to process. Each description begins with a line containing a single integer  n $1 \le n \le 7$ , the depth of the S-tree. This is followed by a line describing the variable ordering of the S-tree. The format of that line is  x i 1 x i 2  ...  x i n . (There will be exactly  n  different space-separated strings). So, for  n  = 3 and the variable ordering  x 3 x 1 x 2 , this line would look as follows:

x3 x1 x2

In the next line the distribution of 0's and 1's over the terminal nodes is given. There will be exactly 2n characters (each of which can be 0 or 1), followed by the new-line character. The characters are given in the order in which they appear in the S-tree, the first character corresponds to the leftmost terminal node of the S-tree, the last one to its rightmost terminal node.

The next line contains a single integer m, the number of VVAs, followed by m lines describing them. Each of the m lines contains exactlyn characters (each of which can be 0 or 1), followed by a new-line character. Regardless of the variable ordering of the S-tree, the first character always describes the value of x1, the second character describes the value of x2, and so on. So, the line

110

corresponds to the VVA ( x1 = 1, x2 = 1, x3 = 0).

The input is terminated by a test case starting with n = 0. This test case should not be processed.

Output 

For each S-tree, output the line ``  S-Tree # j : ", where  j  is the number of the S-tree. Then print a line that contains the value of  $f(x_1, x_2, \dots, x_n)$  for each of the given  m  VVAs, where  f  is the function defined by the S-tree.

Output a blank line after each test case.

Sample Input 

3
x1 x2 x3
00000111
4
000
010
111
110
3
x3 x1 x2
00010011
4
000
010
111
110
0

Sample Output 

S-Tree #1:
0011

S-Tree #2:
0011


给出树的高度N,给出f函数,给出叶子节点从左到右的标记,输入询问的次数M,然后就是M次询问,每次输入N个数,0代表左走,1代表右走,而且这个路径并不一定是从左往右的顺序,而是根据f函数确定的,比如样例中的第二组测试数据f函数代表的数依次为3,1,2;测试路径写着010,那么就要先走第三步0,即从根节点向左走,然后再走第一步0,再向左走,最后走第二步1,向右走,得出叶子节点所在的位置,将其标记打印出来。

注意输出格式


思想:本来是应该建二叉树,然后根据路径一步步地查询,但是因为是满二叉树,所以利用了线段树的思想,根节点一定包含1到pow(2,n)节点,向左走上限发生变化,向右走下限发生变化,当上限等于下限时,即找到了叶子节点。

#include <stdio.h>
#include <string.h>
#include <math.h>

int main()
{
    int n,xb,jie,m,j,s = 0;
    int f[10];
    char chus[100],fail[1000],vva[10];
    while(~scanf("%d",&n),n)
    {
        s++;
         printf("S-Tree #%d:\n",s);
        getchar();
        gets(chus);
        int l = strlen(chus);
        j = 0;
        for(int i = 0;i < l;i++)
        {
            if(chus[i] >= '0' && chus[i] <= '9')
            {
                f[j] = chus[i] - '0';
                j++;
            }
        }
        scanf("%s",fail);
        getchar();
        scanf("%d",&m);
        getchar();
        while(m--)
        {
            scanf("%s",vva);
            getchar();
            int top,low;
            top = pow(2,n);
            low = 1;
            for(int i = 0;i < n;i++)
            {
                if(vva[f[i]-1] == '0')
                {
                    top = (top + low)/2;
                }
                else if(vva[f[i]-1] == '1')
                {
                    low = (top + low)/2+1;
                }
                if(top == low)
                    break;
            }
            printf("%c",fail[top-1]);
        }
        printf("\n\n");
    }
    return 0;
}


  • 0
    点赞
  • 0
    收藏
    觉得还不错? 一键收藏
  • 0
    评论
py-trees 是一个用于构建行为树的 Python 库,以下是一个使用案例: 假设我们正在构建一个机器人,如果机器人检测到前方有障碍物,它需要停下来,否则机器人会一直前进。我们可以使用行为树来实现这个过程。 首先,我们需要定义一个行为树。在 py-trees 中,我们使用 `py_trees.composites.Selector` 和 `py_trees.composites.Sequence` 来创建行为树。Selector 表示如果一个子行为失败,它将尝试其它子行为,而 Sequence 表示必须按照一定的顺序执行子行为。 ```python import py_trees def create_behavior_tree(): # 创建 Selector,表示如果一个子行为失败,它将尝试其它子行为 root = py_trees.composites.Selector(name="Robot Behavior") # 创建 Sequence,表示必须按照一定的顺序执行子行为 sequence = py_trees.composites.Sequence(name="Move Forward") root.add_child(sequence) # 检测前方是否有障碍物 check_obstacle = py_trees.behaviours.CheckBlackboardVariable( name="Check Obstacle", variable_name="obstacle_detected", expected_value=False, comparison_operator="==" ) sequence.add_child(check_obstacle) # 前进 move_forward = py_trees.behaviours.RobotMoveForward( name="Move Forward" ) sequence.add_child(move_forward) # 停止 stop = py_trees.behaviours.RobotStop( name="Stop" ) root.add_child(stop) return root ``` 上面的代码定义了一个行为树,其中 `CheckBlackboardVariable` 和 `RobotMoveForward` 是自定义的行为,用于检测前方是否有障碍物和机器人前进。`CheckBlackboardVariable` 从黑板变量中读取值,如果检测到障碍物,黑板变量将被设置为 True。`RobotMoveForward` 和 `RobotStop` 是机器人的两个行为。 接下来,我们需要将行为树实例化,并运行它。 ```python if __name__ == '__main__': # 创建行为树 behavior_tree = create_behavior_tree() # 创建黑板 blackboard = py_trees.blackboard.Client(name="Robot") blackboard.obstacle_detected = False # 运行行为树 py_trees.display.render_dot_tree(behavior_tree) py_trees.logging.level = py_trees.logging.Level.DEBUG py_trees.setup_logging() behavior_tree.tick_tock( sleep_ms=50, number_of_iterations=py_trees.common.Duration.INFINITE ) ``` 在上面的代码中,我们首先实例化了行为树,然后创建了一个黑板,并将 `obstacle_detected` 设置为 False。然后我们运行行为树,使用 `py_trees.display.render_dot_tree` 可视化行为树。 当我们运行代码时,机器人将一直前进,直到检测到障碍物,然后机器人将停下来。

“相关推荐”对你有帮助么?

  • 非常没帮助
  • 没帮助
  • 一般
  • 有帮助
  • 非常有帮助
提交
评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值