class Circle
{
private :
float radius;
public:
Circle(float r);
Circle(Circle &C);
float Area();
float Girth();
};
Circle::Circle(float r)
{
radius=r;
}
float Circle::Area()
{
return PIradiusradius;
}
float Circle::Girth()
{
return 2PIradius;
}
void main()
{
float radius ;
cin>>radius;
Circle Yuan(radius);
cout<<“面积:”<<Yuan.Area()<<endl;
cout<<“周长:”<<Yuan.Girth()<<endl;
}