server.c
#include<stdio.h>
#include<stdlib.h>
#include<string.h>
#include<arpa/inet.h>
#include<sys/types.h>
#include<sys/socket.h>
#include<netinet/in.h>
int main(int argc, char* argv[])
{
if(argc!=3)
{
printf("Useage:[IP] [PORT]\n");
return 1;
}
int sock=socket(AF_INET,SOCK_DGRAM,0);
if(sock<0)
{
perror("socket");
return 2;
}
struct sockaddr_in local;
local.sin_family = AF_INET;
local.sin_port = htons(atoi(argv[2]));
local.sin_addr.s_addr = inet_addr(argv[1]);
if(bind(sock,(struct sockaddr*)&local, sizeof(local))<0)
{
perror("bind");
return 3;
}
char buf[8192];
struct sockaddr_in client;
while(1)
{
socklen_t len = sizeof(client);
ssize_t s = recvfrom(sock ,buf,sizeof(buf)-1, 0,