扫雷
#define _CRT_SECURE_NO_WARNINGS
#include <stdio.h>
#include <stdlib.h>
#include <time.h>
#define Max_ROW 9
#define MAX_COL 9
#define MINE_COUNT 10
void Init(char show_map[Max_ROW][MAX_COL], char mine_map[Max_ROW][MAX_COL])
{
for (int row = 0; row < Max_ROW; ++row)
{
for (int col = 0; col < MAX_COL; ++col)
{
show_map[row][col] = '*';
}
}
for (int row = 0; row < Max_ROW; ++row)
{
for (int col = 0; col < MAX_COL; ++col)
{
mine_map[row][col] = '0';
}
int mine_count = MINE_COUNT;
while (mine_count > 0)
{
int row = rand() % Max_ROW;
int col = rand() % MAX_COL;
if (mine_map[row][col] == '1')
{
continue;
}
mine_map[row][col] = '1';
--mine_count;
}
}
}
void PrintMap(char map[Max_ROW][MAX_COL])
{
printf(" |");
for (int col = 0; col < MAX_COL; ++ col)
{
printf("%d ", col);
}
printf("\n");
for (int col = 0; col < MAX_COL - 2; ++col)
{
printf("---");
}
printf("\n");
for (int row = 0; row < Max_ROW; ++row)
{
printf(" %d|", row);
for (int col = 0; col < MAX_COL; ++col)
{
printf("%c ", map[row][col]);
}
printf("\n");
}
}
void UpdateShowMap(int row, int col,
char mine_map[Max_ROW][MAX_COL],
char show_map[Max_ROW][MAX_COL])
{
int count = 0;
if (row - 1 >= 0 && col - 1 >= 0 && mine_map[row - 1][col - 1] == '1')
{
++count;
}
if (row - 1 >= 0 && mine_map[row - 1][col] == '1')
{
++count;
}
if (row - 1 >= 0 && col + 1 < MAX_COL && mine_map[row][col + 1] == '1')
{
++count;
}
if (col - 1 >= 0 && mine_map[row][col - 1] == '1')
{
++count;
}
if (col + 1 < MAX_COL && mine_map[row][col + 1] == '1')
{
++count;
}
if (row + 1 < Max_ROW && col - 1 >= 0 && mine_map[row + 1][col - 1] == '1')
{
++count;
}
if (row + 1 < Max_ROW && mine_map[row + 1][col] == '1')
{
++count;
}
if (row + 1 < Max_ROW && col + 1 < MAX_COL && mine_map[row + 1][col + 1] == '1')
{
++count;
}
show_map[row][col] = count + '0';
}
void Game()
{
char show_map[Max_ROW][MAX_COL];
char mine_map[Max_ROW][MAX_COL];
Init(show_map, mine_map);
int blank_count = 0;
while (1)
{
system("cls");
PrintMap(show_map);
printf("请输入要翻开的位置:");
int row = 0;
int col = 0;
scanf("%d %d", &row, &col);
if (row < 0 || row >= Max_ROW || col < 0 || col >= MAX_COL)
{
printf("输入的坐标有误!\n");
continue;
}
if (show_map[row][col] != '*')
{
printf("输入的位置已经翻开,请重新输入:\n");
continue;
}
if (mine_map[row][col] == '1')
{
system("cls");
PrintMap(mine_map);
printf("踩雷了!\n");
return;
}
++blank_count;
if (blank_count == Max_ROW * MAX_COL - MINE_COUNT)
{
printf("吊炸天!\n");
return;
}
UpdateShowMap(row ,col, mine_map, show_map);
}
}
int Menu()
{
printf("====================\n");
printf("1.开始游戏\n");
printf("0.结束游戏\n");
printf("====================\n");
printf("请输入你的选择:\n");
int choice = 0;
scanf("%d", &choice);
return choice;
}
int main()
{
srand((unsigned int)time(0));
while (1)
{
int choice = Menu();
if (choice == 1)
{
Game();
}
else if (choice == 0)
{
printf("See You!\n");
break;
}
else
{
printf("您的输入有误!\n");
}
}
system("pause");
return 0;
}