JDK容器与并发—Queue—LinkedTransferQueue

概述

      基于单链表的无界传输队列,线程安全。

1)FIFO;

2)size()非固定时间,由于异步特新,若遍历过程有修改,则可能不正确;批量操作addAll、removeAll、retainAll、containsAll、equals、toArray不保证原子性;

3)遵守内存一致性原则。

数据结构

      基于单链表:

// 队列节点
// 依赖Unsafe机制最小化排序限制,可借助与其他访问或CAS操作的排序关系,采用putObject形式
static final class Node {
	final boolean isData;   // true:数据节点;false:请求节点
	volatile Object item;   // Object类型;数据节点时non-null
	volatile Node next;
	volatile Thread waiter; // null until waiting

	// CAS next
	final boolean casNext(Node cmp, Node val) {
		return UNSAFE.compareAndSwapObject(this, nextOffset, cmp, val);
	}

	// CAS item
	final boolean casItem(Object cmp, Object val) {
		// assert cmp == null || cmp.getClass() != Node.class;
		return UNSAFE.compareAndSwapObject(this, itemOffset, cmp, val);
	}

	// 带item、isData参数构造
	Node(Object item, boolean isData) {
		UNSAFE.putObject(this, itemOffset, item); // putObject写,casNext后才可见
		this.isData = isData;
	}

	// 自链接,casHead后调用
	// help GC
	final void forgetNext() {
		UNSAFE.putObject(this, nextOffset, this);
	}

	// putObject item、waiter为null
	// 在匹配或取消后,help GC
	final void forgetContents() {
		UNSAFE.putObject(this, itemOffset, this); // 在volatile/atomic获取item后才会调用到
		UNSAFE.putObject(this, waiterOffset, null); // 在CAS或从park返回后才调用到
	}

	// 是否匹配
	final boolean isMatched() {
		Object x = item;
		return (x == this) || ((x == null) == isData);
	}

	// 是否为未匹配的请求节点
	final boolean isUnmatchedRequest() {
		return !isData && item == null;
	}

	// true:由于该节点未匹配且有相反的节点类型,当前haveData类型节点不能附加到其后
	final boolean cannotPrecede(boolean haveData) {
		boolean d = isData;
		Object x;
		return d != haveData && (x = item) != this && (x != null) == d;
	}

	// 手工匹配一个数据节点
	final boolean tryMatchData() {
		// assert isData;
		Object x = item;
		if (x != null && x != this && casItem(x, null)) {
			LockSupport.unpark(waiter);
			return true;
		}
		return false;
	} 

	// Unsafe mechanics
	private static final sun.misc.Unsafe UNSAFE;
	private static final long itemOffset;
	private static final long nextOffset;
	private static final long waiterOffset;
	static {
		try {
			UNSAFE = sun.misc.Unsafe.getUnsafe();
			Class k = Node.class;
			itemOffset = UNSAFE.objectFieldOffset
				(k.getDeclaredField("item"));
			nextOffset = UNSAFE.objectFieldOffset
				(k.getDeclaredField("next"));
			waiterOffset = UNSAFE.objectFieldOffset
				(k.getDeclaredField("waiter"));
		} catch (Exception e) {
			throw new Error(e);
		}
	}
}

/** head of the queue; null until first enqueue */
transient volatile Node head;

/** tail of the queue; null until first append */
private transient volatile Node tail;

构造器

// 无参构造
public LinkedTransferQueue() {
}

// 带Collection参数构造
public LinkedTransferQueue(Collection<? extends E> c) {
	this();
	addAll(c);
}

增删查

基础方法

/**
 * 入队、出队的基础方法
 *
 * @param e :入队item;出队null
 * @param haveData :入队true;出队false
 * @param how:NOW, ASYNC, SYNC, or TIMED
 * @param nanos :有限阻塞超时,纳米级
 * @return an item if matched, else e
 * @throws NullPointerException if haveData mode but e is null
 */
private E xfer(E e, boolean haveData, int how, long nanos) {
	if (haveData && (e == null))		  // 元素不能为null
		throw new NullPointerException();
	Node s = null;                        // the node to append, if needed

	retry:
	for (;;) {                            // restart on append race

		for (Node h = head, p = h; p != null;) { // 从head节点开始,查找、匹配第一个未匹配节点
			boolean isData = p.isData;
			Object item = p.item;
			if (item != p && (item != null) == isData) { // p为未匹配节点
				if (isData == haveData)   // 相同类型节点,不能匹配
					break;
				if (p.casItem(item, e)) { // 进行匹配操作
					for (Node q = p; q != h;) {
						Node n = q.next;  // update by 2 unless singleton
						if (head == h && casHead(h, n == null ? q : n)) { // 其他线程有维护head
							h.forgetNext(); // 将原来的head节点出队
							break;
						}                 // 向前推进,重试
						if ((h = head)   == null ||
							(q = h.next) == null || !q.isMatched())
							break;        // unless slack < 2
					}
					LockSupport.unpark(p.waiter);
					return this.<E>cast(item);
				}
			}
			Node n = p.next;
			p = (p != n) ? n : (h = head); // Use head if p offlist
		}

		if (how != NOW) {                 // 为匹配到
			if (s == null)
				s = new Node(e, haveData);
			Node pred = tryAppend(s, haveData);
			if (pred == null)
				continue retry;           // lost race vs opposite mode
			if (how != ASYNC)
				return awaitMatch(s, pred, e, (how == TIMED), nanos);
		}
		return e; // 非阻塞
	}
}

// 将节点附加为tail节点
// @param s :待附加节点
// @param haveData true:数据节点
// @return null :与不同类型模式节点附加或其前驱节点或其自身(没有前驱节点)竞争失败;
private Node tryAppend(Node s, boolean haveData) {
	for (Node t = tail, p = t;;) {        // 从tail开始
		Node n, u;                        // temps for reads of next & tail
		if (p == null && (p = head) == null) { // 队列为空
			if (casHead(null, s))
				return s;                 // initialize
		}
		else if (p.cannotPrecede(haveData))
			return null;                  // 有相反类型的节点先附加
		else if ((n = p.next) != null)    // 非最后阶段,向前推进
			p = p != t && t != (u = tail) ? (t = u) : // 其他线程有维护tail,t为过时tail
				(p != n) ? n : null;      // 向前推进,如果p off-list,重新开始
		else if (!p.casNext(null, s))
			p = p.next;                   // 有其他线程附加节点进来
		else {
			if (p != t) {                 // update if slack now >= 2
				while ((tail != t || !casTail(t, s)) &&
					   (t = tail)   != null &&
					   (s = t.next) != null && // advance and retry
					   (s = s.next) != null && s != t);
			}
			return p;
		}
	}
}

/**
 * Spins/yields/blocks until node s is matched or caller gives up.
 *
 * @param s the waiting node
 * @param pred the predecessor of s, or s itself if it has no
 * predecessor, or null if unknown (the null case does not occur
 * in any current calls but may in possible future extensions)
 * @param e the comparison value for checking match
 * @param timed if true, wait only until timeout elapses
 * @param nanos timeout in nanosecs, used only if timed is true
 * @return matched item, or e if unmatched on interrupt or timeout
 */
private E awaitMatch(Node s, Node pred, E e, boolean timed, long nanos) {
	long lastTime = timed ? System.nanoTime() : 0L;
	Thread w = Thread.currentThread();
	int spins = -1; // initialized after first item and cancel checks
	ThreadLocalRandom randomYields = null; // bound if needed

	for (;;) {
		Object item = s.item;
		if (item != e) {                  // matched
			// assert item != s;
			s.forgetContents();           // avoid garbage
			return this.<E>cast(item);
		}
		if ((w.isInterrupted() || (timed && nanos <= 0)) &&
				s.casItem(e, s)) {        // cancel
			unsplice(pred, s);
			return e;
		}

		if (spins < 0) {                  // establish spins at/near front
			if ((spins = spinsFor(pred, s.isData)) > 0)
				randomYields = ThreadLocalRandom.current();
		}
		else if (spins > 0) {             // spin
			--spins;
			if (randomYields.nextInt(CHAINED_SPINS) == 0)
				Thread.yield();           // occasionally yield
		}
		else if (s.waiter == null) {
			s.waiter = w;                 // request unpark then recheck
		}
		else if (timed) {
			long now = System.nanoTime();
			if ((nanos -= now - lastTime) > 0)
				LockSupport.parkNanos(this, nanos);
			lastTime = now;
		}
		else {
			LockSupport.park(this);
		}
	}
}

public void put(E e) {
	xfer(e, true, ASYNC, 0);
}

public boolean offer(E e, long timeout, TimeUnit unit) {
	xfer(e, true, ASYNC, 0);
	return true;
}

public boolean offer(E e) {
	xfer(e, true, ASYNC, 0);
	return true;
}

public boolean add(E e) {
	xfer(e, true, ASYNC, 0);
	return true;
}

public boolean tryTransfer(E e) {
	return xfer(e, true, NOW, 0) == null;
}

public void transfer(E e) throws InterruptedException {
	if (xfer(e, true, SYNC, 0) != null) {
		Thread.interrupted(); // failure possible only due to interrupt
		throw new InterruptedException();
	}
}

public boolean tryTransfer(E e, long timeout, TimeUnit unit)
	throws InterruptedException {
	if (xfer(e, true, TIMED, unit.toNanos(timeout)) == null)
		return true;
	if (!Thread.interrupted())
		return false;
	throw new InterruptedException();
}

public E take() throws InterruptedException {
	E e = xfer(null, false, SYNC, 0);
	if (e != null)
		return e;
	Thread.interrupted();
	throw new InterruptedException();
}

public E poll(long timeout, TimeUnit unit) throws InterruptedException {
	E e = xfer(null, false, TIMED, unit.toNanos(timeout));
	if (e != null || !Thread.interrupted())
		return e;
	throw new InterruptedException();
}

public E poll() {
	return xfer(null, false, NOW, 0);
}

public E peek() {
	return firstDataItem();
}

private E firstDataItem() {
	for (Node p = head; p != null; p = succ(p)) {
		Object item = p.item;
		if (p.isData) {
			if (item != null && item != p)
				return this.<E>cast(item);
		}
		else if (item == null)
			return null;
	}
	return null;
}

迭代器

final class Itr implements Iterator<E> {
	private Node nextNode;   // next node to return item for
	private E nextItem;      // the corresponding item
	private Node lastRet;    // last returned node, to support remove
	private Node lastPred;   // predecessor to unlink lastRet

	/**
	 * Moves to next node after prev, or first node if prev null.
	 */
	private void advance(Node prev) {
		/*
		 * To track and avoid buildup of deleted nodes in the face
		 * of calls to both Queue.remove and Itr.remove, we must
		 * include variants of unsplice and sweep upon each
		 * advance: Upon Itr.remove, we may need to catch up links
		 * from lastPred, and upon other removes, we might need to
		 * skip ahead from stale nodes and unsplice deleted ones
		 * found while advancing.
		 */

		Node r, b; // reset lastPred upon possible deletion of lastRet
		if ((r = lastRet) != null && !r.isMatched())
			lastPred = r;    // next lastPred is old lastRet
		else if ((b = lastPred) == null || b.isMatched())
			lastPred = null; // at start of list
		else {
			Node s, n;       // help with removal of lastPred.next
			while ((s = b.next) != null &&
				   s != b && s.isMatched() &&
				   (n = s.next) != null && n != s)
				b.casNext(s, n);
		}

		this.lastRet = prev;

		for (Node p = prev, s, n;;) {
			s = (p == null) ? head : p.next;
			if (s == null)
				break;
			else if (s == p) {
				p = null;
				continue;
			}
			Object item = s.item;
			if (s.isData) {
				if (item != null && item != s) {
					nextItem = LinkedTransferQueue.<E>cast(item);
					nextNode = s;
					return;
				}
			}
			else if (item == null)
				break;
			// assert s.isMatched();
			if (p == null)
				p = s;
			else if ((n = s.next) == null)
				break;
			else if (s == n)
				p = null;
			else
				p.casNext(s, n);
		}
		nextNode = null;
		nextItem = null;
	}

	Itr() {
		advance(null);
	}

	public final boolean hasNext() {
		return nextNode != null;
	}

	public final E next() {
		Node p = nextNode;
		if (p == null) throw new NoSuchElementException();
		E e = nextItem;
		advance(p);
		return e;
	}

	public final void remove() {
		final Node lastRet = this.lastRet;
		if (lastRet == null)
			throw new IllegalStateException();
		this.lastRet = null;
		if (lastRet.tryMatchData())
			unsplice(lastPred, lastRet);
	}
}

特性

      lock-free,传输队列。

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