asp.net 对xml文件的读写,添加,修改,删除操作

asp.net 对xml文件的读写,添加,修改,删除操作
下面有代码调试正确

using System;
using System.Collections;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Web;
using System.Web.SessionState;
using System.Web.UI;
using System.Web.UI.WebControls;
using System.Web.UI.HtmlControls;
using System.Xml;
private XmlDocument xmlDoc;

//load xml file
private void LoadXml()
{
xmlDoc=new XmlDocument();
xmlDoc.Load(Server.MapPath("User.xml"));
}


//添加节点
private void AddElement()
{

LoadXml();

XmlNode xmldocSelect=xmlDoc.SelectSingleNode("user");

XmlElement el=xmlDoc.CreateElement("person"); //添加person节点
el.SetAttribute("name","风云"); //添加person节点的属性"name"
el.SetAttribute("sex","女"); //添加person节点的属性 "sex"
el.SetAttribute("age","25"); //添加person节点的属性 "age"

XmlElement xesub1=xmlDoc.CreateElement("pass"); //添加person节点的里的节点
xesub1.InnerText="123";//设置文本节点
el.AppendChild(xesub1);
XmlElement xesub2=xmlDoc.CreateElement("Address");
xesub2.InnerText="昆明";//设置文本节点
el.AppendChild(xesub2);

xmldocSelect.AppendChild(el);
xmlDoc.Save(Server.MapPath("user.xml"));


}

 


//修改节点
private void UpdateElement()
{
LoadXml();
XmlNodeList nodeList=xmlDoc.SelectSingleNode("user").ChildNodes;//获取bookstore节点的所有子节点
foreach(XmlNode xn in nodeList)//遍历所有子节点
{
XmlElement xe=(XmlElement)xn;//将子节点类型转换为XmlElement类型
if(xe.GetAttribute("name")=="风云")//如果name属性值为“风云”
{
xe.SetAttribute("name","发明");


//如果下面有子节点在下走
XmlNodeList nls=xe.ChildNodes;//继续获取xe子节点的所有子节点
foreach(XmlNode xn1 in nls)//遍历
{
XmlElement xe2=(XmlElement)xn1;//转换类型
if(xe2.Name=="pass")//如果找到
{
xe2.InnerText="66666";//则修改
break;

}
}

break;
}
}
xmlDoc.Save(Server.MapPath("user.xml"));//保存
}


//删出节点
private void deleteNode()
{

LoadXml();
XmlNodeList xnl=xmlDoc.SelectSingleNode("user").ChildNodes;

foreach(XmlNode xn in xnl)
{
XmlElement xe=(XmlElement)xn;

if(xe.GetAttribute("name")=="发明")
{
//xe.RemoveAttribute("name");//删除name属性
xe.RemoveAll();//删除该节点的全部内容


break;
}

}
xmlDoc.Save(Server.MapPath("user.xml"));//保存
}

private void showIt()
{
LoadXml();
XmlNode xn=xmlDoc.SelectSingleNode("user");

XmlNodeList xnl=xn.ChildNodes;

foreach(XmlNode xnf in xnl)
{
XmlElement xe=(XmlElement)xnf;
// Console.WriteLine(xe.GetAttribute("name"));//显示属性值
// Console.WriteLine(xe.GetAttribute("sex"));
//
// XmlNodeList xnf1=xe.ChildNodes;
// foreach(XmlNode xn2 in xnf1)
// {
// Console.WriteLine(xn2.InnerText);//显示子节点点文本
// }

}

}

 

Default.aspx

<%@ Page Language="C#" AutoEventWireup="true" CodeFile="Default.aspx.cs" Inherits="_Default" %>

<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.1//EN" "http://www.w3.org/TR/xhtml11/DTD/xhtml11.dtd">
<html xmlns="http://www.w3.org/1999/xhtml">
<head id="Head1" runat="server">
     <title>Untitled Page</title>
</head>
<body>
     <form id="form1" runat="server">
         <div>
List:<asp:Button   ID="btnAdd" runat="server" BorderStyle="groove" Text="添加节点" OnClick="btnAdd_Click"/>
<asp:Button   ID="btnDelete" runat="server" BorderStyle="Dotted" Text="删除节点" OnClick="btnDelete_Click" />
<asp:Button ID="btnEdit" runat="server"   BorderStyle="solid" Text="编辑第一个节点" OnClick="btnEdit_Click"   />
<br />
<asp:ListBox ID="lb" runat="server" Width="200"   Height="200"   SelectionMode="multiple">

</asp:ListBox>        
         </div>
     </form>
</body>
</html>

 

 

Default.aspx.cs

using System;
using System.Data;
using System.Configuration;
using System.Web;
using System.Web.Security;
using System.Web.UI;
using System.Web.UI.WebControls;
using System.Web.UI.WebControls.WebParts;
using System.Web.UI.HtmlControls;

using System.Xml;

public partial class _Default : System.Web.UI.Page
{
     protected void Page_Load(object sender, EventArgs e)
     {
         if (!Page.IsPostBack)
         {
             BindListBox();
         }
     }
     protected void BindListBox()
     {
         //Create XmlDocument
         XmlDocument xmlDoc = new XmlDocument();
         xmlDoc.Load(Server.MapPath("EquipConfig.xml"));

         //Select xmlNode
         XmlNode xn = xmlDoc.SelectSingleNode("equipConfig");

         //Obtain XmlNodeList
         XmlNodeList xnList = xn.ChildNodes;
         foreach (XmlNode xnde in xnList) //more config
         {
             //XmlElement xe = (XmlElement)xnde;
             //lb.Items.Add(new ListItem("Property", "Property", false));
             //lb.Items.Add(xe.GetAttribute("ISBN"));

             //XmlNodeList xnList1 = xnde.ChildNodes;
             //foreach (XmlNode xn1 in xnList1)
             //{
             //     lb.Items.Add(xn1.InnerText);
             //}
             this.lb.Items.Add(new ListItem(xnde.ChildNodes[2].InnerText, xnde.ChildNodes[0].InnerText));

         }
     }
     protected void btnAdd_Click(object sender, EventArgs e)
     {
         //Create XmlDocument and Load xmlfile
         XmlDocument xmlDoc = new XmlDocument();
         xmlDoc.Load(Server.MapPath("EquipConfig.xml"));

         //obtain rootNode
         XmlNode root = xmlDoc.SelectSingleNode("equipConfig");

         //Create config node
         XmlElement config = xmlDoc.CreateElement("config");
         config.SetAttribute("ISBN", "猫哥");

         int _maxid = Convert.ToInt32(root.LastChild.FirstChild.InnerText);
         _maxid++;

 

 


         //create SubNode
         XmlElement id = xmlDoc.CreateElement("id");
         id.InnerText = _maxid.ToString();

         XmlElement equipId = xmlDoc.CreateElement("equipId");
         equipId.InnerText = _maxid.ToString();

         XmlElement equipName = xmlDoc.CreateElement("equipName");
         equipName.InnerText = "xinsoft" + _maxid.ToString();


         XmlElement isCommon = xmlDoc.CreateElement("isCommon");
         isCommon.InnerText = "1";

         XmlElement isPublic = xmlDoc.CreateElement("isPublic");
         isPublic.InnerText = "1";

         XmlElement isLog = xmlDoc.CreateElement("isLog");
         isLog.InnerText = "0";

         XmlElement warningInterval = xmlDoc.CreateElement("warningInterval");
         warningInterval.InnerText = "10";


         config.AppendChild(id);
         config.AppendChild(equipId);
         config.AppendChild(equipName);
         config.AppendChild(isCommon);
         config.AppendChild(isPublic);
         config.AppendChild(isLog);
         config.AppendChild(warningInterval);

         root.AppendChild(config);
         xmlDoc.Save(Server.MapPath("EquipConfig.xml"));
         this.lb.Items.Clear();
         BindListBox();

     }

     protected void btnDelete_Click(object sender, EventArgs e)
     {
         for (int i = 0; i < this.lb.Items.Count; i++)
         {
             if (this.lb.Items[i].Selected)
             {
                 DeleteNode(this.lb.Items[i].Value);
             }
         }
         this.lb.Items.Clear();
         BindListBox();

     }
     protected void DeleteNode(string id)
     {
         XmlDocument xmlDoc = new XmlDocument();
         xmlDoc.Load(Server.MapPath("EquipConfig.xml"));

         XmlNodeList xnl = xmlDoc.SelectSingleNode("equipConfig").ChildNodes;
         XmlNode root = xmlDoc.SelectSingleNode("equipConfig");
         foreach (XmlNode xn in xnl)
         {
             XmlElement xe = (XmlElement)xn;
             if (xe.FirstChild.InnerText == id)
                 root.RemoveChild(xn);


         }


         xmlDoc.Save(Server.MapPath("EquipConfig.xml"));

     }

     protected void btnEdit_Click(object sender, EventArgs e)
     {
         XmlDocument xmlDoc = new XmlDocument();
         xmlDoc.Load(Server.MapPath("EquipConfig.xml"));

         XmlNode root = xmlDoc.SelectSingleNode("equipConfig");
         root.FirstChild.ChildNodes[2].InnerText = "leadbbs";
         xmlDoc.Save(Server.MapPath("EquipConfig.xml"));

         this.lb.Items.Clear();
         BindListBox();
     }
}

EquipConfig.xml

<?xml version="1.0" encoding="utf-8"?>
<equipConfig>
   <config ISBN="猫哥">
     <id>4</id>
     <equipId>4</equipId>
     <equipName>leadbbs</equipName>
     <isCommon>1</isCommon>
     <isPublic>1</isPublic>
     <isLog>0</isLog>
     <warningInterval>10</warningInterval>
   </config>

</equipConfig>

转自:http://www.cnblogs.com/kevinhuang/articles/1743243.html

  • 0
    点赞
  • 0
    收藏
    觉得还不错? 一键收藏
  • 0
    评论

“相关推荐”对你有帮助么?

  • 非常没帮助
  • 没帮助
  • 一般
  • 有帮助
  • 非常有帮助
提交
评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值