iew:self.view];
//实例化一个重力行为
UIGravityBehavior *gravity=[[UIGravityBehavior alloc] initWithItems:@[view,view2]];
[animator addBehavior:gravity];
UICollisionBehavior *collision =[[UICollisionBehavior alloc] initWithItems:@[view,view2]];
collision.translatesReferenceBoundsIntoBoundary=YES;
[animator addBehavior:collision];
_animator=animator;
}
@end
//实例化一个重力行为
UIGravityBehavior *gravity=[[UIGravityBehavior alloc] initWithItems:@[view,view2]];
[animator addBehavior:gravity];
UICollisionBehavior *collision =[[UICollisionBehavior alloc] initWithItems:@[view,view2]];
collision.translatesReferenceBoundsIntoBoundary=YES;
[animator addBehavior:collision];
_animator=animator;
}
@end