706. Design HashMap

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Description

Design a HashMap without using any built-in hash table libraries.

To be specific, your design should include these functions:

  • put(key, value) : Insert a (key, value) pair into the HashMap. If the value already exists in the HashMap, update the value.
  • get(key): Returns the value to which the specified key is mapped, or -1 if this map contains no mapping for the key.
  • remove(key) : Remove the mapping for the value key if this map contains the mapping for the key.

Example:

MyHashMap hashMap = new MyHashMap();
hashMap.put(1, 1);
hashMap.put(2, 2);
hashMap.get(1); // returns 1
hashMap.get(3); // returns -1 (not found)
hashMap.put(2, 1); // update the existing value
hashMap.get(2); // returns 1
hashMap.remove(2); // remove the mapping for 2
hashMap.get(2); // returns -1 (not found)

Note:

  • All keys and values will be in the range of [0, 1000000].
  • The number of operations will be in the range of [1, 10000].
  • Please do not use the built-in HashMap library.

Problem URL


Solution

不用内部库实现一个hashmap。

A dirty solution which build an array with 1000000 size and filled with -1;

Code
class MyHashMap {
    int[] map;
    /** Initialize your data structure here. */
    public MyHashMap() {
        map = new int[1000000];
        Arrays.fill(map, -1);
    }
    
    /** value will always be non-negative. */
    public void put(int key, int value) {
        map[key] = value;
    }
    
    /** Returns the value to which the specified key is mapped, or -1 if this map contains no mapping for the key */
    public int get(int key) {
        return map[key];
    }
    
    /** Removes the mapping of the specified value key if this map contains a mapping for the key */
    public void remove(int key) {
        map[key] = -1;
    }
}

/**
 * Your MyHashMap object will be instantiated and called as such:
 * MyHashMap obj = new MyHashMap();
 * obj.put(key,value);
 * int param_2 = obj.get(key);
 * obj.remove(key);
 */

Time Complexity: O(1)
Space Complexity: O(n)


Review

A linked hash solution from discussion, which is very intuitive

class MyHashMap {
        final Bucket[] buckets = new Bucket[10000];

        public void put(int key, int value) {
            int i = idx(key);
            if (buckets[i] == null)
                buckets[i] = new Bucket();
            ListNode prev = find(buckets[i], key);
            if (prev.next == null)
                prev.next = new ListNode(key, value);
            else prev.next.val = value;
        }

        public int get(int key) {
            int i = idx(key);
            if (buckets[i] == null)
                return -1;
            ListNode node = find(buckets[i], key);
            return node.next == null ? -1 : node.next.val;
        }

        public void remove(int key) {
            int i = idx(key);
            if (buckets[i] == null) return;
            ListNode prev = find(buckets[i], key);
            if (prev.next == null) return;
            prev.next = prev.next.next;
        }

        int idx(int key) { return Integer.hashCode(key) % buckets.length;}

        ListNode find(Bucket bucket, int key) {
            ListNode node = bucket.head, prev = null;
            while (node != null && node.key != key) {
                prev = node;
                node = node.next;
            }
            return prev;
        }
    }

    class Bucket {
        final ListNode head = new ListNode(-1, -1);
    }

    class ListNode {
        int key, val;
        ListNode next;

        ListNode(int key, int val) {
            this.key = key;
            this.val = val;
        }
    }
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