九种查找算法-红黑树

红黑树

2-3查找树能保证在插入元素之后能保持树的平衡状态,最坏情况下即所有的子节点都是2-node,树的高度为lgn,从而保证了最坏情况下的时间复杂度。但是2-3树实现起来比较复杂,于是就有了一种简单实现2-3树的数据结构,即红黑树(Red-Black Tree)。

理解红黑树一句话就够了:红黑树就是用红链接表示3-结点的2-3树

现在我们对2-3树进行改造,改造成一个二叉树。怎么改造呢?对于2节点,保持不变;对于3节点,我们首先将3节点中左侧的元素标记为红色,然后我们将其改造成图3的形式;

再将3节点的位于中间的子节点的父节点设置为父节点中那个红色的节点,如图4的所示;最后我们将图4的形式改为二叉树的样子,如图5所示。图5是不是很熟悉,没错,这就是我们常常提到的大名鼎鼎的红黑树了。如下图所示。

5b3fba6642e0e1235248bde563bf7bed.png

2-3树转红黑树

为什么使用红黑树

  • 红黑树是一种平衡树,他复杂的定义和规则都是为了保证树的平衡性。如果树不保证他的平衡性就是下图:很显然这就变成一个链表了。

  • 保证平衡性的最大的目的就是降低树的高度,因为树的查找性能取决于树的高度。所以树的高度越低搜索的效率越高!

  • 这也是为什么存在二叉树、搜索二叉树等,各类树的目的。

红黑树性质

  • 每个节点要么是黑色,要么是红色。

  • 根节点是黑色。

  • 每个叶子节点(NIL)是黑色。

  • 每个红色结点的两个子结点一定都是黑色。

  • 任意一结点到每个叶子结点的路径都包含数量相同的黑结点。

算法思路

红黑树的思想就是对2-3查找树进行编码,尤其是对2-3查找树中的3-nodes节点添加额外的信息。红黑树中将节点之间的链接分为两种不同类型,红色链接,他用来链接两个2-nodes节点来表示一个3-nodes节点。黑色链接用来链接普通的2-3节点。特别的,使用红色链接的两个2-nodes来表示一个3-nodes节点,并且向左倾斜,即一个2-node是另一个2-node的左子节点。这种做法的好处是查找的时候不用做任何修改,和普通的二叉查找树相同

代码

#define BLACK 1
#define RED 0
#include <iostream>

using namespace std;

class bst
{
private:

	struct Node
	{
		int value;
		bool color;
		Node *leftTree, *rightTree, *parent;

		Node() : value(0), color(RED), leftTree(NULL), rightTree(NULL), parent(NULL) { }

		Node* grandparent()
		{
			if (parent == NULL)
			{
				return NULL;
			}
			return parent->parent;
		}

		Node* uncle()
		{
			if (grandparent() == NULL)
			{
				return NULL;
			}
			if (parent == grandparent()->rightTree)
				return grandparent()->leftTree;
			else
				return grandparent()->rightTree;
		}

		Node* sibling()
		{
			if (parent->leftTree == this)
				return parent->rightTree;
			else
				return parent->leftTree;
		}
	};

	void rotate_right(Node *p)
	{
		Node *gp = p->grandparent();
		Node *fa = p->parent;
		Node *y = p->rightTree;

		fa->leftTree = y;

		if (y != NIL)
			y->parent = fa;
		p->rightTree = fa;
		fa->parent = p;

		if (root == fa)
			root = p;
		p->parent = gp;

		if (gp != NULL)
		{
			if (gp->leftTree == fa)
				gp->leftTree = p;
			else
				gp->rightTree = p;
		}

	}

	void rotate_left(Node *p)
	{
		if (p->parent == NULL)
		{
			root = p;
			return;
		}
		Node *gp = p->grandparent();
		Node *fa = p->parent;
		Node *y = p->leftTree;

		fa->rightTree = y;

		if (y != NIL)
			y->parent = fa;
		p->leftTree = fa;
		fa->parent = p;

		if (root == fa)
			root = p;
		p->parent = gp;

		if (gp != NULL)
		{
			if (gp->leftTree == fa)
				gp->leftTree = p;
			else
				gp->rightTree = p;
		}
	}

	void inorder(Node *p)
	{
		if (p == NIL)
			return;

		if (p->leftTree)
			inorder(p->leftTree);

		cout << p->value << " ";

		if (p->rightTree)
			inorder(p->rightTree);
	}

	string outputColor(bool color)
	{
		return color ? "BLACK" : "RED";
	}

	Node* getSmallestChild(Node *p)
	{
		if (p->leftTree == NIL)
			return p;
		return getSmallestChild(p->leftTree);
	}

	bool delete_child(Node *p, int data)
	{
		if (p->value > data)
		{
			if (p->leftTree == NIL)
			{
				return false;
			}
			return delete_child(p->leftTree, data);
		}
		else if (p->value < data)
		{
			if (p->rightTree == NIL)
			{
				return false;
			}
			return delete_child(p->rightTree, data);
		}
		else if (p->value == data)
		{
			if (p->rightTree == NIL)
			{
				delete_one_child(p);
				return true;
			}
			Node *smallest = getSmallestChild(p->rightTree);
			swap(p->value, smallest->value);
			delete_one_child(smallest);

			return true;
		}
		else
		{
			return false;
		}
	}

	void delete_one_child(Node *p)
	{
		Node *child = p->leftTree == NIL ? p->rightTree : p->leftTree;
		if (p->parent == NULL && p->leftTree == NIL && p->rightTree == NIL)
		{
			p = NULL;
			root = p;
			return;
		}

		if (p->parent == NULL)
		{
			delete  p;
			child->parent = NULL;
			root = child;
			root->color = BLACK;
			return;
		}

		if (p->parent->leftTree == p)
		{
			p->parent->leftTree = child;
		}
		else
		{
			p->parent->rightTree = child;
		}
		child->parent = p->parent;

		if (p->color == BLACK)
		{
			if (child->color == RED)
			{
				child->color = BLACK;
			}
			else
				delete_case(child);
		}

		delete p;
	}

	void delete_case(Node *p)
	{
		if (p->parent == NULL)
		{
			p->color = BLACK;
			return;
		}
		if (p->sibling()->color == RED)
		{
			p->parent->color = RED;
			p->sibling()->color = BLACK;
			if (p == p->parent->leftTree)
				rotate_left(p->sibling());
			else
				rotate_right(p->sibling());
		}
		if (p->parent->color == BLACK && p->sibling()->color == BLACK
			&& p->sibling()->leftTree->color == BLACK && p->sibling()->rightTree->color == BLACK)
		{
			p->sibling()->color = RED;
			delete_case(p->parent);
		}
		else if (p->parent->color == RED && p->sibling()->color == BLACK
			&& p->sibling()->leftTree->color == BLACK && p->sibling()->rightTree->color == BLACK)
		{
			p->sibling()->color = RED;
			p->parent->color = BLACK;
		}
		else
		{
			if (p->sibling()->color == BLACK)
			{
				if (p == p->parent->leftTree && p->sibling()->leftTree->color == RED
					&& p->sibling()->rightTree->color == BLACK)
				{
					p->sibling()->color = RED;
					p->sibling()->leftTree->color = BLACK;
					rotate_right(p->sibling()->leftTree);
				}
				else if (p == p->parent->rightTree && p->sibling()->leftTree->color == BLACK
					&& p->sibling()->rightTree->color == RED)
				{
					p->sibling()->color = RED;
					p->sibling()->rightTree->color = BLACK;
					rotate_left(p->sibling()->rightTree);
				}
			}
			p->sibling()->color = p->parent->color;
			p->parent->color = BLACK;
			if (p == p->parent->leftTree)
			{
				p->sibling()->rightTree->color = BLACK;
				rotate_left(p->sibling());
			}
			else
			{
				p->sibling()->leftTree->color = BLACK;
				rotate_right(p->sibling());
			}
		}
	}

	void insert(Node *p, int data)
	{
		if (p->value >= data)
		{
			if (p->leftTree != NIL)
				insert(p->leftTree, data);
			else
			{
				Node *tmp = new Node();
				tmp->value = data;
				tmp->leftTree = tmp->rightTree = NIL;
				tmp->parent = p;
				p->leftTree = tmp;
				insert_case(tmp);
			}
		}
		else
		{
			if (p->rightTree != NIL)
				insert(p->rightTree, data);
			else
			{
				Node *tmp = new Node();
				tmp->value = data;
				tmp->leftTree = tmp->rightTree = NIL;
				tmp->parent = p;
				p->rightTree = tmp;
				insert_case(tmp);
			}
		}
	}

	void insert_case(Node *p)
	{
		if (p->parent == NULL)
		{
			root = p;
			p->color = BLACK;
			return;
		}
		if (p->parent->color == RED)
		{
			if (p->uncle()->color == RED)
			{
				p->parent->color = p->uncle()->color = BLACK;
				p->grandparent()->color = RED;
				insert_case(p->grandparent());
			}
			else
			{
				if (p->parent->rightTree == p && p->grandparent()->leftTree == p->parent)
				{
					rotate_left(p);
					rotate_right(p);
					p->color = BLACK;
					p->leftTree->color = p->rightTree->color = RED;
				}
				else if (p->parent->leftTree == p && p->grandparent()->rightTree == p->parent)
				{
					rotate_right(p);
					rotate_left(p);
					p->color = BLACK;
					p->leftTree->color = p->rightTree->color = RED;
				}
				else if (p->parent->leftTree == p && p->grandparent()->leftTree == p->parent)
				{
					p->parent->color = BLACK;
					p->grandparent()->color = RED;
					rotate_right(p->parent);
				}
				else if (p->parent->rightTree == p && p->grandparent()->rightTree == p->parent)
				{
					p->parent->color = BLACK;
					p->grandparent()->color = RED;
					rotate_left(p->parent);
				}
			}
		}
	}

	void DeleteTree(Node *p)
	{
		if (!p || p == NIL)
		{
			return;
		}
		DeleteTree(p->leftTree);
		DeleteTree(p->rightTree);
		delete p;
	}
public:

	bst()
	{
		NIL = new Node();
		NIL->color = BLACK;
		root = NULL;
	}

	~bst()
	{
		if (root)
			DeleteTree(root);
		delete NIL;
	}

	void inorder()
	{
		if (root == NULL)
			return;
		inorder(root);
		cout << endl;
	}

	void insert(int x)
	{
		if (root == NULL)
		{
			root = new Node();
			root->color = BLACK;
			root->leftTree = root->rightTree = NIL;
			root->value = x;
		}
		else
		{
			insert(root, x);
		}
	}

	bool delete_value(int data)
	{
		return delete_child(root, data);
	}
private:
	Node *root, *NIL;
};

int main()
{
	cout << "---【红黑树】---" << endl;
	// 创建红黑树
	bst tree;

	// 插入元素
	tree.insert(2);
	tree.insert(9);
	tree.insert(-10);
	tree.insert(0);
	tree.insert(33);
	tree.insert(-19);

	// 顺序打印红黑树
	cout << "插入元素后的红黑树:" << endl;
	tree.inorder();

	// 删除元素
	tree.delete_value(2);

	// 顺序打印红黑树
	cout << "删除元素 2 后的红黑树:" << endl;
	tree.inorder();

	// 析构
	tree.~bst();

	getchar();
	return 0;
}

 

 

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