被水淹没,不知所措。
/* Footprints In The Blood Soaked Snow */
#include <cstdio>
#include <algorithm>
using namespace std;
const int maxn = 25, maxm = 405, maxq = 10000, inf = 0x3f3f3f3f;
int n, m, k, t, head[maxn], cnt, q[maxq], id[maxm], st[maxm], ed[maxm], dp[maxm], dis[maxn];
bool vis[maxn];
struct _edge {
int v, w, next;
} g[maxm << 1];
inline int iread() {
int f = 1, x = 0; char ch = getchar();
for(; ch < '0' || ch > '9'; ch = getchar()) f = ch == '-' ? -1 : 1;
for(; ch >= '0' && ch <= '9'; ch = getchar()) x = x * 10 + ch - '0';
return f * x;
}
inline int add(int u, int v, int w) {
g[cnt] = (_edge) {v, w, head[u]};
head[u] = cnt++;
}
inline void spfa(int d1, int d2) {
for(int i = 1; i <= n; i++) vis[i] = 0, dis[i] = inf;
for(int i = 1; i <= t; i++) if(!(ed[i] < d1 || st[i] > d2)) vis[id[i]] = 1;
int h = 0, t = 0, u, i; dis[q[t++] = 1] = 0;
while(h != t) for(i = head[u = q[h++]]; ~i; i = g[i].next) if(!vis[g[i].v] && dis[g[i].v] > dis[u] + g[i].w) {
dis[g[i].v] = dis[u] + g[i].w;
q[t++] = g[i].v;
}
}
int main() {
m = iread(); n = iread(); k = iread();
for(int i = 1; i <= n; i++) head[i] = -1; cnt = 0;
int e = iread();
while(e--) {
int x = iread(), y = iread(), c = iread();
add(x, y, c); add(y, x, c);
}
t = iread();
for(int i = 1; i <= t; i++)
id[i] = iread(), st[i] = iread(), ed[i] = iread();
dp[0] = 0;
for(int i = 1; i <= m; i++) {
dp[i] = inf;
for(int j = 0; j < i; j++) {
spfa(j + 1, i);
if(dis[n] == inf) continue;
else dp[i] = min(dp[i], dp[j] + (i - j) * dis[n] + k);
}
}
printf("%d\n", dp[m] - k);
return 0;
}