23个设计模式-Bridge

/*
	分清职责
*/

#include <string>
#include <iostream>
using namespace std;
class Image {};
//平台差异
class MessagerImp {
public:
	virtual void PlaySound() = 0;
	virtual void DrawShape() = 0;
	virtual void WriteText() = 0;
	virtual void Connect() = 0;
};
class Messager {
protected:
	MessagerImp* messagerImp;//...
public:
	Messager(MessagerImp* m)
		:messagerImp(m) {}
	virtual void Login() = 0;
	virtual void SendMessage() = 0;
	virtual void SendPicture() = 0;
};

//根据平台差异
class PCMessagerImp : public MessagerImp {
public:
	virtual void PlaySound() {
		cout << "PC play sound" << endl;
	}
	virtual void DrawShape() {
		cout << "PC draw shape" << endl;
	}
	virtual void WriteText() {
		cout << "PC write test" << endl;
	}
	virtual void Connect() {
		cout << "PC connect " << endl;
	}
};
class MobileMessagerImp : public MessagerImp {
public:
	virtual void PlaySound() {
		cout << "Mobile play sound" << endl;
	}
	virtual void DrawShape() {
		cout << "Mobile draw shape" << endl;
	}
	virtual void WriteText() {
		cout << "Mobile write test" << endl;
	}
	virtual void Connect() {
		cout << "Mobile connect " << endl;
	}
};

//业务抽象

class MessageLite :public Messager {
public:
	MessageLite(MessagerImp* m)
		:Messager(m) {	}
	virtual void Login() {
		cout << "MessageLite Loging " << endl; 
		cout << " using :";
		messagerImp->Connect();
	}
	virtual void SendMessage() {
		cout << "MessageLite SendMessager..." << endl;
		cout << " using :";
		messagerImp->PlaySound();
	}
	virtual void SendPicture() {
		cout << "MessageLite SendPicture..."<< endl;
		cout << " using :";
		messagerImp->DrawShape();
	}
};
class MessagePrefect :public Messager {
public:
	MessagePrefect(MessagerImp* m)
		:Messager(m) {}
	virtual void Login() {
		cout << "MessagePrefect Loging " << endl;
		cout << " using :";
		messagerImp->Connect();
		cout << " using :";
		messagerImp->PlaySound();
		cout << endl;
	}
	virtual void SendMessage() {
		cout << "MessagePrefect SendMessager..." << endl;
		cout << " using :";
		messagerImp->PlaySound();
		cout << " using :";
		messagerImp->PlaySound();
		cout << endl;
	}
	virtual void SendPicture() {
		cout << "MessagePrefect SendPicture" << endl;
		cout << " using :";
		messagerImp->DrawShape();
		cout << " using :";
		messagerImp->PlaySound();
		cout << endl;
	}
};
int main() {
	MessagerImp* mImp = new PCMessagerImp();
	Messager* m = new MessageLite(mImp);
	m->Login();
	m->SendMessage();
	m->SendPicture();
	delete mImp;
	delete m;
	cout << "Mobile + Prefect" << endl;
	mImp = new MobileMessagerImp();
	m = new MessagePrefect(mImp);
	m->Login();
	m->SendMessage();
	m->SendPicture();
	return 0;
}
/*
	总结: 相同			+		不相同 ==>(相同的方法放到一个类,差异的方法设为纯虚函数,由子类实现)
			|					   |
(纯虚函数+不同类的父类指针)     (纯虚函数)
			|						|
(实现纯虚函数+多态调用方法)	 (实现纯虚方法)
	
	在使用时,组装:将不相同部分作为参数传给相同的部分的对象
*/

 

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