/*
分清职责
*/
#include <string>
#include <iostream>
using namespace std;
class Image {};
//平台差异
class MessagerImp {
public:
virtual void PlaySound() = 0;
virtual void DrawShape() = 0;
virtual void WriteText() = 0;
virtual void Connect() = 0;
};
class Messager {
protected:
MessagerImp* messagerImp;//...
public:
Messager(MessagerImp* m)
:messagerImp(m) {}
virtual void Login() = 0;
virtual void SendMessage() = 0;
virtual void SendPicture() = 0;
};
//根据平台差异
class PCMessagerImp : public MessagerImp {
public:
virtual void PlaySound() {
cout << "PC play sound" << endl;
}
virtual void DrawShape() {
cout << "PC draw shape" << endl;
}
virtual void WriteText() {
cout << "PC write test" << endl;
}
virtual void Connect() {
cout << "PC connect " << endl;
}
};
class MobileMessagerImp : public MessagerImp {
public:
virtual void PlaySound() {
cout << "Mobile play sound" << endl;
}
virtual void DrawShape() {
cout << "Mobile draw shape" << endl;
}
virtual void WriteText() {
cout << "Mobile write test" << endl;
}
virtual void Connect() {
cout << "Mobile connect " << endl;
}
};
//业务抽象
class MessageLite :public Messager {
public:
MessageLite(MessagerImp* m)
:Messager(m) { }
virtual void Login() {
cout << "MessageLite Loging " << endl;
cout << " using :";
messagerImp->Connect();
}
virtual void SendMessage() {
cout << "MessageLite SendMessager..." << endl;
cout << " using :";
messagerImp->PlaySound();
}
virtual void SendPicture() {
cout << "MessageLite SendPicture..."<< endl;
cout << " using :";
messagerImp->DrawShape();
}
};
class MessagePrefect :public Messager {
public:
MessagePrefect(MessagerImp* m)
:Messager(m) {}
virtual void Login() {
cout << "MessagePrefect Loging " << endl;
cout << " using :";
messagerImp->Connect();
cout << " using :";
messagerImp->PlaySound();
cout << endl;
}
virtual void SendMessage() {
cout << "MessagePrefect SendMessager..." << endl;
cout << " using :";
messagerImp->PlaySound();
cout << " using :";
messagerImp->PlaySound();
cout << endl;
}
virtual void SendPicture() {
cout << "MessagePrefect SendPicture" << endl;
cout << " using :";
messagerImp->DrawShape();
cout << " using :";
messagerImp->PlaySound();
cout << endl;
}
};
int main() {
MessagerImp* mImp = new PCMessagerImp();
Messager* m = new MessageLite(mImp);
m->Login();
m->SendMessage();
m->SendPicture();
delete mImp;
delete m;
cout << "Mobile + Prefect" << endl;
mImp = new MobileMessagerImp();
m = new MessagePrefect(mImp);
m->Login();
m->SendMessage();
m->SendPicture();
return 0;
}
/*
总结: 相同 + 不相同 ==>(相同的方法放到一个类,差异的方法设为纯虚函数,由子类实现)
| |
(纯虚函数+不同类的父类指针) (纯虚函数)
| |
(实现纯虚函数+多态调用方法) (实现纯虚方法)
在使用时,组装:将不相同部分作为参数传给相同的部分的对象
*/