子元素(子布局)
int lastX;
int lastY;
@Override
public boolean dispatchTouchEvent(MotionEvent event) {
int x = (int) event.getX();
int y = (int) event.getY();
switch (event.getAction()) {
case MotionEvent.ACTION_DOWN:
parent.requestDisallowInterceptTouchEvent(true);
break;
case MotionEvent.ACTION_MOVE:
int dx = x - lastX;
int dy = y - lastY;
if (/*父容器需要此事件*/) {
parent.requestDisallowInterceptTouchEvent(false);
} else {
parent.requestDisallowInterceptTouchEvent(true);
}
break;
case MotionEvent.ACTION_UP:
break;
}
lastX = x;
lastY = y;
return super.dispatchTouchEvent(event);
}