请你设计一个数据结构,支持 添加新单词 和 查找字符串是否与任何先前添加的字符串匹配 。
实现词典类 WordDictionary :
WordDictionary() 初始化词典对象
void addWord(word) 将 word 添加到数据结构中,之后可以对它进行匹配
bool search(word) 如果数据结构中存在字符串与 word 匹配,则返回 true ;否则,返回 false 。word 中可能包含一些 ‘.’ ,每个 . 都可以表示任何一个字母。
示例:
输入:
["WordDictionary","addWord","addWord","addWord","search","search","search","search"]
[[],["bad"],["dad"],["mad"],["pad"],["bad"],[".ad"],["b.."]]
输出:
[null,null,null,null,false,true,true,true]
解释:
WordDictionary wordDictionary = new WordDictionary();
wordDictionary.addWord("bad");
wordDictionary.addWord("dad");
wordDictionary.addWord("mad");
wordDictionary.search("pad"); // return False
wordDictionary.search("bad"); // return True
wordDictionary.search(".ad"); // return True
wordDictionary.search("b.."); // return True
class Node{
public:
Node(bool isword){
isWord=isword;
}
Node(){
isWord= false;
}
int get(char c){
if(next.find(c)==next.end()){
return 0;//不存在
}
return 1;//存在
}
bool isWord;
map<char,Node*>next;
};
class WordDictionary {
public:
/** Initialize your data structure here. */
WordDictionary() {
root=new Node;
}
/** Adds a word into the data structure. */
void addWord(string word) {
int n=word.length();
Node*cur=root;
for(int i=0;i<n;i++){
char c=word[i];
//不存在则添加
if(cur->get(c)==0){
cur->next[c]=new Node;
}
cur=cur->next[c];
}
if(cur->isWord==false){
cur->isWord= true;
}
}
/** Returns if the word is in the data structure. A word could contain the dot character '.' to represent any one letter. */
bool search(string word) {
return match(root,word,0);
}
private:
bool match(Node *node,string word,int index){
if(index==word.length()){
return node->isWord;
}
char c=word[index];
if(c!='.'){
if(node->get(c)==0){
return false;
}
return match(node->next[c],word,index+1);
}
else{
for(map<char,Node*>::iterator it=node->next.begin();it!=node->next.end();it++){
if(match(it->second,word,index+1)){
return true;
}
}
}
return false;
}
Node*root;
int size;
};
/**
* Your WordDictionary object will be instantiated and called as such:
* WordDictionary* obj = new WordDictionary();
* obj->addWord(word);
* bool param_2 = obj->search(word);
*/
class Node{
public:
Node(){
isWord=false;
for(int i=0;i<26;i++){
next[i]=NULL;
}
}
bool isWord;
Node* next[26];
};
class WordDictionary {
public:
/** Initialize your data structure here. */
WordDictionary() {
root=new Node;
}
/** Adds a word into the data structure. */
void addWord(string word) {
int n=word.length();
Node*cur=root;
for(int i=0;i<n;i++){
char c=word[i];
if(cur->next[c-'a']==NULL){
cur->next[c-'a']=new Node[26];
}
cur=cur->next[c-'a'];
}
cur->isWord= true;
}
/** Returns if the word is in the data structure. A word could contain the dot character '.' to represent any one letter. */
bool search(string word) {
return match(root,word,0);
}
private:
bool match(Node *node,string word,int index){
if(index==word.length()){
return node->isWord;
}
char c=word[index];
if(c!='.'){
//cout<<node->next[c-'a']<<" ";
if(node->next[c-'a']==NULL){
return false;
}
return match(node->next[c-'a'],word,index+1);
}
else{
for(int i=0;i<26;i++){
if(node->next[i]&&match(node->next[i],word,index+1)){
return true;
}
}
}
return false;
}
Node*root;
};
/**
* Your WordDictionary object will be instantiated and called as such:
* WordDictionary* obj = new WordDictionary();
* obj->addWord(word);
* bool param_2 = obj->search(word);
*/