Java中StringIndexOutOfBoundsException异常的常见原因

162 篇文章 3 订阅 ¥59.90 ¥99.00

在Java编程中,StringIndexOutOfBoundsException异常是一个常见的运行时异常。它通常在处理字符串时发生,表示尝试访问字符串中不存在的索引位置。这个异常的出现通常意味着代码中存在错误或逻辑问题。下面将介绍一些导致StringIndexOutOfBoundsException异常的常见原因,并提供相应的源代码示例。

  1. 索引越界访问
    StringIndexOutOfBoundsException异常最常见的原因之一是对字符串进行索引访问时超出了有效范围。请记住,Java中的字符串索引从0开始,到字符串长度减1为止。如果尝试访问的索引超过了这个范围,就会抛出StringIndexOutOfBoundsException异常。

    String str = "Hello";
    char ch = str.charAt(10); // 索引越界,抛出异
  • 0
    点赞
  • 0
    收藏
    觉得还不错? 一键收藏
  • 0
    评论
这是一个维护版本,主要是bug修复: ** Bug * [MNG-4840] - Prerequisites is not working on m3 * [MNG-4913] - [regression] User properties override equally named POM properties of transitive dependencies * [MNG-4915] - Versions in pom.xml are not checked for invalid characters * [MNG-4918] - MavenProject#clone() doubles active profiles * [MNG-4919] - Plugin execution contributed by lifecycle mapping gets lost when same goal is bound multiple times * [MNG-4923] - [regression] java.lang.ClassNotFoundException: org.apache.maven.artifact.ArtifactStatus * [MNG-4925] - Mismanagement of container lookup realm can cause type incompatibilities for plugins looking up components by string * [MNG-4933] - With a resource directory as . maven raise an java.lang.StringIndexOutOfBoundsException:217 * [MNG-4941] - PluginDescriptorBuilder doesn't populate expression/default-value fields for mojo parameters * [MNG-4952] - [regression] RELEASE field of repository metadata is not updated upon repeated deployments * [MNG-4955] - [regression] Outdated remote snapshots are preferred over locally installed snapshots * [MNG-4960] - [regression] Make-like reactor mode does not build selected project when resuming from one of its prerequisites * [MNG-4966] - Preserve double slashes in the scm connection url - identifies absolute repository paths for mercurial ** Improvement * [MNG-4912] - Use of raw type should be Comparable<ArtifactVersion> * [MNG-4916] - Poor ProjectBuilder.build performance for projects with unresolvable extension plugins * [MNG-4922] - ExecutionEvent give on the exception encountered (when having mojoFailed) * [MNG-4926] - ExecutionEvent give on the exception encountered (when having projectFailed , forkedProjectFailed) * [MNG-4944] - Include JRE vendor in version info * [MNG-4950] - Javadoc improvements to DefaultSettingsWriter/Reader * [MNG-4953] - Issue a warning when a system-scope dependency refers to the project basedir ** New Feature * [MNG-4936] - Allow to better monitor and adjust a Maven build during CI * [MNG-4937] - Allow the platform scripts to avoid loading mavenrc content ** Task * [MNG-4945] - Remove mergeId from public POM * [MNG-4957] - Emit validation warning when project version uses irregular SNAPSHOT version string * [MNG-4959] - Update default plugin versions
import java.awt.*; import java.awt.event.*; import java.lang.*; import javax.swing.*; public class Counter extends Frame { //声明三个面板的布局 GridLayout gl1,gl2,gl3; Panel p0,p1,p2,p3; JTextField tf1; TextField tf2; Button b0,b1,b2,b3,b4,b5,b6,b7,b8,b9,b10,b11,b12,b13,b14,b15,b16,b17,b18,b19,b20,b21,b22,b23,b24,b25,b26; StringBuffer str;//显示屏所显示的字符串 double x,y;//x和y都是运算数 int z;//Z表示单击了那一个运算符.0表示"+",1表示"-",2表示"*",3表示"/" static double m;//记忆的数字 public Counter() { gl1=new GridLayout(1,4,10,0);//实例化三个面板的布局 gl2=new GridLayout(4,1,0,15); gl3=new GridLayout(4,5,10,15); tf1=new JTextField(27);//显示屏 tf1.setHorizontalAlignment(JTextField.RIGHT); tf1.setEnabled(false); tf1.setText("0"); tf2=new TextField(10);//显示记忆的索引值 tf2.setEditable(false); //实例化所有按钮、设置其前景色并注册监听器 b0=new Button("Backspace"); b0.setForeground(Color.red); b0.addActionListener(new Bt()); b1=new Button("CE"); b1.setForeground(Color.red); b1.addActionListener(new Bt()); b2=new Button("C"); b2.setForeground(Color.red); b2.addActionListener(new Bt()); b3=new Button("MC"); b3.setForeground(Color.red); b3.addActionListener(new Bt()); b4=new Button("MR"); b4.setForeground(Color.red); b4.addActionListener(new Bt()); b5=new Button("MS"); b5.setForeground(Color.red); b5.addActionListener(new Bt()); b6=new Button("M+"); b6.setForeground(Color.red); b6.addActionListener(new Bt()); b7=new Button("7"); b7.setForeground(Color.blue); b7.addActionListener(new Bt()); b8=new Button("8"); b8.setForeground(Color.blue); b8.addActionListener(new Bt()); b9=new Button("9"); b9.setForeground(Color.blue); b9.addActionListener(new Bt()); b10=new Button("/"); b10.setForeground(Color.red); b10.addActionListener(new Bt()); b11=new Button("sqrt"); b11.setForeground(Color.blue); b11.addActionListener(new Bt()); b12=new Button("4"); b12.setForeground(Color.blue); b12.addActionListener(new Bt()); b13=new Button("5"); b13.setForeground(Color.blue); b13.addActionListener(new Bt()); b14=new Button("6"); b14.setForeground(Color.blue); b14.addActionListener(new Bt()); b15=new Button("*"); b15.setForeground(Color.red); b15.addActionListener(new Bt()); b16=new Button("%"); b16.setForeground(Color.blue); b16.addActionListener(new Bt()); b17=new Button("1"); b17.setForeground(Color.blue); b17.addActionListener(new Bt()); b18=new Button("2"); b18.setForeground(Color.blue); b18.addActionListener(new Bt()); b19=new Button("3"); b19.setForeground(Color.blue); b19.addActionListener(new Bt()); b20=new Button("-"); b20.setForeground(Color.red); b20.addActionListener(new Bt()); b21=new Button("1/X"); b21.setForeground(Color.blue); b21.addActionListener(new Bt()); b22=new Button("0"); b22.setForeground(Color.blue); b22.addActionListener(new Bt()); b23=new Button("+/-"); b23.setForeground(Color.blue); b23.addActionListener(new Bt()); b24=new Button("."); b24.setForeground(Color.blue); b24.addActionListener(new Bt()); b25=new Button("+"); b25.setForeground(Color.red); b25.addActionListener(new Bt()); b26=new Button("="); b26.setForeground(Color.red); b26.addActionListener(new Bt()); //实例化四个面板 p0=new Panel(); p1=new Panel(); p2=new Panel(); p3=new Panel(); //创建一个空字符串缓冲区 str=new StringBuffer(); //添加面板p0的组件和设置其在框架的位置和大小 p0.add(tf1); p0.setBounds(10,25,300,40); //添加面板p1的组件和设置其在框架的位置和大小 p1.setLayout(gl1); p1.add(tf2); p1.add(b0); p1.add(b1); p1.add(b2); p1.setBounds(10,65,300,25); //添加面板p2的组件并设置其的框架的位置和大小 p2.setLayout(gl2); p2.add(b3); p2.add(b4); p2.add(b5); p2.add(b6); p2.setBounds(10,110,40,150); //添加面板p3的组件并设置其在框架的位置和大小 p3.setLayout(gl3);//设置p3的布局 p3.add(b7); p3.add(b8); p3.add(b9); p3.add(b10); p3.add(b11); p3.add(b12); p3.add(b13); p3.add(b14); p3.add(b15); p3.add(b16); p3.add(b17); p3.add(b18); p3.add(b19); p3.add(b20); p3.add(b21); p3.add(b22); p3.add(b23); p3.add(b24); p3.add(b25); p3.add(b26); p3.setBounds(60,110,250,150); //设置框架的布局为空布局并添加4个面板 setLayout(null); add(p0); add(p1); add(p2); add(p3); setResizable(false);//禁止调整框架的大小 //匿名类关闭窗口 addWindowListener(new WindowAdapter(){ public void windowClosing(WindowEvent e1) { System.exit(0); } }); setBackground(Color.lightGray); setBounds(100,100,320,280); setVisible(true); } //构造监听器 class Bt implements ActionListener { public void actionPerformed(ActionEvent e2) { try{ if(e2.getSource()==b1)//选择"CE"清零 { tf1.setText("0");//把显示屏清零 str.setLength(0);//清空字符串缓冲区以准备接收新的输入运算数 } else if(e2.getSource()==b2)//选择"C"清零 { tf1.setText("0");//把显示屏清零 str.setLength(0); } else if(e2.getSource()==b23)//单击"+/-"选择输入的运算数是正数还是负数 { x=Double.parseDouble(tf1.getText().trim()); tf1.setText(""+(-x)); } else if(e2.getSource()==b25)//单击加号按钮获得x的值和z的值并清空y的值 { x=Double.parseDouble(tf1.getText().trim()); str.setLength(0);//清空缓冲区以便接收新的另一个运算数 y=0d; z=0; } else if(e2.getSource()==b20)//单击减号按钮获得x的值和z的值并清空y的值 { x=Double.parseDouble(tf1.getText().trim()); str.setLength(0); y=0d; z=1; } else if(e2.getSource()==b15)//单击乘号按钮获得x的值和z的值并清空y的值 { x=Double.parseDouble(tf1.getText().trim()); str.setLength(0); y=0d; z=2; } else if(e2.getSource()==b10)//单击除号按钮获得x的值和z的值并空y的值 { x=Double.parseDouble(tf1.getText().trim()); str.setLength(0); y=0d; z=3; } else if(e2.getSource()==b26)//单击等号按钮输出计算结果 { str.setLength(0); switch(z) { case 0 : tf1.setText(""+(x+y));break; case 1 : tf1.setText(""+(x-y));break; case 2 : tf1.setText(""+(x*y));break; case 3 : tf1.setText(""+(x/y));break; } } else if(e2.getSource()==b24)//单击"."按钮输入小数 { if(tf1.getText().trim().indexOf(′.′)!=-1)//判断字符串是否已经包含了小数点 { } else//如果没数点有小 { if(tf1.getText().trim().equals("0"))//如果初时显示为0 { str.setLength(0); tf1.setText((str.append("0"+e2.getActionCommand())).toString()); } else if(tf1.getText().trim().equals(""))//如果初时显示为空则不做任何操作 { } else { tf1.setText(str.append(e2.getActionCommand()).toString()); } } y=0d; } else if(e2.getSource()==b11)//求平方根 { x=Double.parseDouble(tf1.getText().trim()); tf1.setText("数字格式异常"); if(x<0) tf1.setText("负数没有平方根"); else tf1.setText(""+Math.sqrt(x)); str.setLength(0); y=0d; } else if(e2.getSource()==b16)//单击了"%"按钮 { x=Double.parseDouble(tf1.getText().trim()); tf1.setText(""+(0.01*x)); str.setLength(0); y=0d; } else if(e2.getSource()==b21)//单击了"1/X"按钮 { x=Double.parseDouble(tf1.getText().trim()); if(x==0) { tf1.setText("除数不能为零"); } else { tf1.setText(""+(1/x)); } str.setLength(0); y=0d; } else if(e2.getSource()==b3)//MC为清除内存 { m=0d; tf2.setText(""); str.setLength(0); } else if(e2.getSource()==b4)//MR为重新调用存储的数据 { if(tf2.getText().trim()!="")//有记忆数字 { tf1.setText(""+m); } } else if(e2.getSource()==b5)//MS为存储显示的数据 { m=Double.parseDouble(tf1.getText().trim()); tf2.setText("M"); tf1.setText("0"); str.setLength(0); } else if(e2.getSource()==b6)//M+为将显示的数字与已经存储的数据相加要查看新的数字单击MR { m=m+Double.parseDouble(tf1.getText().trim()); } else//选择的是其他的按钮 { if(e2.getSource()==b22)//如果选择的是"0"这个数字键 { if(tf1.getText().trim().equals("0"))//如果显示屏显示的为零不做操作 { } else { tf1.setText(str.append(e2.getActionCommand()).toString()); y=Double.parseDouble(tf1.getText().trim()); } } else if(e2.getSource()==b0)//选择的是“BackSpace”按钮 { if(!tf1.getText().trim().equals("0"))//如果显示屏显示的不是零 { if(str.length()!=1) { tf1.setText(str.delete(str.length()-1,str.length()).toString());//可能抛出字符串越界异常 } else { tf1.setText("0"); str.setLength(0); } } y=Double.parseDouble(tf1.getText().trim()); } else//其他的数字键 { tf1.setText(str.append(e2.getActionCommand()).toString()); y=Double.parseDouble(tf1.getText().trim()); } } } catch(NumberFormatException e){ tf1.setText("数字格式异常"); } catch(StringIndexOutOfBoundsException e){ tf1.setText("字符串索引越界"); } } } public static void main(String args[]) { new Counter(); } }

“相关推荐”对你有帮助么?

  • 非常没帮助
  • 没帮助
  • 一般
  • 有帮助
  • 非常有帮助
提交
评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值