C# SerialPort记录

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.IO.Ports;

namespace NSSerialPortCommunication
{
    public class SerialPortParameter
    {
        private string portName;
        private int baudRate;
        private Parity parity;
        private int dataBits;
        private StopBits stopBits;
        public String PortName { get; set; }
        public int BaudRate { get; set; }
        public Parity Parity { get; set; }
        public int DataBits { get; set; }
        public StopBits StopBits { get; set; }
    }

    public class ClsSerialPortCommunication
    {
        //private static ClsSerialPortCommunication instance;
        //private static object lockObject = new object();
        private SerialPort serialPort;
        private Queue<string> messages;

        //public ClsSerialPortCommunication GetInstance()//不能用单例,可能会有多设备用
        //{
        //    lock(lockObject)
        //    {
        //        if (instance == null)
        //        {
        //            instance = new ClsSerialPortCommunication();
        //        }
        //        return instance;
        //    }
        //}
        //private ClsSerialPortCommunication() { }

        public void Connect(SerialPortParameter parameter) 
        {
            try
            {
                if (serialPort?.IsOpen == true)
                {
                    serialPort?.Close();
                    Console.WriteLine($"[{serialPort.PortName}] closed");
                }
                serialPort = new SerialPort(parameter.PortName, parameter.BaudRate, parameter.Parity, parameter.DataBits, parameter.StopBits);
                Console.WriteLine($"[{parameter.PortName}] opening,parameter:\n" +
                    $"  BaudRate:{parameter.BaudRate}\n" +
                                    $"  Parity:{parameter.Parity}\n" +
                                                    $"  DataBits:{parameter.DataBits}\n" +
                                                                    $"  StopBits:{parameter.StopBits}");
                serialPort.Open();
                serialPort.DataReceived += Receive;
                Console.WriteLine($"[{serialPort.PortName}] opened");
            }
            catch (Exception ex)
            {
                Console.WriteLine($"Error,message:{ex.Message}");
            }
        }

        public void Send(string message)
        {
            try
            {
                if (serialPort?.IsOpen == true)
                {
                    serialPort.Write(message);
                    Console.WriteLine($"Send [{message}] to [{serialPort.PortName}]");
                }
                else
                {
                    throw new Exception($"[{serialPort.PortName}] is not open");
                }
            }
            catch (Exception ex)
            {
                Console.WriteLine($"Error,message:{ex.Message}");
            }
        }

        public void Receive(object sender, SerialDataReceivedEventArgs e)
        {
            SerialPort serialPort=(SerialPort)sender;
            string message;
            message=serialPort.ReadLine();
            messages.Enqueue(message);
            Console.WriteLine($"[{serialPort.PortName}] Receive message:[{message}]");
        }
    }
}

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