题目:http://poj.org/problem?id=2243
A* 算法参考资料:http://www.cppblog.com/mythit/archive/2009/04/19/80492.aspx
Knight Moves
Time Limit: 1000MS | Memory Limit: 65536K | |
Total Submissions: 10412 | Accepted: 5886 |
Description
A friend of you is doing research on the Traveling Knight Problem (TKP) where you are to find the shortest closed tour of knight moves that visits each square of a given set of n squares on a chessboard exactly once. He thinks that the most difficult part of the problem is determining the smallest number of knight moves between two given squares and that, once you have accomplished this, finding the tour would be easy.
Of course you know that it is vice versa. So you offer him to write a program that solves the "difficult" part.
Your job is to write a program that takes two squares a and b as input and then determines the number of knight moves on a shortest route from a to b.
Of course you know that it is vice versa. So you offer him to write a program that solves the "difficult" part.
Your job is to write a program that takes two squares a and b as input and then determines the number of knight moves on a shortest route from a to b.
Input
The input will contain one or more test cases. Each test case consists of one line containing two squares separated by one space. A square is a string consisting of a letter (a-h) representing the column and a digit (1-8) representing the row on the chessboard.
Output
For each test case, print one line saying "To get from xx to yy takes n knight moves.".
Sample Input
e2 e4 a1 b2 b2 c3 a1 h8 a1 h7 h8 a1 b1 c3 f6 f6
Sample Output
To get from e2 to e4 takes 2 knight moves. To get from a1 to b2 takes 4 knight moves. To get from b2 to c3 takes 2 knight moves. To get from a1 to h8 takes 6 knight moves. To get from a1 to h7 takes 5 knight moves. To get from h8 to a1 takes 6 knight moves. To get from b1 to c3 takes 1 knight moves. To get from f6 to f6 takes 0 knight moves.
Source
很裸的 BFS 题目,为了解决HDU上多组数据的八数码问题今天初步学了下 A* 算法,拿来先练手。
code2: A*算法
介绍A*算法的文章中对于这题的 H 有点问题,但是能够 AC 不过过不了大一点的棋盘,因为棋盘稍大的时候如果按照哈曼顿距离求出的未必是最优解
考虑到 G 是由欧几里得距离求的,这里的 H也改成欧几里得距离
对于算法的理解还是不够深刻,多做题了再总结吧Orz
#include<stdio.h>
#include<math.h>
#include<string.h>
#include<algorithm>
#include<queue>
using namespace std;
int vis[10][10];
int dir[8][2] = {1,2, 2,1, 2,-1, 1,-2, -1,-2, -2,-1, -2,1, -1,2};
char start[3], end[3];
int sx,sy,ex,ey;
struct Node{
int x,y;
int step;
int f,g,h;// f = g + h;
//G 起点到当前点的费用
//H 当前点到终点的估计费用【此处是欧几里得距离】
Node(){}
Node(int _x, int _y, int _step, int _g, int _h) {
x = _x; y = _y; step = _step;
f = _g + _h;
g = _g; h = _h;
}
//构造优先队列
bool operator <(const Node &a) const {
return a.f < f;
}
};
bool inMap(int x, int y)
{
if(x <= 0 || x > 8 || y <= 0 || y > 8) return false;
return true;
}
//从(x,y) 到终点的估计费用 【欧几里得距离】
int getH(int x, int y)
{
double x1 = x, x2 = ex, y1 = y, y2 = ey; //写的有点丑。。。
double dist = sqrt((x1-x2)*(x1-x2) + (y1-y2)*(y1-y2))*10;
return (int)dist;
}
void aStart()
{
priority_queue<Node> q;
while(!q.empty()) q.pop();
Node now ,next;
now = Node(sx,sy,0, 0, getH(sx,sy));
memset(vis, 0, sizeof(vis));
vis[sx][sy] = 1;
q.push(now);
while(!q.empty())
{
now = q.top(); q.pop();
for(int i = 0; i < 8; i++)
{
next.x = now.x + dir[i][0];
next.y = now.y + dir[i][1];
if(!vis[next.x][next.y] && inMap(next.x, next.y))
{
vis[next.x][next.y] = 1;
next.step = now.step + 1;
next.g = now.g + 23;
next.h = getH(next.x, next.y);
next.f = next.g + next.h;
q.push(next);
if(next.x == ex && next.y == ey)
{
printf("To get from %c%c to %c%c takes %d knight moves.\n", start[0], start[1], end[0], end[1], next.step);
return;
}
}
}
}
return;
}
int main()
{
while(scanf("%s%s", start, end) != EOF)
{
sx = start[0] - 'a' + 1;
sy = start[1] - '0';
ex = end[0] - 'a' + 1;
ey = end[1] - '0';
if(sx == ex && sy == ey)
{
printf("To get from %c%c to %c%c takes 0 knight moves.\n", start[0], start[1], end[0], end[1]);
continue;
}
aStart();
}
return 0;
}
code1:裸BFS 代码
//裸 BFS 解法
#include<stdio.h>
#include<string.h>
#include<queue>
using namespace std;
int vis[10][10];
int dir[8][2] = {1,2, 2,1, 2,-1, 1,-2, -1,-2, -2,-1, -2,1, -1,2};
char start[3], end[3];
int sx,sy,ex,ey;
struct Node{
int x,y;
int step;
};
bool inMap(int x, int y)
{
if(x <= 0 || x > 8 || y <= 0 || y > 8) return false;
return true;
}
void bfs()
{
queue<Node> q;
while(!q.empty()) q.pop();
Node now, next;
now.x = sx, now.y = sy; now.step = 0;
memset(vis, 0, sizeof(vis));
vis[sx][sy] = 1;
q.push(now);
while(!q.empty())
{
now = q.front(); q.pop();
for(int i = 0; i < 8; i++)
{
next.x = now.x + dir[i][0];
next.y = now.y + dir[i][1];
if(!vis[next.x][next.y] && inMap(next.x, next.y))
{
vis[next.x][next.y] = 1;
next.step = now.step + 1;
q.push(next);
if(next.x == ex && next.y == ey)
{
printf("To get from %c%c to %c%c takes %d knight moves.\n", start[0], start[1], end[0], end[1], next.step);
return;
}
}
}
}
return;
}
int main()
{
while(scanf("%s%s", start, end) != EOF)
{
sx = start[0] - 'a' + 1;
sy = start[1] - '0';
ex = end[0] - 'a' + 1;
ey = end[1] - '0';
if(sx == ex && sy == ey)
{
printf("To get from %c%c to %c%c takes 0 knight moves.\n", start[0], start[1], end[0], end[1]);
}
else bfs();
}
return 0;
}