Java线程学习

Java线程学习

1. 订票系统

提出问题:多个线程操作同一个资源的情况下,线程不安全,数据紊乱

package TicketServer;

//多个线程同时操作同一个对象
//买火车票的例子

//问题:多个线程操作同一个资源的情况下,线程不安全,数据紊乱
public class Thread1 implements Runnable{
	
	//票数
	private int ticketNums = 10;
	@Override
	public void run() {
		while(true) {
			if (ticketNums<=0) {
				break;
			}
			//模拟延时
			try {
				Thread.sleep(10);
			} catch (InterruptedException e) {
				// TODO Auto-generated catch block
				e.printStackTrace();
			}
			System.out.println(Thread.currentThread().getName()+"拿到了第"+ticketNums--+"票");
		}
	}
	
	public static void main(String[] args) {
		Thread1 ticket = new Thread1();
		
		new Thread(ticket,"lys").start();
		new Thread(ticket,"cc").start();
		new Thread(ticket,"yellow bull").start();
		
	}

}

2. 龟兔赛跑

package Race;

//模拟龟兔赛跑
public class Race implements Runnable{
	
	//胜利者
	private static String winner;
	
	@Override
	public void run() {
		for (int i = 0; i <= 100; i++) {
			//判断比赛是否结束
			boolean flag = gameOver(i);
			System.out.println(Thread.currentThread().getName()+"跑了"+i+"步数");
			//如果比赛结束,就停止程序
			if(flag) {
				break;
			}
		}
	}
		
	//判断是否完成比赛
	private boolean gameOver(int steps) {
		//判断是否有胜利者
		if(winner!=null) {
			//已经存在胜利者
			return true;
		}
		else if(steps == 100) {
			winner = Thread.currentThread().getName();
			System.out.println("winner is "+ winner);
			return true;
		}else {
		return false;
		}
	}
	
	public static void main(String[] args) {
		Race race = new Race();
		new Thread(race,"Rat").start();
		new Thread(race,"Tortle").start();
	}

}

3.静态代理

模式


/**
 * 静态代理模式总结:
 * 真实对象和代理对象都要实现同一个接口
 * 代理对象要代理真实角色
 * 好处:
 * 代理对象可以做真实对象做不了的事情
 * 真实对象可以做自己的事情
 * @author ChangChen
 *
 */
public class StaticProxy {
	public static void main(String[] args) {
		
		You you = new You();//你要结婚
		
		new Thread( ()->System.out.println("i love you")).start();
		
		WeddingCompany weddingCompany = new WeddingCompany(you);
		weddingCompany.HappyMarry();
	}

}

interface Marry{
	//人间四大喜事
		//久旱逢甘霖
		//他乡遇故知
		//洞房花烛夜
		//金榜提名时
	void HappyMarry();
}

//真实角色,你去结婚
class You implements Marry{
	public void HappyMarry() {
		System.out.println("Kim is going to be married!");

	}
}
//代理角色,帮助你结婚
class WeddingCompany implements Marry{
	//代理谁-》真实目标角色
	private Marry target;
	
	public WeddingCompany (Marry target) {
		this.target=target;
	}
	
	@Override
	public void HappyMarry() {
		before();
		this.target.HappyMarry();//这就是真实对象
		after();
	}
	private void after() {
		System.out.println("结婚后,收尾款");
		
	}

	private void before() {
		System.out.println("结婚前,布置现场");
	}
	
}

4. Lambda 表达式

package lamda;

public class Lamda {
	
	//3.静态内部类
	static class Like2 implements ILike{
		@Override
		public void lamda() {
			System.out.println("I like lamda2");
		}
	}
	
	public static void main(String[] args) {
		ILike like = new Like();
		like.lamda();
		
		like = new Like2();
		like.lamda();
		
		//4.局部内部类
		class Like3 implements ILike{
			@Override
			public void lamda() {
				System.out.println("I like lamda3");
			}
		}
		like = new Like3();
		like.lamda();
		
		//5,匿名内部类,没有类的名称,必须借助接口或者父类
		like = new ILike() {
			@Override
			public void lamda() {
				System.out.println("I like lamda4");
			}
		};
		like.lamda();
		
		//6. Lambda简化
		like = ()-> {
			System.out.println("I like lamda5");
		};
		like.lamda();
		
	}

}

//1.定义一个函数式接口:任何接口,如果只包含唯一一个抽象方法,那么它就是一个函数时接口
interface ILike{
	void lamda();
}

//2.实现类
class Like implements ILike{
	@Override
	public void lamda() {
		System.out.println("I like lamda");
	}
}
package lamda;

public class Lamda2 {
	public static void main(String[] args) {
		ILove love = null;
		
		//1。Lambda 表示简化
		love = (int a/*, int b,int c*/)-> {
				System.out.println("i love you-->"+ a);
		};
		
		//简化1:参数类型
		love = (a/*,b,c*/)-> {
			System.out.println("i love you-->"+ a);
		};
		
		//简化2:简化括号
		love = a-> {
			System.out.println("i love you-->"+ a);
		};
		
		//简化3:简化花括号
		love = a-> System.out.println("i love you-->"+ a);
		
		//总结:
			//lambda表达式只能有一行代码的情况下才能简化为一行,如果有多行,那么就用代码块包裹
			//前提式接口为函数式接口
		//多个参数也可以去掉参数类型,要去掉就都去掉
		
		
		love.love(520/*,502,250*/) ;
	}
}
interface ILove{
	void love(int a);
}

5.线程的停止

package testStop;
//测试stop
//1.建议线程正常停止---》利用次数,不建议死循环
//2.建议使用标志位---》设置一个标志位
//3.不要使用stop或destroy等过时的或者JDK不建议使用的方法
public class TestStop implements Runnable{
	
	//1.设置一个标志位
	private boolean flag = true;
	
	@Override
	public void run() {
		int i = 0;
		while(flag) {
			System.out.println("run....Thread"+i++);
		}
		
	}
	
	//2.设置一个公开的方法停止线程,转换标志位
	public void stop() {
		this.flag = false;
	}
	
	public static void main(String[] args) {
		TestStop testStop = new TestStop();
		
		new Thread(testStop).start();
		
		for (int i = 0; i < 1000; i++) {
			System.out.println("main"+i);
			//调用stop方法切换标志位,让线程停止
			if(i==900) {
				testStop.stop();
				System.out.println("线程停止了");
			}
		}
		
	}
}

6. 线程休眠_sleep

package testStop;

import java.text.SimpleDateFormat;
import java.util.Date;

//模拟倒计时
public class TestSleep {
	public static void main(String[] args) {
	
	try {
		countDown();
	} catch (Exception e) {
		e.printStackTrace();
	}
	}
	
	public static void countDown() throws InterruptedException {
		int num = 10;
		
		while(true) {
			Thread.sleep(1000);
			System.out.println(num--);
			if(num<0) {
				break;
			}
		}
	}
}

7.线程礼让_yield

//测试礼让线程
//礼让不一定成功
public class TestYield {
	public static void main(String[] args) {
		MyYield yield = new MyYield();
		
		new Thread(yield,"a").start();
		new Thread(yield,"b").start();
	}
}

class MyYield implements Runnable{
	@Override
	public void run() {
		System.out.println(Thread.currentThread().getName()+"线程开始执行");
		Thread.yield();//礼让
		System.out.println(Thread.currentThread().getName()+"线程停止执行");
		
	}
}

8.线程强制执行(插队)_join

//测试join方法
//想象为插队
public class TestJoin implements Runnable{
	@Override
	public void run() {
		for (int i = 0; i < 1000; i++) {
			System.out.println("线程vip来了"+i);
		}
	}
	
	public static void main(String[] args) throws InterruptedException {
		
		//启动我们的线程
		TestJoin testJoin = new TestJoin();
		Thread thread = new Thread(testJoin);
		thread.start();
		
		//主线程
		for (int i = 0; i < 500; i++) {
			if(i==200) {
				thread.join();
			}
			System.out.println("main"+i);
		}
	}
}

9.线程的六个状态

//观察测试线程的状态
public class TestState {
	public static void main(String[] args) {
		Thread thread = new Thread(()->{
			for (int i = 0; i < 2; i++) {
				try {
					Thread.sleep(1000);
				} catch (Exception e) {
					e.printStackTrace();
				}
			}
			System.out.println("///");
		});
		
		//观察状态
		Thread.State state = thread.getState();
		System.out.println(state);//New
		
		//观察启动后
		thread.start();
		thread.getState();
		System.out.println(state);//Run
		
		while(state!=Thread.State.TERMINATED) {
			//只要线程不中止,就一直输出状态
			state = thread.getState();//更新线程状态
			System.out.println(state);//输出状态
        }	
	}
}

10.线程优先级

//测试线程的优先级
public class TestPriority {
	public static void main(String[] args) {
		//主线程默认优先级为5
		System.out.println(Thread.currentThread().getName()+"-->"+Thread.currentThread().getPriority());
		
		MyPriority myPriority = new MyPriority();
		
		Thread t1 = new Thread(myPriority);
		Thread t2 = new Thread(myPriority);
		Thread t3 = new Thread(myPriority);
		Thread t4 = new Thread(myPriority);
		Thread t5 = new Thread(myPriority);
		Thread t6 = new Thread(myPriority);
		
		//先设置优先级,再启动
		t1.start();
		
		t2.setPriority(1);
		t2.start();
		
		t3.setPriority(4);
		t3.start();
		
//		t4.setPriority(11);
//		t4.start();
		
		t4.setPriority(Thread.MIN_PRIORITY);
		t4.start();
		
//		t5.setPriority(-1);
//		t5.start();
		
		t6.setPriority(Thread.MAX_PRIORITY);
		t6.start();
	}
	
	
}
 class MyPriority implements Runnable{
	 @Override
	public void run() {
		System.out.println(Thread.currentThread().getName()+"-->"+Thread.currentThread().getPriority());
	}
}

11. 守护(daemon)线程

JVM必须确保用户线程执行完毕,JVM不用等待守护线程执行完毕


//测试守护线程
//上帝守护你
public class TestDaemon {

	public static void main(String[] args) {
		God god = new God();
		You you = new You();
		
		Thread thread = new Thread(god);
		thread.setDaemon(true);//默认是false 表示是用户线程, 正常的线程都是用户线程
		
		thread.start();//上帝守护线程启动
		
		new Thread(you).start();//你 用户线程开始...
	}
}

//你
class You implements Runnable{
	@Override
	public void run() {
		for (int i = 0; i < 36500; i++) {
			System.out.println("你正过一生");
		}
		System.out.println("----Ciao!---");
	}
}

//上帝
class God implements Runnable{
	@Override
	public void run() {
		while(true) {
			System.out.println("May the Force be with you!");
		}
	}
}

12. 线程的同步

每个线程都在自己的工作内存交互,内存控制不当会造成数据不一致

package Concurrent;

public class UnsafeBuyTicket {
	public static void main(String[] args) {
		BuyTicket station = new BuyTicket();
		
		new Thread(station, "CC").start();
		new Thread(station, "LYS").start();		
		new Thread(station, "Yellow Bull").start();
		
	}

}

class BuyTicket implements Runnable{
	//ticket
	private int ticketNums = 10;
	boolean flag = true;//外部停止方式
	
	@Override
	public void run() {
		//buy tickets
		while(flag) {
			buy();
		}
	}
	//synchronized 同步方法修饰
	private synchronized void buy() {
		//判断是否有票
		if(ticketNums<=0) {
			flag = false;
			return;
		}
		//模拟延时
		try {
			Thread.sleep(100);
		} catch (InterruptedException e) {
			// TODO Auto-generated catch block
			e.printStackTrace();
		}
		//买票
		System.out.println(Thread.currentThread().getName()+"拿到"+ticketNums--);
	}
}

package Concurrent;

//不安全取钱
//两个人去银行取钱,账户
public class UnsafeBank {
	public static void main(String[] args) {
		Account account = new Account(1000,"结婚基金");
		Drawing you = new Drawing(account,50,"你");
		Drawing gf = new Drawing(account,100,"GF");
		
		you.start();
		gf.start();
	}
}

//账户
class Account {
	int money;//余额
	String name;//卡名
	public Account(int money, String name) {
		super();
		this.money = money;
		this.name = name;
	}
		
}

//银行:模拟取款
class Drawing extends Thread{
	Account account;//账户
	//取了多少钱
	int drawingMoney;
	//现在手上有多少钱
	int nowMoney;
	
	public Drawing(Account account,	int drawingMoney,String name) {
		super(name);
		this.account=account;
		this.drawingMoney=drawingMoney;
	}
	//取钱
	//synchronized 默认锁的是this
	@Override
	public void run() {
		//同步块锁的对象是变化的量,即增删改查的对象
		synchronized(account) {
			//判断有没有钱
			if(account.money-drawingMoney<0) {
				System.out.println(Thread.currentThread().getName()+"钱不够,取不了");
				return;
			}
			//sleep可以放大问题的发生性
			try {
				Thread.sleep(100);
			} catch (InterruptedException e) {
				// TODO Auto-generated catch block
				e.printStackTrace();
			}
			//卡内余额 = 余额-取的钱
			account.money = account.money - drawingMoney;
			//手里的钱
			nowMoney = nowMoney + drawingMoney;
			
			System.out.println(account.name+"余额为:"+account.money);
			//Thread.currentThread().getName()=this.getName()
			System.out.println(this.getName()+"手里的钱:"+nowMoney);
			
		}	
	}
}
package Concurrent;

import java.util.ArrayList;
import java.util.List;

//线程不安全的集合
public class UnsafeList {
	public static void main(String[] args) {
		List<String> list = new ArrayList<String>();
		for (int i = 0; i < 10000; i++) {
			new Thread(()->{
				synchronized (list) {
					list.add(Thread.currentThread().getName());
				}
			}).start();
		}
		try {
			Thread.sleep(3000);
		} catch (InterruptedException e) {
			// TODO Auto-generated catch block
			e.printStackTrace();
		}
		System.out.println(list.size());
	}
}

package Concurrent;

import java.util.concurrent.CopyOnWriteArrayList;

//测试JUC安全类型的集合
public class TestJUC {
	public static void main(String[] args) {
		CopyOnWriteArrayList<String> list = new CopyOnWriteArrayList<String>();
		for (int i = 0; i < 10000; i++) {
			new Thread(()->{
				list.add(Thread.currentThread().getName());
			}).start();
		}
		try {
			Thread.sleep(3000);
		} catch (Exception e) {
			e.printStackTrace();
		}
		System.out.println(list.size());
	}
}

13. 死锁

package Concurrent;


//死锁:多个线程互相抱着对方需要的资源,然后形成僵持
public class DeadLock {
	public static void main(String[] args) {
		MakeUp g1 = new MakeUp(0,"sara");
		MakeUp g2 = new MakeUp(1,"tiff");
		
		g1.start();
		g2.start();
	}
}
//口红
class Lipstick {
	
}

//镜子
class Mirror {
	
}

class MakeUp extends Thread{
	//需要的资源只有一份,用static 来保证只有一份
	static Lipstick lipstick = new Lipstick();
	static Mirror mirror = new Mirror();
	
	int choice;//选择
	String girlName;//使用化妆品的人
	
	MakeUp(int choice, String girlName){
		this.choice = choice;
		this.girlName = girlName;
	}
	@Override
	public void run() {
		//化妆
		makeup();
	}
	//互相持有对方的锁,就是需要对方的资源
	private void makeup() {
		if(choice==0) {
			synchronized (lipstick) {//获得口红的锁
				System.out.println(this.girlName+"获得口红的锁");
				try {
					Thread.sleep(1000);
				} catch (InterruptedException e) {
					// TODO Auto-generated catch block
					e.printStackTrace();
				}
				
			}
			synchronized (mirror) {//一秒钟后获得镜子
				System.out.println(this.girlName+"获得镜子的锁");
			}	
		}else {
			synchronized (mirror) {//获得镜子的锁
				System.out.println(this.girlName+"获得镜子的锁");
				try {
					Thread.sleep(2000);
				} catch (InterruptedException e) {
					// TODO Auto-generated catch block
					e.printStackTrace();
				}
				
			}
			synchronized (lipstick) {//两秒钟后获得口红
				System.out.println(this.girlName+"获得口红的锁");
			}
		}
	}
}

14.Lock(锁)

可重入锁ReentrantLock 显式锁

package Concurrent;

import java.util.concurrent.locks.ReentrantLock;

//测试Lock锁
public class TestLock {
	public static void main(String[] args) {
		TestLock2 testLock2 = new TestLock2();
		
		new Thread(testLock2).start();
		new Thread(testLock2).start();
		new Thread(testLock2).start();
	}
}
class TestLock2 implements Runnable{
	int ticketNums = 10;
	//定义lock锁
	private final ReentrantLock lock = new ReentrantLock();
	@Override
	public void run() {
		while(true) {
			
			try {
				lock.lock();
				if(ticketNums>0) {
				try {
					Thread.sleep(1000);
				} catch (InterruptedException e) {
					// TODO Auto-generated catch block
					e.printStackTrace();
				}
				System.out.println(ticketNums--);
			}else {
				break;
			}
			} catch (Exception e) {
				// TODO: handle exception
			}finally {
				//解锁
				lock.unlock();
			}
			
		}
	}
}

15.线程协作:生产者消费者问题

管程法

//测试生产者消费者模型-->利用缓冲区解决:管程法
//生产者,消费者,产品,缓冲区
public class TestPC {
	
	public static void main(String[] args) {
		SynContainer container = new SynContainer();
	
		new Productor(container).start();
		new Consumer(container).start();
	}
}	
//生产者
class Productor extends Thread{
	SynContainer container;
	public Productor(SynContainer container) {
		this.container=container;
	}
	
	@Override
	public void run() {
		for (int i = 0; i <=100; i++) {
			container.push(new Chicken(i));
			System.out.println("生产了第"+i+"只鸡");
		}
	}
	
}

//消费者
class Consumer extends Thread{
	SynContainer container;
	public Consumer(SynContainer container) {
		this.container=container;
	}
	@Override
	public void run() {
		for (int i = 0; i <= 100; i++) {
			System.out.println("消费了第"+container.pop().id+"只鸡");
			
		}
	}
}

//产品
class Chicken{
	int id;//产品编号
	public Chicken(int id) {
		this.id=id;
	}
}

//缓冲区
class SynContainer{
	//需要一个容器大小
	Chicken[] chickens = new Chicken [10];
	//容器计数器
	int count = 0;
	
	//生产者放入产品
	public synchronized void push(Chicken chicken) {
		//如果容器满了,就需要等待消费者消费
		if(count==chickens.length) {
			//通知消费者消费,生产等待
			try {
				this.wait();
			} catch (InterruptedException e) {
				// TODO Auto-generated catch block
				e.printStackTrace();
			}
		}
		//如果没有满,我们就需要丢入产品
		chickens[count]=chicken;
		count++;
		
		//可以通知消费者消费产品
		this.notifyAll();
	}
	public synchronized Chicken pop() {
		//判断能否消费
		if(count==0) {
			//等待生产者生产,消费者等待
			try {
				this.wait();
			} catch (InterruptedException e) {
				// TODO Auto-generated catch block
				e.printStackTrace();
			}
		}
		//如果可以消费
		count--;
		Chicken chicken = chickens[count];
		
		//吃完了,通知生产者生产
		this.notifyAll();
		
		return chicken;
	}
}

信号灯法

//测试生产者消费者问题2:信号灯法,标志位
public class TestPC2 {
	public static void main(String[] args) {
		TV tv = new TV();
		new Player(tv).start();
		new Watcher(tv).start();
		
	}

}

//生产者-->演员
class Player extends Thread{
	TV tv;
	public Player(TV tv) {
		this.tv=tv;
	}
	@Override
	public void run() {
		for (int i = 0; i < 20; i++) {
			if(i%2==0) {
				this.tv.play("Netflix");
			}else {
				this.tv.play("Donald Trump BroadCast");
			}
		}
	}
}

//消费者-->观众
class Watcher extends Thread{
	TV tv;
	
	public Watcher(TV tv) {
		super();
		this.tv = tv;
	}

	@Override
	public void run() {
		for (int i = 0; i < 20; i++) {
			tv.watch();
		}
	}
	
}

//产品-->节目
class TV {
	//演员表演时,观众等待 T
	//观众观看,演员等待 F
	String voice;
	boolean flag = true;
	
	//表演
	public synchronized void play(String voice) {
		if(!flag) {
			try {
				this.wait();
			} catch (InterruptedException e) {
				// TODO Auto-generated catch block
				e.printStackTrace();
			}
		}
		System.out.println("演员表演了:"+voice);
		//通知观看
		this.notifyAll();//通知唤醒
		this.voice = voice;
		this.flag = !this.flag;
	}
	//观看
	public synchronized void watch() {
		if(flag) {
			try {
				this.wait();
			} catch (InterruptedException e) {
				// TODO Auto-generated catch block
				e.printStackTrace();
			}
		}
		System.out.println("观看了:"+voice);
		//通知演员表演
		this.notifyAll();
		this.flag = !this.flag;
	}
}

16. 线程池

import java.util.concurrent.ExecutorService;
import java.util.concurrent.Executors;

//测试线程池
public class TestPool {
	public static void main(String[] args) {
		//1.创建服务,创建线程池
		//newFixedThreadPool 参数为:线程池大小
		ExecutorService service = Executors.newFixedThreadPool(10);
		
		//2.执行线程
		service.execute(new MyThread());
		service.execute(new MyThread());
		service.execute(new MyThread());
		service.execute(new MyThread());
		service.execute(new MyThread());
		
		//3.关闭链接
		service.shutdown();
		
	}
}

class MyThread implements Runnable{
	@Override
	public void run() {
			System.out.println(Thread.currentThread().getName());
	}
}
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