sgu 120

#include <stdio.h>
#include <math.h>

const double PI = 3.1415926535897932384626;
int n, n1, n2;
double n1x, n1y, n2x, n2y;


int main() {
  scanf("%d%d%d", &n, &n1, &n2);
  scanf("%lf%lf%lf%lf", &n1x, &n1y, &n2x, &n2y);
 
  double px = (n1x + n2x) / 2;
  double py = (n1y + n2y) / 2;
  double pn1x = n1x - px;
  double pn1y = n1y - py;
  double alfa = PI / 2 -  PI * (n2-n1) / n;
  double pcx = - pn1y * tan(alfa);
  double pcy = pn1x * tan(alfa);
  double cx = px + pcx;
  double cy = py + pcy;

  for (int i=1; i<=n; ++i) {
    double x, y;
    if (i == n1) {
      x = n1x;
      y = n1y;
    }
    else if (i == n2) {
      x = n2x;
      y = n2y;
    }
    else {
      double a = 2 * PI * (i - n1) / n;
      double cn1x = n1x - cx;
      double cn1y = n1y - cy;
      double cix = cn1x * cos(a) + cn1y * sin(a);
      double ciy = cn1y * cos(a) - cn1x * sin(a);
      x = cx + cix;
      y = cy + ciy;
    }

    printf("%.6lf %.6lf\n", x, y);
  }

  return 0;
}





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