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//mainwindow.h
#ifndef MAINWINDOW_H
#define MAINWINDOW_H
 
 
#include <QMainWindow>
 
 
namespace Ui {
class MainWindow;
}
 
 
class MainWindow : public QMainWindow
{
    Q_OBJECT
 
 
public:
    explicit MainWindow(QWidget *parent = 0);
    ~MainWindow();
 
 
    void paintEvent(QPaintEvent *event);
    void mousePressEvent(QMouseEvent *e);
 
 
    double x,y;
    //QPainter painter=QPainter;
    //QPen pen=QPen();
    //QBrush brush(Qt::SolidPattern);
 
 
private:
    Ui::MainWindow *ui;
};
 
 
#endif // MAINWINDOW_H
//mainwindow.cpp 
#include "mainwindow.h"
#include "ui_mainwindow.h"
#include <QPainter>
#include <QWidget>
#include <QMouseEvent>
MainWindow::MainWindow(QWidget *parent) :
    QMainWindow(parent),
    ui(new Ui::MainWindow)
{
    ui->setupUi(this);
}
 
 
MainWindow::~MainWindow()
{
    delete ui;
}
void MainWindow::paintEvent(QPaintEvent *event){
    Q_UNUSED(event);
    QPainter *painter=new QPainter(this);
    QPen pen;
    QBrush brush(Qt::SolidPattern);
    pen.setColor(Qt::black);
    pen.setWidth(2);
    brush.setColor(Qt::blue);
    painter->setBrush(brush);
    painter->setPen(pen);
 
 
    for(int i=0;i<6;i++)
        {
            for(int j=0;j<6;j++)
            {
                 painter->drawRect(QRect(j*50, i*50, 50, 50));
            }
        }
    pen.setColor(Qt::black);
    pen.setWidth(2);
    brush.setColor(Qt::red);
    painter->setBrush(brush);
    painter->setPen(pen);
    int i =x/50;
    int j= y/50;
 
 
    painter->drawRect(QRect(i*50,j*50,50,50));
 
 
    //painter->drawRect(QRect(mid_wid-1,mid_hei-1,mid_wid+1,mid_hei+1));
    //painter->drawPoint(mid_wid,mid_hei);
}
void MainWindow::mousePressEvent(QMouseEvent *e){
 
 
    x=e->x();
    y=e->y();
    //QPainter *painter=new QPainter(this);
    //QPen pen;
    //QBrush brush(Qt::SolidPattern);
    //pen.setColor(Qt::black);
    //pen.setWidth(2);
    //brush.setColor(Qt::red);
    //painter->setBrush(brush);
    //painter->setPen(pen);
    //int i =x/50;
    //int j= y/50;
    //painter->drawRect(QRect(i*50,j*50,50,50));
    update();
}
 
 
 
 
 
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