使用TableColumnModel和AbstractTableModel的一個例子

 TableColumnModel本身是一個接口,里面定義了許多與表格的行和列有關的方法,通常情況下我們不會直接實現此接口。

而是利用JTable里面的getColumnModel()方法取得TableColumnModel對象,然后利用此對象對字段進行設置

使用TableColumnModel類的getColumn()方法可以獲得TableColumn對象。

TableColumn對象可以設置表中字段的寬度、某行的表頭,設置輸入較復雜的數據類型,

這里使用TableColumn提供的setCellEditor()

package test;

import java.awt.Dimension;
import java.awt.BorderLayout;

import javax.swing.table.AbstractTableModel;
import javax.swing.JFrame;
import javax.swing.table.AbstractTableModel;
import javax.swing.JTable;
import javax.swing.JComboBox;
import javax.swing.DefaultCellEditor;
import javax.swing.JScrollPane;
public class TableColumnModelTest{
 public TableColumnModelTest(){
  JFrame frame = new JFrame();
  MyTable mt = new MyTable();
  JTable table = new JTable(mt);//利用MyTable來建立JTable

  JComboBox combox = new JComboBox();//建立一個JComboBox對象
  //在JComboBox對象中增加三個條目Taipei、ChiaYi、HsinChu
  combox.addItem("Taipei");
  combox.addItem("ChiaYi");
  combox.addItem("HsinChu");

  //通過JTable先取得TableColumnModel對象,再由TableColumnModel對象的getColumn()方法取得TableColumn
  //TableColumn類可以針對每一行相應的列做具體的設置
  table.getColumnModel().getColumn(1).setCellEditor(new DefaultCellEditor(combox));
  table.setPreferredScrollableViewportSize(new Dimension(550,30));
  JScrollPane scrollPane = new JScrollPane(table);

  frame.getContentPane().add(scrollPane,BorderLayout.NORTH);
  frame.setTitle("TableColumnModelTest");
  frame.pack();
  frame.setVisible(true);
  frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
 }
 public static void main(String[] args){
  new TableColumnModelTest();
 }
}
class MyTable extends AbstractTableModel{
 Object[][] p = {
  {"阿呆","Taipei",new Integer(66),new Integer(32),
  new Integer(98),new Boolean(false),new Boolean(false),},
  {"阿瓜","ChiaYi",new Integer(85),new Integer(69),
  new Integer(154),new Boolean(true),new Boolean(false),},
 };
 String[] n = {"姓名","居住地","語文","數學","總分","及格","作弊"};
 public int getColumnCount(){
  return n.length;
 }
 public int getRowCount(){
  return p.length;
 }
 public String getColumnName(int col){
  return n[col];
 }
 public Object getValueAt(int row,int col){
  return p[row][col];
 }
 public Class getColumnClass(int c){
  return getValueAt(0,c).getClass();
 }
 //復寫AbstractTableModel的isCellEditable()方法,是表格中的列可以編輯
 public boolean isCellEditable(int rowIndex,int columnIndex){
  return true;
 }
 //復寫AbstractTableModel的setValueAt()方法,是表格中的列修改后可以留在表格
 public void setValueAt(Object value,int row,int col){
  p[row][col] = value;
  fireTableCellUpdated(row,col);
 }
}

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使用 AbstractTableModel 构建Table 在表格中添加JButton按钮,之前在网上找了2天没有找到好用的程序,最终终于找到一个好用的例子。 不要使,我退你们分。。 sing the Swing JTable class can quickly become a sticky business when you want to customize it to your specific needs. First you must become familiar with how the JTable class is organized. Individual cells are rendered by TableCellRenderer implementations. The table contents are represented by an implementation of the TableModel interface. By default, JTable uses DefaultTableCellRenderer to draw its cells. DefaultTableCellRenderer recognizes a few primitive types, rendering them as strings, and can even display Boolean types as checkboxes. But it defaults to displaying the value returned by toString() for types it does not specifically handle. You have to provide your own TableCellRenderer implementation if you want to display buttons in a JTable. The TableCellRenderer interface contains only one method, getTableCellRendererComponent(...), which returns a java.awt.Component that knows how to draw the contents of a specific cell. Usually, getTableCellRendererComponent() will return the same component for every cell of a column, to avoid the unnecessary use of extra memory. But when the contents of a cell is itself a component, it is all right to return that component as the renderer. Therefore, the first step towards having JButtons display correctly in a JTable is to create a TableCellRenderer implementation that returns the JButton contained in the cell being rendered. In the accompanying code listing, JTableButtonRenderer demonstrates how to do this. Even after creating a custom TableCellRenderer, you're still not done. The TableModel associated with a given JTable does not only keep track of the contents of each cell, but it also keeps track of the class of data stored in each column. DefaultTableModel is designed to work with DefaultTableCellRenderer and will return java.lang.String.class for columns containing data types that it does not specifically handle. The exact method that does this is getColumnClass(int column). Your second step is to create a TableModel implementation that returns JButton.class for cells that contain JButtons. JTableButtonModel shows one way to do this. It just returns the result of getClass() for each piece of cell data. At this point, you're almost done, but not quite. What's the use of putting a JButton in a JTable if you can't press the darn thing? By default, JTable will not forward mouse events to components contained in its cells. If you want to be able to press the buttons you add to JTable, you have to create your own MouseListener that forwards events to the JButton cells. JTableButtonMouseListener demonstrates how you could do this.
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