微信小程序实现加入购物车滑动轨迹

在这里插入图片描述
index.wxss

.good_box {
  width: 80rpx;
  height: 80rpx;
  position: fixed;
  border-radius: 50%;
  overflow: hidden;
  left: 50%;
  top: 50%;
  z-index: 99;
}

index.wxml

<view class="iconfont icongouwuche recommend_item_shopcar" bindtap="touchOnGoods"></view>
<view class="good_box" hidden="{{hide_good_box}}"  style="left: {{bus_x}}px; top: {{bus_y}}px;">
  <image class="image" src="/img/luntai2.png"></image>
</view>

**app.js **

//app.js
App({
  onLaunch: function() {
    //调用API从本地缓存中获取数据
    // var logs = wx.getStorageSync('logs') || []
    // logs.unshift(Date.now())
    // wx.setStorageSync('logs', logs)
    this.screenSize();
  },
  getUserInfo: function(cb) {
    var that = this
    if (this.globalData.userInfo) {
      typeof cb == "function" && cb(this.globalData.userInfo)
    } else {
      //调用登录接口
      wx.login({
        success: function() {
          wx.getUserInfo({
            success: function(res) {
              that.globalData.userInfo = res.userInfo
              typeof cb == "function" && cb(that.globalData.userInfo)
            }
          })
        }
      })
    }
  },
  //获取屏幕[宽、高]

  screenSize: function() {

    var that = this;

    wx.getSystemInfo({

      success: function(res) {

        that.globalData.ww = res.windowWidth;

        that.globalData.hh = res.windowHeight;

      }

    })

  },

  /**
  
      * @param sx 起始点x坐标
  
      * @param sy 起始点y坐标
  
      * @param cx 控制点x坐标
  
      * @param cy 控制点y坐标
  
      * @param ex 结束点x坐标
  
      * @param ey 结束点y坐标
  
      * @param part 将起始点到控制点的线段分成的份数,数值越高,计算出的曲线越精确
  
      * @return 贝塞尔曲线坐标
  
     */

  bezier: function(points, part) {

    let sx = points[0]['x'];

    let sy = points[0]['y'];

    let cx = points[1]['x'];

    let cy = points[1]['y'];

    let ex = points[2]['x'];

    let ey = points[2]['y'];

    var bezier_points = [];

    // 起始点到控制点的x和y每次的增量

    var changeX1 = (cx - sx) / part;

    var changeY1 = (cy - sy) / part;

    // 控制点到结束点的x和y每次的增量

    var changeX2 = (ex - cx) / part;

    var changeY2 = (ey - cy) / part;

    //循环计算

    for (var i = 0; i <= part; i++) {

      // 计算两个动点的坐标

      var qx1 = sx + changeX1 * i;

      var qy1 = sy + changeY1 * i;

      var qx2 = cx + changeX2 * i;

      var qy2 = cy + changeY2 * i;

      // 计算得到此时的一个贝塞尔曲线上的点

      var lastX = qx1 + (qx2 - qx1) * i / part;

      var lastY = qy1 + (qy2 - qy1) * i / part;

      // 保存点坐标

      var point = {};

      point['x'] = lastX;

      point['y'] = lastY;

      bezier_points.push(point);

    }

    //console.log(bezier_points)

    return {

      'bezier_points': bezier_points

    };

  },
  globalData: {
    ww:'',
    hh:''
  }
})

index.js

//index.js
//获取应用实例
const app = getApp()

Page({
  data: {
    indicatorDots: true,
    vertical: false,
    autoplay: false,
    interval: 2000,
    duration: 500,
    hide_good_box: true,
  },
  onLoad: function () {
    this.busPos = {};

    this.busPos['x'] = app.globalData.ww / 1.4;   //1.4修改轨迹结束时x轴的位置,2是在正中心

    this.busPos['y'] = app.globalData.hh - 10;

    console.log('购物车坐标', this.busPos)
  },
  onShow(){
    app.editTabBar();    //显示自定义的底部导航
  },
  tosearchpage(e){
    wx.navigateTo({
      url: '',
    })
  },
  touchOnGoods: function (e) {

    // 如果good_box正在运动

    if (!this.data.hide_good_box) return;

    this.finger = {};

    var topPoint = {};

    this.finger['x'] = e.touches["0"].clientX;

    this.finger['y'] = e.touches["0"].clientY;

    if (this.finger['y'] < this.busPos['y']) {

      topPoint['y'] = this.finger['y'] - 150;

    } else {

      topPoint['y'] = this.busPos['y'] - 150;

    }

    topPoint['x'] = Math.abs(this.finger['x'] - this.busPos['x']) / 2;

    if (this.finger['x'] > this.busPos['x']) {

      topPoint['x'] = (this.finger['x'] - this.busPos['x']) / 2 + this.busPos['x'];

    } else {

      topPoint['x'] = (this.busPos['x'] - this.finger['x']) / 2 + this.finger['x'];

    }

    this.linePos = app.bezier([this.finger, topPoint, this.busPos], 20);

    this.startAnimation();

  },

  startAnimation: function () {

    var index = 0,

      that = this,

      bezier_points = that.linePos['bezier_points'],

      len = bezier_points.length - 1;

    this.setData({

      hide_good_box: false,

      bus_x: that.finger['x'],

      bus_y: that.finger['y']

    })

    this.timer = setInterval(function () {

      index++;

      that.setData({

        bus_x: bezier_points[index]['x'],

        bus_y: bezier_points[index]['y']

      })

      if (index >= len) {

        clearInterval(that.timer);

        that.setData({

          hide_good_box: true,

        })

      }

    }, 15);

  },
})

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