A simple Connector

There are two modules in Catalina: the connector and the container. In this topic you we will enhance the applications in the topic "A Simple Servlet Container" by writing a connector that create better request and response object. A connector compliant with Servlet 2.3 and 2.4 specfication must create instances of javax.servlet.http.HttpServletRequest and javax.servlet.http.HttpServletResponse to be passed the invoked servlet's service method.

 

Illustration shows the UML diagram of the classes in this topic.

 

 

Compare the diagram with the one in the topic "A Simple Container". The HttpServer class in "A Simple Container" has been broken into two classes: HttpConnector and HttpProcessor. Request has been replaced by HttpRequest, and Reponse by HttpResponse. Also more classes are used in this topic's application.

 

The HttpServer class in "A Simple Container" is responsible for warting for HTTP requests and creating request objects and response objects. In this topic's application, the task of waiting for HTTP requests is given to HttpConnector instance, and the task of creating request objects and response bojects is assigned to the HttpProcessor instance.

 

In this topic, HTTP request object is reprerented by the HttpRequest class, which implements javax.servlet.http.HttpServletRequest. An Http Request object will be cast to a HttpServletRequest instance and passed to the invoked servlet's service method. Therefore, every HttpRequest must have its fields properly populated so that the servlet can use them. Values that need to be assigned to HttpRequest object include the URL, query string, parameters, cookies and other headers, etc. Becuase the connector does not know which values will be needed by the invoked servlet, the connector must parse all values that can be obtained from HTTP request. However, parsing an HTTP request involves expensive string and other operations, and the connector can save a lot of cycles life if it passes only values that will be needed by servlet.

 

The HttpConnector class represents a connector responsible for creating a server socket that waits for incoming HTTP requests. This class implements the Runnable class so that it can be dedicated a thread of its own. The run method in this class is similar to the await method of HttpServer1 class, except that after a socket is obtained from the accept method of SocketServer, an HttpProcessor instance is created and its process method is called, passing the socket object.

 

The HttpProcess object create an instance of HttpRequest and therefore must populated fields in them. The HttpProcessor class, using its parse method, parses both request line and header in an HTTP request. The values resulting from the parsing are then assigned to the fields in the HttpProcessor objects. However, the parse method does not parse the parameters in the request body or query string. This task is left to the HttpRequest themselves. Only if the servlet needs a parameter will the query string or request body be parsed.

 

 

 

 

 

SocketInputStream extends the InputStream class and instance of SocketInputStream wraps the java.io.InputStream instance returned by socket's getInputStream method. The SocketInputStream provides two important methods readRequestLine and readHeader.readRequestLine returns the first line in an HTTP request, i.e. the line containing URL, method and HTTP version. Because processing byte stream from socket's input stream means reading from the first byte to the last byte(and never moves backwards), readRequestLine must be called only one and must be called before readHeader is called. readHeader is called to obtain a header name/value pair each time it is called and should be called repeatedly until all headers are read. The return value of readRequestLine is an instance of HttpRequestLine and the return value of readHeader is an HttpHeader object.

  • 0
    点赞
  • 0
    收藏
    觉得还不错? 一键收藏
  • 0
    评论
项目:使用AngularJs编写的简单 益智游戏(附源代码)  这是一个简单的 javascript 项目。这是一个拼图游戏,也包含一个填字游戏。这个游戏玩起来很棒。有两个不同的版本可以玩这个游戏。你也可以玩填字游戏。 关于游戏 这款游戏的玩法很简单。如上所述,它包含拼图和填字游戏。您可以通过移动图像来玩滑动拼图。您还可以选择要在滑动面板中拥有的列数和网格数。 另一个是填字游戏。在这里你只需要找到浏览器左侧提到的那些单词。 要运行此游戏,您需要在系统上安装浏览器。下载并在代码编辑器中打开此项目。然后有一个 index.html 文件可供您修改。在命令提示符中运行该文件,或者您可以直接运行索引文件。使用 Google Chrome 或 FireFox 可获得更好的用户体验。此外,这是一款多人游戏,双方玩家都是人类。 这个游戏包含很多 JavaScript 验证。这个游戏很有趣,如果你能用一点 CSS 修改它,那就更好了。 总的来说,这个项目使用了很多 javascript 和 javascript 库。如果你可以添加一些具有不同颜色选项的级别,那么你一定可以利用其库来提高你的 javascript 技能。 演示: 该项目为国外大神项目,可以作为毕业设计的项目,也可以作为大作业项目,不用担心代码重复,设计重复等,如果需要对项目进行修改,需要具备一定基础知识。 注意:如果装有360等杀毒软件,可能会出现误报的情况,源码本身并无病毒,使用源码时可以关闭360,或者添加信任。
评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值