聚合后
1. 引入
<script type="text/javascript" src="https://api.map.baidu.com/library/TextIconOverlay/1.2/src/TextIconOverlay_min.js"></script> <script type="text/javascript" src="https://api.map.baidu.com/library/MarkerClusterer/1.2/src/MarkerClusterer_min.js"></script>
两个js
2. 创建一个marker数组
this.markers.forEach((item, index) => {
//标注点默认所用的图标
let myIcon = new BMapGL.Icon(item.icon, new BMapGL.Size(32, 37));
const marker = new BMapGL.Marker(new BMapGL.Point(item.longitude, item.latitude), {
icon: myIcon
});
let label = new BMapGL.Label(item.name, { // 创建文本标注
position: new BMapGL.Point(item.longitude, item.latitude), // 设置标注的地理位置
offset: new BMapGL.Size(-(item.name.length * 10) + 25, 20) // 设置标注的偏移量
})
// bmap.addOverlay(label); // 将文本标记添加到地图中
label.setStyle({ // 设置label的样式
color: '#000',
fontSize: '10px',
fontFamily: 'PingFangSC-Medium, PingFang SC',
border: 'none',
background: "transparent",
// WebkitTextStroke: "1px #fff",
})
// 这里在锚点上绑定业务数据,然后在click事件回调函数中处理即可,弹窗组件我已封装好,注入数据即可
marker.infoData = item;
that.markersList.push(marker)//将marker添加到一个数组中去
bmap.map.addOverlay(marker);
marker.zIndex = 99; //设置marker层级
marker.setLabel(label)//设置markle的label
});
3. 创建聚合点
this.markerClusterer = new BMapLib.MarkerClusterer(bmap.map, {
markers: that.markersList,
styles: [{
url: that.markersList[0].infoData.icon,//点聚合图标背景图(我这边用了自己聚合点的样式,不传入就是默认样式
size: new BMapGL.Size(32, 37),//点聚合图标大小
}]
});
4. 清除聚合点 this.markerClusterer.clearMarkers()
注意: 网上看了很多都是这样就好了,但是我的怎么也出不来,后来发现我项目里用的是BMapGL 而引入的两个js是用的BMap 所以要将两个js放到本地,然后将里面的两个js里面的BMap全部替换成BMapGL,这样功能就实现了,但是我要按照设计稿还原,所以就将TextIconOverlay_min.js做了一些改动,还有就是,可以看到我的marker点上是带有label的,但是使用点聚合后label就没有了,所以又对MarkerClusterer_min.js做了改动来实现我的具体业务需求(合并掉的点lable不显示,释放出来后再显示label)
修改后的连个js
TextIconOverlay_min.js
var BMapLib = window.BMapLib = BMapLib || {};
(function() {
var d, c = d = c || {
version: "1.3.8"
};
(function() {
c.guid = "$BAIDU$";
window[c.guid] = window[c.guid] || {};
c.dom = c.dom || {};
c.dom.g = function(f) {
if ("string" == typeof f || f instanceof String) {
return document.getElementById(f)
} else {
if (f && f.nodeName && (f.nodeType == 1 || f.nodeType == 9)) {
return f
}
}
return null
}
;
c.g = c.G = c.dom.g;
c.dom.getDocument = function(f) {
f = c.dom.g(f);
return f.nodeType == 9 ? f : f.ownerDocument || f.document
}
;
c.lang = c.lang || {};
c.lang.isString = function(f) {
return "[object String]" == Object.prototype.toString.call(f)
}
;
c.isString = c.lang.isString;
c.dom._g = function(f) {
if (c.lang.isString(f)) {
return document.getElementById(f)
}
return f
}
;
c._g = c.dom._g;
c.browser = c.browser || {};
if (/msie (\d+\.\d)/i.test(navigator.userAgent)) {
c.browser.ie = c.ie = document.documentMode || +RegExp["\x241"]
}
c.dom.getComputedStyle = function(g, f) {
g = c.dom._g(g);
var i = c.dom.getDocument(g), h;
if (i.defaultView && i.defaultView.getComputedStyle) {
h = i.defaultView.getComputedStyle(g, null);
if (h) {
return h[f] || h.getPropertyValue(f)
}
}
return ""
}
;
c.dom._styleFixer = c.dom._styleFixer || {};
c.dom._styleFilter = c.dom._styleFilter || [];
c.dom._styleFilter.filter = function(g, k, l) {
for (var f = 0, j = c.dom._styleFilter, h; h = j[f]; f++) {
if (h = h[l]) {
k = h(g, k)
}
}
return k
}
;
c.string = c.string || {};
c.string.toCamelCase = function(f) {
if (f.indexOf("-") < 0 && f.indexOf("_") < 0) {
return f
}
return f.replace(/[-_][^-_]/g, function(g) {
return g.charAt(1).toUpperCase()
})
}
;
c.dom.getStyle = function(h, g) {
var j = c.dom;
h = j.g(h);
g = c.string.toCamelCase(g);
var i = h.style[g] || (h.currentStyle ? h.currentStyle[g] : "") || j.getComputedStyle(h, g);
if (!i) {
var f = j._styleFixer[g];
if (f) {
i = f.get ? f.get(h) : c.dom.getStyle(h, f)
}
}
if (f = j._styleFilter) {
i = f.filter(g, i, "get")
}
return i
}
;
c.getStyle = c.dom.getStyle;
if (/opera\/(\d+\.\d)/i.test(navigator.userAgent)) {
c.browser.opera = +RegExp["\x241"]
}
c.browser.isWebkit = /webkit/i.test(navigator.userAgent);
c.browser.isGecko = /gecko/i.test(navigator.userAgent) && !/like gecko/i.test(navigator.userAgent);
c.browser.isStrict = document.compatMode == "CSS1Compat";
c.dom.getPosition = function(f) {
f = c.dom.g(f);
var o = c.dom.getDocument(f), i = c.browser, l = c.dom.getStyle, h = i.isGecko > 0 && o.getBoxObjectFor && l(f, "position") == "absolute" && (f.style.top === "" || f.style.left === ""), m = {
left: 0,
top: 0
}, k = (i.ie && !i.isStrict) ? o.body : o.documentElement, p, g;
if (f == k) {
return m
}
if (f.getBoundingClientRect) {
g = f.getBoundingClientRect();
m.left = Math.floor(g.left) + Math.max(o.documentElement.scrollLeft, o.body.scrollLeft);
m.top = Math.floor(g.top) + Math.max(o.documentElement.scrollTop, o.body.scrollTop);
m.left -= o.documentElement.clientLeft;
m.top -= o.documentElement.clientTop;
var n = o.body
, q = parseInt(l(n, "borderLeftWidth"))
, j = parseInt(l(n, "borderTopWidth"));
if (i.ie && !i.isStrict) {
m.left -= isNaN(q) ? 2 : q;
m.top -= isNaN(j) ? 2 : j
}
} else {
p = f;
do {
m.left += p.offsetLeft;
m.top += p.offsetTop;
if (i.isWebkit > 0 && l(p, "position") == "fixed") {
m.left += o.body.scrollLeft;
m.top += o.body.scrollTop;
break
}
p = p.offsetParent
} while (p && p != f);
if (i.opera > 0 || (i.isWebkit > 0 && l(f, "position") == "absolute")) {
m.top -= o.body.offsetTop
}
p = f.offsetParent;
while (p && p != o.body) {
m.left -= p.scrollLeft;
if (!i.opera || p.tagName != "TR") {
m.top -= p.scrollTop
}
p = p.offsetParent
}
}
return m
}
;
c.event = c.event || {};
c.event._listeners = c.event._listeners || [];
c.event.on = function(g, j, l) {
j = j.replace(/^on/i, "");
g = c.dom._g(g);
var k = function(n) {
l.call(g, n)
}, f = c.event._listeners, i = c.event._eventFilter, m, h = j;
j = j.toLowerCase();
if (i && i[j]) {
m = i[j](g, j, k);
h = m.type;
k = m.listener
}
if (g.addEventListener) {
g.addEventListener(h, k, false)
} else {
if (g.attachEvent) {
g.attachEvent("on" + h, k)
}
}
f[f.length] = [g, j, l, k, h];
return g
}
;
c.on = c.event.on;
(function() {
var f = window[c.guid];
c.lang.guid = function() {
return "TANGRAM__" + (f._counter++).toString(36)
}
;
f._counter = f._counter || 1
}
)();
window[c.guid]._instances = window[c.guid]._instances || {};
c.lang.isFunction = function(f) {
return "[object Function]" == Object.prototype.toString.call(f)
}
;
c.lang.Class = function(f) {
this.guid = f || c.lang.guid();
window[c.guid]._instances[this.guid] = this
}
;
window[c.guid]._instances = window[c.guid]._instances || {};
c.lang.Class.prototype.dispose = function() {
delete window[c.guid]._instances[this.guid];
for (var f in this) {
if (!c.lang.isFunction(this[f])) {
delete this[f]
}
}
this.disposed = true
}
;
c.lang.Class.prototype.toString = function() {
return "[object " + (this._className || "Object") + "]"
}
;
c.lang.Event = function(f, g) {
this.type = f;
this.returnValue = true;
this.target = g || null;
this.currentTarget = null
}
;
c.lang.Class.prototype.addEventListener = function(i, h, g) {
if (!c.lang.isFunction(h)) {
return
}
!this.__listeners && (this.__listeners = {});
var f = this.__listeners, j;
if (typeof g == "string" && g) {
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throw ("nonstandard key:" + g)
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h.hashCode = g;
j = g
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i.indexOf("on") != 0 && (i = "on" + i);
typeof f[i] != "object" && (f[i] = {});
j = j || c.lang.guid();
h.hashCode = j;
f[i][j] = h
}
;
c.lang.Class.prototype.removeEventListener = function(i, h) {
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if ((c.lang.isFunction(h) && !(h = h.hashCode)) || (!c.lang.isString(h))) {
return
}
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!this.__listeners && (this.__listeners = {});
i.indexOf("on") != 0 && (i = "on" + i);
var g = this.__listeners;
if (!g[i]) {
return
}
if (typeof h != "undefined") {
g[i][h] && delete g[i][h]
} else {
for (var f in g[i]) {
delete g[i][f]
}
}
}
;
c.lang.Class.prototype.dispatchEvent = function(j, f) {
if (c.lang.isString(j)) {
j = new c.lang.Event(j)
}
!this.__listeners && (this.__listeners = {});
f = f || {};
for (var h in f) {
j[h] = f[h]
}
var h, g = this.__listeners, k = j.type;
j.target = j.target || this;
j.currentTarget = this;
k.indexOf("on") != 0 && (k = "on" + k);
c.lang.isFunction(this[k]) && this[k].apply(this, arguments);
if (typeof g[k] == "object") {
for (h in g[k]) {
g[k][h].apply(this, arguments)
}
}
return j.returnValue
}
;
c.lang.inherits = function(l, j, i) {
var h, k, f = l.prototype, g = new Function();
g.prototype = j.prototype;
k = l.prototype = new g();
for (h in f) {
k[h] = f[h]
}
l.prototype.constructor = l;
l.superClass = j.prototype;
if ("string" == typeof i) {
k._className = i
}
}
;
c.inherits = c.lang.inherits
}
)();
var b = "http://api.map.baidu.com/library/TextIconOverlay/1.2/src/images/m";
var a = "png";
var e = BMapLib.TextIconOverlay = function(f, h, g) {
this._position = f;
this._text = h;
this._options = g || {};
this._styles = this._options.styles || [];
(!this._styles.length) && this._setupDefaultStyles()
}
;
d.lang.inherits(e, BMapGL.Overlay, "TextIconOverlay");
e.prototype._setupDefaultStyles = function() {
var h = [53, 56, 66, 78, 90];
for (var g = 0, f; f = h[g]; g++) {
this._styles.push({
url: b + g + "." + a,
size: new BMapGL.Size(f,f)
})
}
}
;
e.prototype.initialize = function(f) {
this._map = f;
this._domElement = document.createElement("div");
this._updateCss();
this._updateText();
this._updatePosition();
this._bind();
this._map.getPanes().markerPane.appendChild(this._domElement);
return this._domElement
}
;
e.prototype.draw = function() {
this._map && this._updatePosition()
}
;
e.prototype.getText = function() {
return this._text
}
;
e.prototype.setText = function(f) {
if (f && (!this._text || (this._text.toString() != f.toString()))) {
this._text = f;
this._updateText();
this._updateCss();
this._updatePosition()
}
}
;
e.prototype.getPosition = function() {
return this._position
}
;
e.prototype.setPosition = function(f) {
if (f && (!this._position || !this._position.equals(f))) {
this._position = f;
this._updatePosition()
}
}
;
e.prototype.getStyleByText = function(i, h) {
var g = parseInt(i);
var f = parseInt(g / 10);
f = Math.max(0, f);
f = Math.min(f, h.length - 1);
return h[f]
}
;
e.prototype._updateCss = function() {
var f = this.getStyleByText(this._text, this._styles);
this._domElement.style.cssText = this._buildCssText(f)
}
;
e.prototype._updateText = function() {
if (this._domElement) {
//在聚合数量这边加了个div,来实现数量定位到右上角的样式,在css中给info-num添加样式就好了
this._domElement.innerHTML = '<div class="info-num">' + this._text + '</div>'
}
}
;
e.prototype._updatePosition = function() {
if (this._domElement && this._position) {
var f = this._domElement.style;
var g = this._map.pointToOverlayPixel(this._position);
g.x -= Math.ceil(parseInt(f.width) / 2);
g.y -= Math.ceil(parseInt(f.height) / 2);
f.left = g.x + "px";
f.top = g.y + "px"
}
}
;
e.prototype._buildCssText = function(g) {
var h = g.url;
var n = g.size;
var k = g.anchor;
var j = g.offset;
var l = g.textColor || "black";
var f = g.textSize || 10;
var m = [];
if (d.browser.ie < 7) {
m.push('filter:progid:DXImageTransform.Microsoft.AlphaImageLoader(sizingMethod=scale,src="' + h + '");')
} else {
m.push("background-image:url(" + h + ");background-size:100%;");
var i = "0 0";
(j instanceof BMapGL.Size) && (i = j.width + "px " + j.height + "px");
m.push("background-position:" + i + ";")
}
if (n instanceof BMapGL.Size) {
if (k instanceof BMapGL.Size) {
if (k.height > 0 && k.height < n.height) {
m.push("height:" + (n.height - k.height) + "px; padding-top:" + k.height + "px;")
}
if (k.width > 0 && k.width < n.width) {
m.push("width:" + (n.width - k.width) + "px; padding-left:" + k.width + "px;")
}
} else {
m.push("height:" + n.height + "px; line-height:" + n.height + "px;");
m.push("width:" + n.width + "px; text-align:center;")
}
}
m.push("cursor:pointer; color:" + l + "; position:absolute; font-size:" + f + "px; font-family:Arial,sans-serif; font-weight:bold");
return m.join("")
}
;
e.prototype._bind = function() {
if (!this._domElement) {
return
}
var g = this;
var i = this._map;
var f = d.lang.Event;
function h(m, l) {
var k = m.srcElement || m.target;
var j = m.clientX || m.pageX;
var o = m.clientY || m.pageY;
if (m && l && j && o && k) {
var n = d.dom.getPosition(i.getContainer());
l.pixel = new BMapGL.Pixel(j - n.left,o - n.top);
l.point = i.pixelToPoint(l.pixel)
}
return l
}
d.event.on(this._domElement, "mouseover", function(j) {
g.dispatchEvent(h(j, new f("onmouseover")))
});
d.event.on(this._domElement, "mouseout", function(j) {
g.dispatchEvent(h(j, new f("onmouseout")))
});
d.event.on(this._domElement, "click", function(j) {
g.dispatchEvent(h(j, new f("onclick")))
})
}
}
)();
MarkerClusterer_min.js
var BMapLib = window.BMapLib = BMapLib || {};
(function () {
/**
* 获取一个扩展的视图范围,把上下左右都扩大一样的像素值。
* @param {Map} map BMapGL.Map的实例化对象
* @param {BMapGL.Bounds} bounds BMapGL.Bounds的实例化对象
* @param {Number} gridSize 要扩大的像素值
*
* @return {BMapGL.Bounds} 返回扩大后的视图范围。
*/
var getExtendedBounds = function (map, bounds, gridSize) {
bounds = cutBoundsInRange(bounds);
var pixelNE = map.pointToPixel(bounds.getNorthEast());
var pixelSW = map.pointToPixel(bounds.getSouthWest());
pixelNE.x += gridSize;
pixelNE.y -= gridSize;
pixelSW.x -= gridSize;
pixelSW.y += gridSize;
var newNE = map.pixelToPoint(pixelNE);
var newSW = map.pixelToPoint(pixelSW);
return new BMapGL.Bounds(newSW, newNE);
};
/**
* 按照百度地图支持的世界范围对bounds进行边界处理
* @param {BMapGL.Bounds} bounds BMapGL.Bounds的实例化对象
*
* @return {BMapGL.Bounds} 返回不越界的视图范围
*/
var cutBoundsInRange = function (bounds) {
var maxX = getRange(bounds.getNorthEast().lng, -180, 180);
var minX = getRange(bounds.getSouthWest().lng, -180, 180);
var maxY = getRange(bounds.getNorthEast().lat, -74, 74);
var minY = getRange(bounds.getSouthWest().lat, -74, 74);
return new BMapGL.Bounds(new BMapGL.Point(minX, minY), new BMapGL.Point(maxX, maxY));
};
/**
* 对单个值进行边界处理。
* @param {Number} i 要处理的数值
* @param {Number} min 下边界值
* @param {Number} max 上边界值
*
* @return {Number} 返回不越界的数值
*/
var getRange = function (i, mix, max) {
mix && (i = Math.max(i, mix));
max && (i = Math.min(i, max));
return i;
};
/**
* 判断给定的对象是否为数组
* @param {Object} source 要测试的对象
*
* @return {Boolean} 如果是数组返回true,否则返回false
*/
var isArray = function (source) {
return '[object Array]' === Object.prototype.toString.call(source);
};
/**
* 返回item在source中的索引位置
* @param {Object} item 要测试的对象
* @param {Array} source 数组
*
* @return {Number} 如果在数组内,返回索引,否则返回-1
*/
var indexOf = function (item, source) {
var index = -1;
if (isArray(source)) {
if (source.indexOf) {
index = source.indexOf(item);
} else {
for (var i = 0, m; m = source[i]; i++) {
if (m === item) {
index = i;
break;
}
}
}
}
return index;
};
/**
*@exports MarkerClusterer as BMapLib.MarkerClusterer
*/
var MarkerClusterer =
/**
* MarkerClusterer
* @class 用来解决加载大量点要素到地图上产生覆盖现象的问题,并提高性能
* @constructor
* @param {Map} map 地图的一个实例。
* @param {Json Object} options 可选参数,可选项包括:<br />
* markers {Array<Marker>} 要聚合的标记数组<br />
* girdSize {Number} 聚合计算时网格的像素大小,默认60<br />
* maxZoom {Number} 最大的聚合级别,大于该级别就不进行相应的聚合<br />
* minClusterSize {Number} 最小的聚合数量,小于该数量的不能成为一个聚合,默认为2<br />
* isAverangeCenter {Boolean} 聚合点的落脚位置是否是所有聚合在内点的平均值,默认为否,落脚在聚合内的第一个点<br />
* styles {Array<IconStyle>} 自定义聚合后的图标风格,请参考TextIconOverlay类<br />
*/
BMapLib.MarkerClusterer = function (map, options) {
if (!map) {
return;
}
this._map = map;
this._markers = [];
this._clusters = [];
var opts = options || {};
this._gridSize = opts["gridSize"] || 60;
this._maxZoom = opts["maxZoom"] || 18;
this._minClusterSize = opts["minClusterSize"] || 2;
this._isAverageCenter = false;
if (opts['isAverageCenter'] != undefined) {
this._isAverageCenter = opts['isAverageCenter'];
}
this._styles = opts["styles"] || [];
var that = this;
this._map.addEventListener("zoomend", function () {
that._redraw();
});
this._map.addEventListener("moveend", function () {
that._redraw();
});
var mkrs = opts["markers"];
isArray(mkrs) && this.addMarkers(mkrs);
};
/**
* 添加要聚合的标记数组。
* @param {Array<Marker>} markers 要聚合的标记数组
*
* @return 无返回值。
*/
MarkerClusterer.prototype.addMarkers = function (markers) {
for (var i = 0, len = markers.length; i < len; i++) {
this._pushMarkerTo(markers[i]);
}
this._createClusters();
};
/**
* 把一个标记添加到要聚合的标记数组中
* @param {BMapGL.Marker} marker 要添加的标记
*
* @return 无返回值。
*/
MarkerClusterer.prototype._pushMarkerTo = function (marker) {
var index = indexOf(marker, this._markers);
if (index === -1) {
marker.isInCluster = false;
this._markers.push(marker);//Marker拖放后enableDragging不做变化,忽略
}
};
/**
* 添加一个聚合的标记。
* @param {BMapGL.Marker} marker 要聚合的单个标记。
* @return 无返回值。
*/
MarkerClusterer.prototype.addMarker = function (marker) {
this._pushMarkerTo(marker);
this._createClusters();
};
/**
* 根据所给定的标记,创建聚合点
* @return 无返回值
*/
MarkerClusterer.prototype._createClusters = function () {
var mapBounds = this._map.getBounds();
var extendedBounds = getExtendedBounds(this._map, mapBounds, this._gridSize);
for (var i = 0, marker; marker = this._markers[i]; i++) {
if (!marker.isInCluster && extendedBounds.containsPoint(marker.getPosition())) {
let tmplabel = marker.getLabel();
if (tmplabel !== null) {
tmplabel.setStyle({
display: 'none'
})
}
this._addToClosestCluster(marker);
}
}
};
/**
* 根据标记的位置,把它添加到最近的聚合中
* @param {BMapGL.Marker} marker 要进行聚合的单个标记
*
* @return 无返回值。
*/
MarkerClusterer.prototype._addToClosestCluster = function (marker) {
var distance = 4000000;
var clusterToAddTo = null;
var position = marker.getPosition();
for (var i = 0, cluster; cluster = this._clusters[i]; i++) {
var center = cluster.getCenter();
if (center) {
var d = this._map.getDistance(center, marker.getPosition());
if (d < distance) {
distance = d;
clusterToAddTo = cluster;
}
}
}
if (clusterToAddTo && clusterToAddTo.isMarkerInClusterBounds(marker)) {
let tmplabel = marker.getLabel();
if (tmplabel !== null) {
tmplabel.setStyle({
display: 'none'
})
}
clusterToAddTo.addMarker(marker);
} else {
var cluster = new Cluster(this);
let tmplabel = marker.getLabel();
if (tmplabel !== null) {
tmplabel.setStyle({
display: 'none'
})
}
cluster.addMarker(marker);
this._clusters.push(cluster);
}
};
/**
* 清除上一次的聚合的结果
* @return 无返回值。
*/
MarkerClusterer.prototype._clearLastClusters = function () {
for (var i = 0, cluster; cluster = this._clusters[i]; i++) {
cluster.remove();
}
this._clusters = [];//置空Cluster数组
this._removeMarkersFromCluster();//把Marker的cluster标记设为false
};
/**
* 清除某个聚合中的所有标记
* @return 无返回值
*/
MarkerClusterer.prototype._removeMarkersFromCluster = function () {
for (var i = 0, marker; marker = this._markers[i]; i++) {
marker.isInCluster = false;
}
};
/**
* 把所有的标记从地图上清除
* @return 无返回值
*/
MarkerClusterer.prototype._removeMarkersFromMap = function () {
for (var i = 0, marker; marker = this._markers[i]; i++) {
marker.isInCluster = false;
let tmplabel = marker.getLabel();
this._map.removeOverlay(marker);
if (tmplabel !== null) {
tmplabel.setStyle({
display: 'none'
})
}
marker.setLabel(tmplabel);
}
};
/**
* 删除单个标记
* @param {BMapGL.Marker} marker 需要被删除的marker
*
* @return {Boolean} 删除成功返回true,否则返回false
*/
MarkerClusterer.prototype._removeMarker = function (marker) {
var index = indexOf(marker, this._markers);
if (index === -1) {
return false;
}
let tmplabel = marker.getLabel();
this._map.removeOverlay(marker);
if (tmplabel !== null) {
tmplabel.setStyle({
display: 'none'
})
}
marker.setLabel(tmplabel);
this._markers.splice(index, 1);
return true;
};
/**
* 删除单个标记
* @param {BMapGL.Marker} marker 需要被删除的marker
*
* @return {Boolean} 删除成功返回true,否则返回false
*/
MarkerClusterer.prototype.removeMarker = function (marker) {
var success = this._removeMarker(marker);
if (success) {
this._clearLastClusters();
this._createClusters();
}
return success;
};
/**
* 删除一组标记
* @param {Array<BMapGL.Marker>} markers 需要被删除的marker数组
*
* @return {Boolean} 删除成功返回true,否则返回false
*/
MarkerClusterer.prototype.removeMarkers = function (markers) {
var success = false;
for (var i = 0; i < markers.length; i++) {
var r = this._removeMarker(markers[i]);
success = success || r;
}
if (success) {
this._clearLastClusters();
this._createClusters();
}
return success;
};
/**
* 从地图上彻底清除所有的标记
* @return 无返回值
*/
MarkerClusterer.prototype.clearMarkers = function () {
this._clearLastClusters();
this._removeMarkersFromMap();
this._markers = [];
};
/**
* 重新生成,比如改变了属性等
* @return 无返回值
*/
MarkerClusterer.prototype._redraw = function () {
this._clearLastClusters();
this._createClusters();
};
/**
* 获取网格大小
* @return {Number} 网格大小
*/
MarkerClusterer.prototype.getGridSize = function () {
return this._gridSize;
};
/**
* 设置网格大小
* @param {Number} size 网格大小
* @return 无返回值
*/
MarkerClusterer.prototype.setGridSize = function (size) {
this._gridSize = size;
this._redraw();
};
/**
* 获取聚合的最大缩放级别。
* @return {Number} 聚合的最大缩放级别。
*/
MarkerClusterer.prototype.getMaxZoom = function () {
return this._maxZoom;
};
/**
* 设置聚合的最大缩放级别
* @param {Number} maxZoom 聚合的最大缩放级别
* @return 无返回值
*/
MarkerClusterer.prototype.setMaxZoom = function (maxZoom) {
this._maxZoom = maxZoom;
this._redraw();
};
/**
* 获取聚合的样式风格集合
* @return {Array<IconStyle>} 聚合的样式风格集合
*/
MarkerClusterer.prototype.getStyles = function () {
return this._styles;
};
/**
* 设置聚合的样式风格集合
* @param {Array<IconStyle>} styles 样式风格数组
* @return 无返回值
*/
MarkerClusterer.prototype.setStyles = function (styles) {
this._styles = styles;
this._redraw();
};
/**
* 获取单个聚合的最小数量。
* @return {Number} 单个聚合的最小数量。
*/
MarkerClusterer.prototype.getMinClusterSize = function () {
return this._minClusterSize;
};
/**
* 设置单个聚合的最小数量。
* @param {Number} size 单个聚合的最小数量。
* @return 无返回值。
*/
MarkerClusterer.prototype.setMinClusterSize = function (size) {
this._minClusterSize = size;
this._redraw();
};
/**
* 获取单个聚合的落脚点是否是聚合内所有标记的平均中心。
* @return {Boolean} true或false。
*/
MarkerClusterer.prototype.isAverageCenter = function () {
return this._isAverageCenter;
};
/**
* 获取聚合的Map实例。
* @return {Map} Map的示例。
*/
MarkerClusterer.prototype.getMap = function () {
return this._map;
};
/**
* 获取所有的标记数组。
* @return {Array<Marker>} 标记数组。
*/
MarkerClusterer.prototype.getMarkers = function () {
return this._markers;
};
/**
* 获取聚合的总数量。
* @return {Number} 聚合的总数量。
*/
MarkerClusterer.prototype.getClustersCount = function () {
var count = 0;
for (var i = 0, cluster; cluster = this._clusters[i]; i++) {
cluster.isReal() && count++;
}
return count;
};
/**
* @ignore
* Cluster
* @class 表示一个聚合对象,该聚合,包含有N个标记,这N个标记组成的范围,并有予以显示在Map上的TextIconOverlay等。
* @constructor
* @param {MarkerClusterer} markerClusterer 一个标记聚合器示例。
*/
function Cluster(markerClusterer) {
this._markerClusterer = markerClusterer;
this._map = markerClusterer.getMap();
this._minClusterSize = markerClusterer.getMinClusterSize();
this._isAverageCenter = markerClusterer.isAverageCenter();
this._center = null;//落脚位置
this._markers = [];//这个Cluster中所包含的markers
this._gridBounds = null;//以中心点为准,向四边扩大gridSize个像素的范围,也即网格范围
this._isReal = false; //真的是个聚合
this._clusterMarker = new BMapLib.TextIconOverlay(this._center, this._markers.length, { "styles": this._markerClusterer.getStyles() });
//this._map.addOverlay(this._clusterMarker);
}
/**
* 向该聚合添加一个标记。
* @param {Marker} marker 要添加的标记。
* @return 无返回值。
*/
Cluster.prototype.addMarker = function (marker) {
if (this.isMarkerInCluster(marker)) {
return false;
}//也可用marker.isInCluster判断,外面判断OK,这里基本不会命中
if (!this._center) {
this._center = marker.getPosition();
this.updateGridBounds();//
} else {
if (this._isAverageCenter) {
var l = this._markers.length + 1;
var lat = (this._center.lat * (l - 1) + marker.getPosition().lat) / l;
var lng = (this._center.lng * (l - 1) + marker.getPosition().lng) / l;
this._center = new BMapGL.Point(lng, lat);
this.updateGridBounds();
}//计算新的Center
}
marker.isInCluster = true;
this._markers.push(marker);
var len = this._markers.length;
if (len < this._minClusterSize) {
let tmplabel = marker.getLabel();
if (tmplabel !== null) {
tmplabel.setStyle({
display: 'block'
})
}
this._map.addOverlay(marker);
//this.updateClusterMarker();
return true;
} else if (len === this._minClusterSize) {
for (var i = 0; i < len; i++) {
let tmplabel = this._markers[i].getLabel();
tmplabel.setStyle({
display: 'none'
})
this._markers[i].getMap() && this._map.removeOverlay(this._markers[i]);
this._markers[i].setLabel(tmplabel);
}
}
this._map.addOverlay(this._clusterMarker);
this._isReal = true;
this.updateClusterMarker();
return true;
};
/**
* 判断一个标记是否在该聚合中。
* @param {Marker} marker 要判断的标记。
* @return {Boolean} true或false。
*/
Cluster.prototype.isMarkerInCluster = function (marker) {
if (this._markers.indexOf) {
return this._markers.indexOf(marker) != -1;
} else {
for (var i = 0, m; m = this._markers[i]; i++) {
if (m === marker) {
return true;
}
}
}
return false;
};
/**
* 判断一个标记是否在该聚合网格范围中。
* @param {Marker} marker 要判断的标记。
* @return {Boolean} true或false。
*/
Cluster.prototype.isMarkerInClusterBounds = function (marker) {
return this._gridBounds.containsPoint(marker.getPosition());
};
Cluster.prototype.isReal = function (marker) {
return this._isReal;
};
/**
* 更新该聚合的网格范围。
* @return 无返回值。
*/
Cluster.prototype.updateGridBounds = function () {
var bounds = new BMapGL.Bounds(this._center, this._center);
this._gridBounds = getExtendedBounds(this._map, bounds, this._markerClusterer.getGridSize());
};
/**
* 更新该聚合的显示样式,也即TextIconOverlay。
* @return 无返回值。
*/
Cluster.prototype.updateClusterMarker = function () {
if (this._map.getZoom() > this._markerClusterer.getMaxZoom()) {
this._clusterMarker && this._map.removeOverlay(this._clusterMarker);
for (var i = 0, marker; marker = this._markers[i]; i++) {
let tmplabel = marker.getLabel();
if (tmplabel !== null) {
tmplabel.setStyle({
display: 'block'
})
}
this._map.addOverlay(marker);
}
return;
}
if (this._markers.length < this._minClusterSize) {
this._clusterMarker.hide();
return;
}
this._clusterMarker.setPosition(this._center);
this._clusterMarker.setText(this._markers.length);
var thatMap = this._map;
var thatBounds = this.getBounds();
this._clusterMarker.addEventListener("click", function (event) {
thatMap.setViewport(thatBounds);
});
};
/**
* 删除该聚合。
* @return 无返回值。
*/
Cluster.prototype.remove = function () {
for (var i = 0, m; m = this._markers[i]; i++) {
let tmplabel = this._markers[i].getLabel();
this._markers[i].getMap() && this._map.removeOverlay(this._markers[i])
if (tmplabel !== null) {
tmplabel.setStyle({
display: 'none'
})
}
this._markers[i].setLabel(tmplabel)
}//清除散的标记点
this._map.removeOverlay(this._clusterMarker);
this._markers.length = 0;
delete this._markers;
}
/**
* 获取该聚合所包含的所有标记的最小外接矩形的范围。
* @return {BMapGL.Bounds} 计算出的范围。
*/
Cluster.prototype.getBounds = function () {
var bounds = new BMapGL.Bounds(this._center, this._center);
for (var i = 0, marker; marker = this._markers[i]; i++) {
bounds.extend(marker.getPosition());
}
return bounds;
};
/**
* 获取该聚合的落脚点。
* @return {BMapGL.Point} 该聚合的落脚点。
*/
Cluster.prototype.getCenter = function () {
return this._center;
};
})();