1、概述
1.1 目的 :
在我们的日常开发中,有很多Android UI界面上有一些特殊或者特别的控件与界面,是Android自带的控件所不能满足的,需要我们自己定制一些适合的控件来完成。
1.2 Android自定义View步骤 :
- 自定义属性;
- 选择和设置构造方法;
- 重写onMeasure()方法;
- 重写onDraw()方法;
- 重写onLayout()方法;
- 重写其他事件的方法(滑动监听等)。
2、代码实现
2.1 自定义属性:
我们通常将自定义属性定义在/values/attr.xml文件中(attr.xml文件需要自己创建)。
<declare-styleable name="ArcProgress">
<attr name="arcFinishedColor" format="color" />
<attr name="arcUnfinishedColor" format="color" />
<attr name="arcProgressMax" format="integer" />
<attr name="arcProgress" format="integer" />
<attr name="arcFullDegree" format="integer" />
<attr name="arcWidth" format="integer" />
<attr name="animaTime" format="integer" />
<attr name="draggingEnabled" format="boolean" />
<attr name="describeText" format="string" />
<attr name="describeTextColor" format="color" />
</declare-styleable>
2.2 实现方法含义
1、在OnMeasure()方法中,测量自定义控件的大小,使自定义控件能够自适应布局各种各样的需求。
2、在OnDraw()方法中,利用哼哈二将(Canvas与Paint)来绘制要显示的内容。
3、在OnLayout()方法中来确定控件显示位置。
4、在OnTouchEvent()方法处理控件的触摸事件。、
2.3 继承View实现代码
package com.fly.myview.progressbar;
import android.content.Context;
import android.content.res.TypedArray;
import android.graphics.Bitmap;
import android.graphics.Canvas;
import android.graphics.Color;
import android.graphics.Matrix;
import android.graphics.Paint;
import android.graphics.Rect;
import android.graphics.RectF;
import android.os.SystemClock;
import android.support.annotation.Nullable;
import android.support.v4.content.res.TypedArrayUtils;
import android.text.TextUtils;
import android.util.AttributeSet;
import android.view.MotionEvent;
import android.view.View;
import com.fly.myview.R;
import java.text.DecimalFormat;
/**
* <pre>
* .----.
* _.'__ `.
* .--(Q)(OK)---/$\
* .' @ /$$$\
* : , $$$$$
* `-..__.-' _.-\$$/
* `;_: `"'
* .'"""""`.
* /, FLY ,\
* // \\
* `-._______.-'
* ___`. | .'___
* (______|______)
* </pre>
* 包 名 : com.fly.myview.progressbar
* 作 者 : FLY
* 创建时间 : 2018/9/6
* 描述: 圆形可拖动进度条
*/
public class ArcProgress extends View {
/**
* 默认进度条所占用的角度
*/
private final int ARC_FULL_DEGREE = 300;
/**
* 默认已完成颜色
*/
private final int DEFAULT_FINISHED_COLOR = getResources().getColor(R.color.arc_progress_finished_color);
/**
* 默认未完成颜色
*/
private final int DEFAULT_UNFINISHED_COLOR = getResources().getColor(R.color.arc_progress_unfinished_color);
/**
* 弧线的宽度
*/
private int STROKE_WIDTH;
/**
* 组件的宽,高
*/
private int width, height;
/**
* 进度条最大值和当前进度值
*/
private float max, progress;
/**
* 进度条所占用的角度
*/
private int arcFullDegree;
/**
* 颜色
*/
private int finishedStrokeColor, unfinishedStrokeColor;
/**
* 是否允许拖动进度条
*/
private boolean draggingEnabled;
/**
* 绘制弧线的矩形区域
*/
private RectF circleRectF;
/**
* 绘制弧线的画笔
*/
private Paint progressPaint;
/**
* 绘制文字的画笔
*/
private Paint textPaint;
/**
* 文字 颜色
*/
private int textColor;
/**
* 描述内容
*/
private String describeText;
/**
* 圆弧的半径
*/
private int circleRadius;
/**
* 圆弧圆心位置
*/
private int centerX, centerY;
private int animaTime;
private Rect textBounds = new Rect();
public ArcProgress(Context context) {
this(context, null);
}
public ArcProgress(Context context, @Nullable AttributeSet attrs) {
this(context, attrs, 0);
}
public ArcProgress(Context context, @Nullable AttributeSet attrs, int defStyleAttr) {
super(context, attrs, defStyleAttr);
initAttrs(context, attrs);
initPainters();
}
private void initAttrs(Context context, AttributeSet attrs) {
TypedArray typedArray = context.obtainStyledAttributes(attrs, R.styleable.ArcProgress);
finishedStrokeColor = typedArray.getColor(R.styleable.ArcProgress_arcFinishedColor, DEFAULT_FINISHED_COLOR);
unfinishedStrokeColor = typedArray.getColor(R.styleable.ArcProgress_arcUnfinishedColor, DEFAULT_UNFINISHED_COLOR);
max = typedArray.getInteger(R.styleable.ArcProgress_arcProgressMax, 100);
progress = typedArray.getInteger(R.styleable.ArcProgress_arcProgress, 0);
arcFullDegree = typedArray.getInteger(R.styleable.ArcProgress_arcFullDegree, ARC_FULL_DEGREE);
STROKE_WIDTH = typedArray.getInteger(R.styleable.ArcProgress_arcWidth, 0);
animaTime = typedArray.getInteger(R.styleable.ArcProgress_animaTime, 500);
draggingEnabled = typedArray.getBoolean(R.styleable.ArcProgress_draggingEnabled, false);
describeText = typedArray.getString(R.styleable.ArcProgress_describeText);
textColor = typedArray.getColor(R.styleable.ArcProgress_describeTextColor, DEFAULT_FINISHED_COLOR);
typedArray.recycle();
}
@Override
public void invalidate() {//调用invalidate方法只会执行onDraw
super.invalidate();
}
private void initPainters() {
progressPaint = new Paint(Paint.ANTI_ALIAS_FLAG);//抗锯齿
progressPaint.setAntiAlias(true);//防抖动
/** 线帽
* Paint.Cap.BUTT 没有
* Paint.Cap.ROUND 圆的
* Paint.Cap.SQUARE 方形
*/
progressPaint.setStrokeCap(Paint.Cap.ROUND);
textPaint = new Paint();
textPaint.setAntiAlias(true);
}
/**
* 用于测量视图的大小,主要是用来测量自己和内容的来确定宽度和高度
* int widthMeasureSpec, int heightMeasureSpec,该参数表示控件可获得的空间以及关于这个空间描述的元数据
* widthMeasureSpec和heightMeasureSpec这两个值通常情况下都是由父视图经过计算后传递给子视图的,说明父视图会在一定程度上决定子视图的大小
*
* @param widthMeasureSpec
* @param heightMeasureSpec
*/
@Override
protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {
super.onMeasure(widthMeasureSpec, heightMeasureSpec);
if (width == 0 || height == 0) {
width = getMeasuredWidth();
height = getMeasuredHeight();
circleRadius = Math.min(width, height) / 2;
if (STROKE_WIDTH <= 0) STROKE_WIDTH = circleRadius / 12;//弧线的宽度默认为半径 1/12
circleRadius -= STROKE_WIDTH;
circleRadius -= 0.6 * STROKE_WIDTH;
centerX = width / 2;
centerY = height / 2;
/**
* left:矩形左边线条离 y 轴的距离
* top:矩形上面线条离 x 轴的距离
* right:矩形右边线条离 y 轴的距离
* bottom:矩形底部线条离 x 轴的距离
*/
//圆弧所在矩形区域
circleRectF = new RectF(centerX - circleRadius, centerY - circleRadius,
centerX + circleRadius, centerY + circleRadius);
}
}
@Override
protected void onDraw(Canvas canvas) {
super.onDraw(canvas);
float startAngle = 90 + ((360 - arcFullDegree) >> 1); //进度条起始点
float sweep1 = arcFullDegree * (progress / max);
float sweep2 = arcFullDegree - sweep1;
progressPaint.setColor(finishedStrokeColor);
progressPaint.setStyle(Paint.Style.STROKE);//空心 描边
progressPaint.setStrokeWidth(STROKE_WIDTH);
canvas.drawArc(circleRectF, startAngle, sweep1, false, progressPaint);
progressPaint.setColor(unfinishedStrokeColor);
canvas.drawArc(circleRectF, startAngle + sweep1, sweep2, false, progressPaint);
progressPaint.setStyle(Paint.Style.FILL);//空心 描边
progressPaint.setStrokeWidth(0);
float progressRadians = (float) (((360.0f - ARC_FULL_DEGREE) / 2 + sweep1) / 180 * Math.PI);
float thumbX = centerX - circleRadius * (float) Math.sin(progressRadians);
float thumbY = centerY + circleRadius * (float) Math.cos(progressRadians);
progressPaint.setColor(Color.parseColor("#33d64444"));
canvas.drawCircle(thumbX, thumbY, STROKE_WIDTH * 1.6f, progressPaint);
progressPaint.setColor(Color.parseColor("#99d64444"));
canvas.drawCircle(thumbX, thumbY, STROKE_WIDTH * 1.2f, progressPaint);
progressPaint.setColor(Color.WHITE);
canvas.drawCircle(thumbX, thumbY, STROKE_WIDTH * 0.8f, progressPaint);
textPaint.setTextSize(circleRadius >> 1);
textPaint.setColor(textColor);
DecimalFormat decimalFormat = new DecimalFormat("0.00");
String textTime = decimalFormat.format(100 * progress / max);
float textLen = textPaint.measureText(textTime);
textPaint.getTextBounds("8", 0, 1, textBounds);
float textTimeH = textBounds.height();
float extra = textTime.startsWith("1") ? -textPaint.measureText("1") / 2 : 0;
canvas.drawText(textTime, centerX - textLen / 2 + extra, centerY - 30 + textTimeH / 2, textPaint);
//百分号
textPaint.setTextSize(circleRadius >> 2);
canvas.drawText("%", centerX + textLen / 2 + extra + 5, centerY - 30 + textTimeH / 2, textPaint);
textPaint.setTextSize(circleRadius / 5);
if (TextUtils.isEmpty(describeText)) describeText = "进度";
textLen = textPaint.measureText(describeText);
textPaint.getTextBounds(describeText, 0, describeText.length(), textBounds);
float describeTextH = textBounds.height();
canvas.drawText(describeText, centerX - textLen / 2, centerY + textTimeH / 2 + describeTextH, textPaint);
}
private boolean isDragging = false;
@Override
public boolean onTouchEvent(MotionEvent event) {
if (!draggingEnabled) {
return super.onTouchEvent(event);
}
//处理拖动事件
float currentX = event.getX();
float currentY = event.getY();
switch (event.getAction()) {//判断手指状态
case MotionEvent.ACTION_DOWN://按下
//判断是否在进度条thumb位置
if (checkOnArc(currentX, currentY)) {
float newProgress = calDegreeByPosition(currentX, currentY) / ARC_FULL_DEGREE * max;
setProgress(newProgress);
isDragging = true;
}
break;
case MotionEvent.ACTION_MOVE://滑动
if (isDragging) {
//判断拖动时是否移出去了
if (checkOnArc(currentX, currentY)) {
setProgress(calDegreeByPosition(currentX, currentY) / ARC_FULL_DEGREE * max);
} else {
isDragging = false;
}
}
break;
case MotionEvent.ACTION_UP://离开
isDragging = false;
break;
}
return true;
}
//返回A的正确舍入正平方根
private float calDistance(float x1, float y1, float x2, float y2) {
return (float) Math.sqrt((x1 - x2) * (x1 - x2) + (y1 - y2) * (y1 - y2));
}
/**
* 判断该点是否在弧线上(附近)
*/
private boolean checkOnArc(float currentX, float currentY) {
float distance = calDistance(currentX, currentY, centerX, centerY);
float degree = calDegreeByPosition(currentX, currentY);
return distance > circleRadius - STROKE_WIDTH * 5 //点击区域弧内五倍STROKE_WIDTH
&& distance < circleRadius + STROKE_WIDTH * 1//点击区域弧外五倍STROKE_WIDTH
&& (degree >= -8 &&//圆弧开始位置
degree <= ARC_FULL_DEGREE + 8);//圆弧结束位置
}
/**
* 根据当前位置,计算出进度条已经转过的角度。
*/
private float calDegreeByPosition(float currentX, float currentY) {
float a1 = (float) (Math.atan(1.0f * (centerX - currentX) / (currentY - centerY)) / Math.PI * 180);
if (currentY < centerY) {
a1 += 180;
} else if (currentY > centerY && currentX > centerX) {
a1 += 360;
}
return a1 - (360 - ARC_FULL_DEGREE) / 2;
}
public float getProgress() {
return progress;
}
public void setProgressAnima(float progress) {
final float thisProgress = checkProgress(progress);
new Thread(new Runnable() {
@Override
public void run() {
float oldProgress = ArcProgress.this.progress;
for (float i = 1.0f; i <= 100f; i++) {
ArcProgress.this.progress = oldProgress + (thisProgress - oldProgress) * i / 100;
postInvalidate();
SystemClock.sleep(animaTime / 100);
}
}
}).start();
}
public void setProgress(float progress) {
this.progress = checkProgress(progress);
invalidate();
}
public float getMax() {
return max;
}
public void setMax(int max) {
this.max = max;
invalidate();
}
private float checkProgress(float progress) {
if (progress < 0) return 0;
return progress > max ? max : progress;
}
private int dp2px(float dpValue) {
float scale = getContext().getResources().getDisplayMetrics().density;
return (int) (dpValue * scale + 0.5f);
}
private int sp2px(float spValue) {
float scale = getContext().getResources().getDisplayMetrics().scaledDensity;
return (int) (spValue * scale + 0.5f);
}
}
3、使用
<com.fly.myview.progressbar.ArcProgress
android:id="@+id/arcProgress"
android:layout_width="match_parent"
android:layout_height="120dp"
android:layout_gravity="center"
android:layout_marginTop="@dimen/dp_10"
app:arcProgress="0"
android:visibility="invisible"
app:draggingEnabled="true" />
4.效果
希望对各位朋友有帮助,谢谢!!!!