my_button.h

#if !defined(AFX_MY_BUTTON_H__E60D5502_07B9_4F53_84D3_A739D995C5B0__INCLUDED_)
#define AFX_MY_BUTTON_H__E60D5502_07B9_4F53_84D3_A739D995C5B0__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// My_Button.h : header file
//

/
// My_Button window

class My_Button : public CButton
{
// Construction
public:
 My_Button();

// Attributes
public:

// Operations
public:

// Overrides
 // ClassWizard generated virtual function overrides
 //{{AFX_VIRTUAL(My_Button)
 //}}AFX_VIRTUAL

// Implementation
public:
 virtual ~My_Button();

 // Generated message map functions
protected:
 //{{AFX_MSG(My_Button)
 afx_msg void OnLButtonDown(UINT nFlags, CPoint point);
 
 afx_msg void OnRButtonDown(UINT nFlags, CPoint point);
 //}}AFX_MSG

 DECLARE_MESSAGE_MAP()
};

/

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_MY_BUTTON_H__E60D5502_07B9_4F53_84D3_A739D995C5B0__INCLUDED_)

检测鼠标事件 def mouse_event(self, event, x, y, flags, param): if event == cv2.EVENT_LBUTTONUP and x > 550 and y < 50: def open_login_window(my_window, on_entry_click): loginwindow = LoginWindow(on_entry_click) loginwindow.transient(my_window) loginwindow.wait_visibility() loginwindow.grab_set() def quit_window(my_window): # self.camera_process.terminate() my_window.destroy() # 虚拟键盘 def on_entry_click(self, event, entry): if self.keyboard_window: self.keyboard_window.destroy() keyboard_window = tk.Toplevel(self) keyboard_window.title("虚拟键盘") keyboard_window.geometry("610x140") keyboard_window.resizable(False, False) button_list = ['1', '2', '3', '4', '5', '6', '7', '8', '9', '0', '<-', 'q', 'w', 'e', 'r', 't', 'y', 'u', 'i', 'o', 'p', 'a', 's', 'd', 'f', 'g', 'h', 'j', 'k', 'l', 'z', 'x', 'c', 'v', 'b', 'n', 'm'] row = 0 col = 0 for button_text in button_list: button = tk.Button(keyboard_window, text=button_text, width=3) if button_text != '<-': button.config(command=lambda char=button_text: entry.insert(tk.END, char)) else: button.config( command=lambda char=button_text: entry.delete(len(entry.get()) - 1, tk.END)) button.grid(row=row, column=col) col += 1 if col > 10: row += 1 col = 0 keyboard_window.deiconify() self.keyboard_window = keyboard_window # 登录界面 my_window = tk.Tk() my_window.title("登录") my_window.geometry("300x200") # 计算窗口位置,让其出现在屏幕中间 screen_width = my_window.winfo_screenwidth() screen_height = my_window.winfo_screenheight() x = (screen_width - 300) // 2 y = (screen_height - 200) // 2 my_window.geometry("+{}+{}".format(x, y)) my_window.wm_attributes("-topmost", True) login_button = tk.Button(my_window, text="登录", font=('Arial', 12), width=10, height=1, command=lambda: open_login_window(my_window, on_entry_click)) login_button.pack(side='left', expand=True) exitbutton = tk.Button(my_window, text="退出", font=('Arial', 12), width=10, height=1, command=lambda: [quit_window(my_window)]) exitbutton.pack(side='left', expand=True) my_window.mainloop() if event == cv2.EVENT_LBUTTONUP and x < 50 and y > 1000: cv2.destroyAllWindows() 在此基础上请实现让tk界面不会出现重影 用中文回答
06-02
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