Dlib 深度学习人脸识别

转自:https://blog.csdn.net/qq_34106574/article/details/84022449

1,dlib库编译安装

(1)下载源码 http://dlib.net/ 生成编译工程(使用cmake),可以选择gup选项,需要cuda9.0支持,点击generate后,Open project使用vs编译即可。

 

编译完成后创建工程,配置相关头文件,包含dlib文件夹的文件夹添加到#include搜索路径,将静态库加入工程,即可编译。

(2)也可将下载的源码直接加入工程,添加all目录的文件,即可在工程一同编译

但速度较慢。具体步骤:

(1),使用Visual Studio 2015或更新版本在Windows上编译只需创建一个空控制台项目。然后添加dlib/all/source.cpp。

(2),将包含dlib文件夹的文件夹添加到#include搜索路径。然后,您可以通过将示例程序添加到项目中来编译它。

(3),如果需要读取libjpeg和libpng图像文件,在Visual Studio中,dlib只使用jpeg和png文件最简单的方法是

将dlib/external文件夹中的所有libjpeg、libpng和zlib源文件添加到项目中,并定义DLIB_PNG_SUPPORT和DLIB_JPEG_SUPPORT预处理器指令。

2,人脸识别测试

 (1)下面是dlib提供的人脸识别例程,该算法在LFW上的人脸识别率为99.38%,官网也有训练方法,使用的是嵌入网络将人脸映射到128维子空间,通过对向量的比较判定是否为同一人,经验阈值为小于0.6则判定为同一人。

人脸关键点检测回归参数 下载

shape_predictor_5_face_landmarks.dat

与深度人脸特征提取的模型参数下载

dlib_face_recognition_resnet_model_v1.dat
#include <dlib/dnn.h>
#include <dlib/gui_widgets.h>
#include <dlib/clustering.h>
#include <dlib/string.h>
#include <dlib/image_io.h>
#include <dlib/image_processing/frontal_face_detector.h>
 
using namespace dlib;
using namespace std;
 
// ----------------------------------------------------------------------------------------
 
// The next bit of code defines a ResNet network.  It's basically copied
// and pasted from the dnn_imagenet_ex.cpp example, except we replaced the loss
// layer with loss_metric and made the network somewhat smaller.  Go read the introductory
// dlib DNN examples to learn what all this stuff means.
//
// Also, the dnn_metric_learning_on_images_ex.cpp example shows how to train this network.
// The dlib_face_recognition_resnet_model_v1 model used by this example was trained using
// essentially the code shown in dnn_metric_learning_on_images_ex.cpp except the
// mini-batches were made larger (35x15 instead of 5x5), the iterations without progress
// was set to 10000, and the training dataset consisted of about 3 million images instead of
// 55.  Also, the input layer was locked to images of size 150.
template <template <int,template<typename>class,int,typename> class block, int N, template<typename>class BN, typename SUBNET>
using residual = add_prev1<block<N,BN,1,tag1<SUBNET>>>;
 
template <template <int,template<typename>class,int,typename> class block, int N, template<typename>class BN, typename SUBNET>
using residual_down = add_prev2<avg_pool<2,2,2,2,skip1<tag2<block<N,BN,2,tag1<SUBNET>>>>>>;
 
template <int N, template <typename> class BN, int stride, typename SUBNET> 
using block  = BN<con<N,3,3,1,1,relu<BN<con<N,3,3,stride,stride,SUBNET>>>>>;
 
template <int N, typename SUBNET> using ares      = relu<residual<block,N,affine,SUBNET>>;
template <int N, typename SUBNET> using ares_down = relu<residual_down<block,N,affine,SUBNET>>;
 
template <typename SUBNET> using alevel0 = ares_down<256,SUBNET>;
template <typename SUBNET> using alevel1 = ares<256,ares<256,ares_down<256,SUBNET>>>;
template <typename SUBNET> using alevel2 = ares<128,ares<128,ares_down<128,SUBNET>>>;
template <typename SUBNET> using alevel3 = ares<64,ares<64,ares<64,ares_down<64,SUBNET>>>>;
template <typename SUBNET> using alevel4 = ares<32,ares<32,ares<32,SUBNET>>>;
 
using anet_type = loss_metric<fc_no_bias<128,avg_pool_everything<
                            alevel0<
                            alevel1<
                            alevel2<
                            alevel3<
                            alevel4<
                            max_pool<3,3,2,2,relu<affine<con<32,7,7,2,2,
                            input_rgb_image_sized<150>
                            >>>>>>>>>>>>;
 
// ----------------------------------------------------------------------------------------
 
std::vector<matrix<rgb_pixel>> jitter_image(
    const matrix<rgb_pixel>& img
);
 
// ----------------------------------------------------------------------------------------
 
int main(int argc, char** argv) try
{
    if (argc != 2)
    {
        cout << "Run this example by invoking it like this: " << endl;
        cout << "   ./dnn_face_recognition_ex faces/bald_guys.jpg" << endl;
        cout << endl;
        cout << "You will also need to get the face landmarking model file as well as " << endl;
        cout << "the face recognition model file.  Download and then decompress these files from: " << endl;
        cout << "http://dlib.net/files/shape_predictor_5_face_landmarks.dat.bz2" << endl;
        cout << "http://dlib.net/files/dlib_face_recognition_resnet_model_v1.dat.bz2" << endl;
        cout << endl;
        return 1;
    }
 
    // The first thing we are going to do is load all our models.  First, since we need to
    // find faces in the image we will need a face detector:
    frontal_face_detector detector = get_frontal_face_detector();
    // We will also use a face landmarking model to align faces to a standard pose:  (see face_landmark_detection_ex.cpp for an introduction)
    shape_predictor sp;
    deserialize("shape_predictor_5_face_landmarks.dat") >> sp;
    // And finally we load the DNN responsible for face recognition.
    anet_type net;
    deserialize("dlib_face_recognition_resnet_model_v1.dat") >> net;
 
    matrix<rgb_pixel> img;
    load_image(img, argv[1]);
    // Display the raw image on the screen
    image_window win(img); 
 
    // Run the face detector on the image of our action heroes, and for each face extract a
    // copy that has been normalized to 150x150 pixels in size and appropriately rotated
    // and centered.
    std::vector<matrix<rgb_pixel>> faces;
    for (auto face : detector(img))
    {
        auto shape = sp(img, face);
        matrix<rgb_pixel> face_chip;
        extract_image_chip(img, get_face_chip_details(shape,150,0.25), face_chip);
        faces.push_back(move(face_chip));
        // Also put some boxes on the faces so we can see that the detector is finding
        // them.
        win.add_overlay(face);
    }
 
    if (faces.size() == 0)
    {
        cout << "No faces found in image!" << endl;
        return 1;
    }
 
    // This call asks the DNN to convert each face image in faces into a 128D vector.
    // In this 128D vector space, images from the same person will be close to each other
    // but vectors from different people will be far apart.  So we can use these vectors to
    // identify if a pair of images are from the same person or from different people.  
    std::vector<matrix<float,0,1>> face_descriptors = net(faces);
 
 
    // In particular, one simple thing we can do is face clustering.  This next bit of code
    // creates a graph of connected faces and then uses the Chinese whispers graph clustering
    // algorithm to identify how many people there are and which faces belong to whom.
    std::vector<sample_pair> edges;
    for (size_t i = 0; i < face_descriptors.size(); ++i)
    {
        for (size_t j = i; j < face_descriptors.size(); ++j)
        {
            // Faces are connected in the graph if they are close enough.  Here we check if
            // the distance between two face descriptors is less than 0.6, which is the
            // decision threshold the network was trained to use.  Although you can
            // certainly use any other threshold you find useful.
            if (length(face_descriptors[i]-face_descriptors[j]) < 0.6)
                edges.push_back(sample_pair(i,j));
        }
    }
    std::vector<unsigned long> labels;
    const auto num_clusters = chinese_whispers(edges, labels);
    // This will correctly indicate that there are 4 people in the image.
    cout << "number of people found in the image: "<< num_clusters << endl;
 
 
    // Now let's display the face clustering results on the screen.  You will see that it
    // correctly grouped all the faces. 
    std::vector<image_window> win_clusters(num_clusters);
    for (size_t cluster_id = 0; cluster_id < num_clusters; ++cluster_id)
    {
        std::vector<matrix<rgb_pixel>> temp;
        for (size_t j = 0; j < labels.size(); ++j)
        {
            if (cluster_id == labels[j])
                temp.push_back(faces[j]);
        }
        win_clusters[cluster_id].set_title("face cluster " + cast_to_string(cluster_id));
        win_clusters[cluster_id].set_image(tile_images(temp));
    }
 
 
 
 
    // Finally, let's print one of the face descriptors to the screen.  
    cout << "face descriptor for one face: " << trans(face_descriptors[0]) << endl;
 
    // It should also be noted that face recognition accuracy can be improved if jittering
    // is used when creating face descriptors.  In particular, to get 99.38% on the LFW
    // benchmark you need to use the jitter_image() routine to compute the descriptors,
    // like so:
    matrix<float,0,1> face_descriptor = mean(mat(net(jitter_image(faces[0]))));
    cout << "jittered face descriptor for one face: " << trans(face_descriptor) << endl;
    // If you use the model without jittering, as we did when clustering the bald guys, it
    // gets an accuracy of 99.13% on the LFW benchmark.  So jittering makes the whole
    // procedure a little more accurate but makes face descriptor calculation slower.
 
 
    cout << "hit enter to terminate" << endl;
    cin.get();
}
catch (std::exception& e)
{
    cout << e.what() << endl;
}
 
// ----------------------------------------------------------------------------------------
 
std::vector<matrix<rgb_pixel>> jitter_image(
    const matrix<rgb_pixel>& img
)
{
    // All this function does is make 100 copies of img, all slightly jittered by being
    // zoomed, rotated, and translated a little bit differently. They are also randomly
    // mirrored left to right.
    thread_local dlib::rand rnd;
 
    std::vector<matrix<rgb_pixel>> crops; 
    for (int i = 0; i < 100; ++i)
        crops.push_back(jitter_image(img,rnd));
 
    return crops;
}

(2)测试结果

测试图:

结果

https://blog.csdn.net/qq_34106574/article/details/84022449

 

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