ArcEngine实现要素坐标转换:平移、缩放、旋转(批量处理)

在二维坐标系统中,常见转换坐标:平移、缩放、旋转。在ArcGIS中可以通过工具实现移动 、旋转 和缩放,具体操作如下: 

(1)移动要素:可通过指针或指定值以交互方式操作所选要素。移动要素:要移动要素,请使用指针选择并对其进行拖动。选择多个要素后,您可以单击鼠标右键并对齐或分配要素。

(2)旋转要素:要使用指针旋转要素,请对其进行选择并拖动。主选择锚点可指定旋转中心。辅助锚点可将旋转角度捕捉到其他要素。

(3)旋转要素:要使用指针旋转要素,请对其进行选择并拖动。主选择锚点可指定旋转中心。辅助锚点可将旋转角度捕捉到其他要素。

对于实际工作中,会遇到各种复杂的数据,基于不同基点(原点),平移、缩放、旋转的量都不同,要根据具体情况具体分析。本文想实现坐标转换的通用方法,基于基点信息,对图层所有要素进行平移、缩放、旋转。

实现主体函数执行流程如下:

for (int i = 0; i < BasePoints.Rows.Count; i++)
{
     TransformCoordinate MoveCoor = new TransformCoordinate();                
     DataRow BaseBow = BasePoints.Rows[i];
     //1.获取基点信息
     MoveCoor.getBaseInfo(BaseBow);                
     string shpName = MoveCoor.shpFileName;                
     string output = outputPath + @"\" + shpName;
     if (inputTargetNameList.Exists(t => t.Equals(shpName)))//判断List是否含某个属性
      {
         //2.将所有同名(shpName)文件,从源路径复制至输出路径下,不区分文件后缀名
          FileCopy.CopyOneShpFile(inputTargetFile, outputPath, shpName,true);//复制文件
         //3.判断图层中有无图形元素,同时初始化图层即给in_FeatureClass赋值
          if (MoveCoor.isExistFeatures(output) == false)
          {
              remind2 += shpName + " ";//图层缺少要素
          }
           //4.转换坐标  
          MoveCoor.ExecutePan();//平移
          MoveCoor.ExecuteRotate();//旋转
          MoveCoor.ExecuteTelescopic();//缩放
          MoveCoor.updateExtend();//更新图层extent
      }
      else
      {
          remind += shpName + " ";//缺少图层
          continue;
      } 
}            

我这里的基点(PointA和PointB)的坐标信息、旋转角度,缩放比例等坐标转换信息都保存在Excel文件中,如下图所示坐标转换参数表,可以根据不同的项目修改坐标转换的参数,实现通用的坐标转换功能。

坐标转换类:

    /// <summary>
    /// 根据已知基点信息,批量实现图层要素的平移、缩放、旋转。
    /// 处理Shapefile文件
    /// </summary>
    public class TransformCoordinate
    {
        //基点信息
        public string shpFileName;
        private IPoint PointA;//基点A是图层坐标转换前的基点
        private IPoint PointB;//基点B是图层坐标转换后的基点
        private double scale;//缩放比例
        private double angle;//旋转角度,读取的是角度(°),旋转时用的是弧度,需要角度转为弧度
        private IFeatureClass in_FeatureClass;

        public TransformCoordinate()
        {
            //基点
            PointA = new Point();
            PointB = new Point();
        }


        //判断图层中有无图形元素,同时初始化图层
        public bool isExistFeatures(string in_filePath)
        {
            IWorkspaceFactory pWorkspaceFactory = new ShapefileWorkspaceFactory();
            IWorkspaceFactoryLockControl pWorkspaceFactoryLockControl = pWorkspaceFactory as IWorkspaceFactoryLockControl;
            if (pWorkspaceFactoryLockControl.SchemaLockingEnabled)
            {
                pWorkspaceFactoryLockControl.DisableSchemaLocking();
            }
            IWorkspace pWorkspace = pWorkspaceFactory.OpenFromFile(System.IO.Path.GetDirectoryName(in_filePath), 0);
            IFeatureWorkspace pFeatureWorkspace = pWorkspace as IFeatureWorkspace;
            in_FeatureClass = pFeatureWorkspace.OpenFeatureClass(System.IO.Path.GetFileName(in_filePath));
            if (in_FeatureClass.FeatureCount(null) > 0)
            { return true; }
            else
            { return false; }
        }

        //获取基点信息
        public void getBaseInfo(DataRow rows)
        {
            shpFileName = rows[0].ToString().Trim() + ".shp";            
            PointA.X = Convert.ToDouble(rows[1].ToString());
            PointA.Y = Convert.ToDouble(rows[2].ToString());            
            PointB.X = Convert.ToDouble(rows[3].ToString());
            PointB.Y = Convert.ToDouble(rows[4].ToString());
            scale = Convert.ToDouble(rows[5].ToString());
            angle = Math.PI / 180 * Convert.ToDouble(rows[6].ToString());//角度(°)转为弧度
        }

        //平移
        public bool ExecutePan()
        {            
            // 获取游标
            IFeatureCursor in_FeatureCursor = in_FeatureClass.Update(null, true);
            IFeature in_Feature = in_FeatureCursor.NextFeature();
            if (in_Feature == null)
            {
                // 释放游标
                System.Runtime.InteropServices.Marshal.ReleaseComObject(in_FeatureCursor);
                return false;
                
            }
            while (in_Feature != null)
            {
                IGeometry pGeometry = in_Feature.Shape;
                in_Feature.Shape = Pan(pGeometry, PointB.X - PointA.X, PointB.Y - PointA.Y);
                in_FeatureCursor.UpdateFeature(in_Feature);
                in_Feature = in_FeatureCursor.NextFeature();
            }
             // 释放游标
            System.Runtime.InteropServices.Marshal.ReleaseComObject(in_FeatureCursor);
            return true;
        }

        //旋转
        public bool ExecuteRotate()
        {            
            // 获取游标
            IFeatureCursor in_FeatureCursor = in_FeatureClass.Update(null, true);
            IFeature in_Feature = in_FeatureCursor.NextFeature();
            if (in_Feature == null)
            {
                return false;
            }
            while (in_Feature != null)
            {
                IGeometry pGeometry = in_Feature.Shape;
                in_Feature.Shape = Rotate(pGeometry, PointB, angle);
                in_FeatureCursor.UpdateFeature(in_Feature);  
                in_Feature = in_FeatureCursor.NextFeature();
            }
            // 释放游标
            System.Runtime.InteropServices.Marshal.ReleaseComObject(in_FeatureCursor);
            return true;
        }
        
        //缩放
        public bool ExecuteTelescopic()
        {
            // 获取游标
            IFeatureCursor in_FeatureCursor = in_FeatureClass.Update(null, true);
            IFeature in_Feature = in_FeatureCursor.NextFeature();
            if (in_Feature == null)
            {
                return false;
            }
            while (in_Feature != null)
            {
                IGeometry pGeometry = in_Feature.Shape;
                in_Feature.Shape = Telescopic(pGeometry, PointB, scale);
                in_FeatureCursor.UpdateFeature(in_Feature);
                in_Feature = in_FeatureCursor.NextFeature();
            }
            // 释放游标
            System.Runtime.InteropServices.Marshal.ReleaseComObject(in_FeatureCursor);
            return true;
        }

        // 平移变换
        private IGeometry Pan(IGeometry pGeometry, double dx, double dy)
        {
            ITransform2D pTransform2D = pGeometry as ITransform2D;
            pTransform2D.Move(dx, dy);
            return pTransform2D as IGeometry;
        }

        /// <summary>
        /// 伸缩变换
        /// </summary>
        /// <param name="pGeometry"></param>
        /// <param name="originPoint">原点或基点</param>
        /// <param name="scale"></param>
        /// <returns></returns>
        private IGeometry Telescopic(IGeometry pGeometry, IPoint originPoint, double scale)
        {
            ITransform2D pTransform2D = pGeometry as ITransform2D;
            pTransform2D.Scale(originPoint, scale, scale);
            return pTransform2D as IGeometry; 
        }

        // 旋转变换
        private IGeometry Rotate(IGeometry pGeometry, IPoint originPoint, double angle)
        {
            IPointCollection pPointCollection = pGeometry as IPointCollection;
            ITransform2D pTransform2D = pGeometry as ITransform2D;
            pTransform2D.Rotate(originPoint, angle);
            return pTransform2D as IGeometry;
        }

        //extent更新
        public void updateExtend()
        {
            ((IFeatureClassManage)in_FeatureClass).UpdateExtent();
        }
    }

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