Visitor_Pattern

package visitor_pattern;

public abstract class Visitor {
    //we actually can use overload directly.
    //public abstract void VisitConcreteElement(ConcreteElementA concreteElementA);
    //public abstract void VisitConcreteElement(ConcreteElementB concreteElementB);

    //even just:public abstract void VisitConcreteElement(Element e);
      public abstract void VisitConcreteElementA(ConcreteElementA concreteElementA);
      public abstract void VisitConcreteElementB(ConcreteElementB concreteElementB);
}

package visitor_pattern;

public class ConcreteVisitor1 extends Visitor{
    public void VisitConcreteElementA(ConcreteElementA concreteElementA) {
        System.out.println(this.getClass().getName()+" visit "+concreteElementA.getClass().getName());
    }
    public void VisitConcreteElementB(ConcreteElementB concreteElementB){
        System.out.println(this.getClass().getName()+" visit "+concreteElementB.getClass().getName());
    }
}

package visitor_pattern;

public class ConcreteVisitor2 extends Visitor{
    public void VisitConcreteElementA(ConcreteElementA concreteElementA) {
        System.out.println(this.getClass().getName()+" visit "+concreteElementA.getClass().getName());
    }
    public void VisitConcreteElementB(ConcreteElementB concreteElementB){
        System.out.println(this.getClass().getName()+" visit "+concreteElementB.getClass().getName());
    }
}

package visitor_pattern;

public abstract class Element{
    public abstract void accept(Visitor v);
}

package visitor_pattern;

public class ConcreteElementA extends Element{
    @Override
    public void accept(Visitor v) {
        v.VisitConcreteElementA(this);
    }
    public void operationA() {
    }
}

package visitor_pattern;

public class ConcreteElementB extends Element{
    @Override
    public void accept(Visitor v) {
        v.VisitConcreteElementB(this);
    }
    public void operationB() {
    }
}

package visitor_pattern;

import java.util.ArrayList;

public class ObjectStructure {
    private ArrayList<Element>elements = new ArrayList<Element>();
    public void attach(Element e) {
        elements.add(e);
    }
    public void detach(Element e) {
        elements.remove(e);
    }
    public void accept(Visitor v) {
        for(Element e:elements) {
            e.accept(v);
        }
    }
}

package visitor_pattern;

public class Main {
    public static void main(String args[]) {
        ObjectStructure o = new ObjectStructure();
        o.attach(new ConcreteElementA());
        o.attach(new ConcreteElementB());
        ConcreteVisitor1 v1 = new ConcreteVisitor1();
        ConcreteVisitor2 v2 = new ConcreteVisitor2();
        
        o.accept(v1);
        o.accept(v2);
    }
}
This is a general introduction to the 23 design patterns in chinese:
https://blog.csdn.net/GZHarryAnonymous/article/details/81567214

See more source code:[GZHarryAnonymous](https://github.com/GZHarryAnonymous/Design_Pattern)

评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值