C#学习第四天

今天都是一些基础的东西,希望以后不要忘记,好好努力下去。
1、输出

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace 输出
{
    class Program
    {
        static void Main(string[] args)
        {
            **Console.WriteLine("Welcome ");**
        }
    }
}
输出为:Welcome

2、显示布尔类型的值

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace 显示布尔型变量值
{
    class Program
    {
        static void Main(string[] args)
        {
            bool content = true;
            bool noconent = false;
            Console.WriteLine("It is that C# Station provides C# programing language content.", content);
            Console.WriteLine("The statement above is not {0}.", noconent);
        }
    }
}
输出:It is that C# Station provides C# programing language content.
The statement above is not false.

3、一元算子
一元算子指的是:x++,++x; –x,x–……;

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace 一元算子
{
    class Program
    {
        static void Main(string[] args)
        {
            int unary = 5;
            int preIncrement;
            int preDecrement;
            int postIncrement;
            int postDecrement;
            int positive;
            int negative;
            sbyte biNot;
            bool logNot;
            preIncrement = ++unary;
            Console.WriteLine("Pre-Increment:{0}", preIncrement);
            preDecrement = --unary;
            Console.WriteLine("Pre-Decrement:{0}",preDecrement);
            postIncrement = unary++;
            Console.WriteLine("Post-Increment:{0}", postIncrement);
            postDecrement = unary--;
            Console.WriteLine("Post-Decrement:{0}", postDecrement);
            positive = +preIncrement;
            Console.WriteLine("Positive:{0}", positive);
            negative = -preIncrement;
            Console.WriteLine("Positive:{0}", negative);
            biNot = 0;
            Console.WriteLine("Positve:{0}", biNot);
            logNot = false;
            Console.WriteLine("negative:{0}", logNot);

        }
    }
}
输出为:Pre-Increment:6
Pre-Decrement:5
Post-Increment:5
Post-Decrement:6
Positive:6
Positive:-6
Positve:0
negative:False

4、二元算子
二元算子:实际数学运算

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace 二元算子
{
    class Program
    {
        static void Main(string[] args)
        {
            int Num1=4, Num2=5, Result;
            float floatResult;
            Result = Num1 + Num2;
            Console.WriteLine("Num1+Num2={0}", Result);
            Result = Num1 - Num2;
            Console.WriteLine("Num1-Num2={0}", Result);
            Result = Num1 * Num2;
            Console.WriteLine("Num1*Num2={0}", Result);
            floatResult = Num1 / (float)Num2;
            Console.WriteLine("Num1/Num2={0}", floatResult);
            Result = Num1 % Num2;
            Console.WriteLine("Num1%Num2={0}", Result);
        }
    }
}
输出为:
Num1+Num2=9
Num1-Num2=-1
Num1*Num2=20
Num1/Num2=0.8
Num1%Num2=4

5、数组学习

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace 数组算子
{
    class Program
    {
        static void Main(string[] args)
        {
            int[] myInts = { 5, 8, 0 };


            //bool[][] myBools = new bool[2][];
            //myBools[0] = new bool[2];
            //myBools[1] = new bool[1];


            double[,] myDoubles = new double[2,2];
            string[] myStrings = new string[3];
            Console.WriteLine("myInts[0]:{0}\nmyInts[1]:{1}\nmyInts[2]:{2}\n", myInts[0], myInts[1], myInts[2]);


            //myBools[0][0] = true;
            //myBools[0][1] = false;
            //myBools[1][1] = true;

            //Console.WriteLine("myBools[0][0]:{0},myBools[0][1]:{1},myBools[1][1]:{2}", myBools[0][0], myBools[0][1], myBools[1][1]);




            myDoubles[0,0] = 0.3;
            myDoubles[0,1] = 4.98;
            myDoubles[1,0]=9.72762;
            myDoubles[1,1] = 89.34343462;
            Console.WriteLine("myDoubles[0][0]:{0}\nmyDoubles[0][1]:{1}\nmyDoubles[1][0]:{2}\nmyDoubles[1][1]:{3}\n", myDoubles[0,0], myDoubles[0,1], myDoubles[1,0], myDoubles[1,1]);

        }
    }
}
输出为:
myInts[0]:5
myInts[1]:8
myInts[2]:0

myDoubles[0][0]:0.3
myDoubles[0][1]:4.98
myDoubles[1][0]:9.72762
myDoubles[1][1]:89.34343462

这些都是基础的东西,为了学习unity脚本!
给自己加油:你可以的,坚持下去!

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