- Python (使用Flask框架)wiee.cn
python
from flask import Flask, request, jsonify
app = Flask(name)
假设的游戏商品列表
games = [
{“id”: 1, “name”: “Game 1”, “price”: 9.99},
{“id”: 2, “name”: “Game 2”, “price”: 19.99},
# …
]
@app.route(‘/games’, methods=[‘GET’])
def get_games():
return jsonify(games)
@app.route(‘/games/int:game_id’, methods=[‘GET’])
def get_game(game_id):
for game in games:
if game[‘id’] == game_id:
return jsonify(game)
return jsonify({‘error’: ‘Game not found’}), 404
启动应用
if name == ‘main’:
app.run(debug=True)
2. JavaScript (使用Node.js和Express框架)
javascript
const express = require(‘express’);
const app = express();
// 假设的游戏商品列表
const games = [
{id: 1, name: ‘Game 1’, price: 9.99},
{id: 2, name: ‘Game 2’, price: 19.99},
// …
];
app.get(‘/games’, (req, res) => {
res.json(games);
});
app.get(‘/games/:gameId’, (req, res) => {
const gameId = parseInt(req.params.gameId, 10);
const game = games.find(game => game.id === gameId);
if (game) {
res.json(game);
} else {
res.status(404).json({error: ‘Game not found’});
}
});
const PORT = process.env.PORT || 3000;
app.listen(PORT, () => {
console.log(Server is running on port ${PORT}.
);
});
3. Java (使用Spring Boot)
Java示例将更为复杂,因为需要更多的配置和代码。但这里是一个简化的Controller示例:
java
import org.springframework.web.bind.annotation.*;
import java.util.Arrays;
import java.util.List;
@RestController
@RequestMapping(“/games”)
public class GameController {
// 假设的游戏商品列表
private static final List<Game> games = Arrays.asList(
new Game(1, "Game 1", 9.99),
new Game(2, "Game 2", 19.99)
// ...
);
@GetMapping("")
public List<Game> getAllGames() {
return games;
}
@GetMapping("/{gameId}")
public Game getGame(@PathVariable int gameId) {
for (Game game : games) {
if (game.getId() == gameId) {
return game;
}
}
throw new RuntimeException("Game not found");
}
// 简单的Game类,仅用于示例
static class Game {
private int id;
private String name;
private double price;
// 构造器、getter和setter省略...
}
}
请注意,这些示例仅展示了如何返回游戏列表和单个游戏的信息。在真实的应用中,你需要处理更多的业务逻辑,如用户认证、支付处理、库存管理、错误处理、日志记录等。此外,你还需要一个数据库来持久化存储游戏商品和用户数据。由于编写一个完整的游戏商城代码涉及很多细节和复杂的业务逻辑,这里我将给出一些简化的示例,展示如何在不同编程语言中构建游戏商城的基本结构。请注意,这些示例是非常基础的,并不包含用户认证、数据库交互、错误处理、前端界面等关键部分。
- Python (使用Flask框架)
python
from flask import Flask, request, jsonify
app = Flask(name)
假设的游戏商品列表
games = [
{“id”: 1, “name”: “Game 1”, “price”: 9.99},
{“id”: 2, “name”: “Game 2”, “price”: 19.99},
# …
]
@app.route(‘/games’, methods=[‘GET’])
def get_games():
return jsonify(games)
@app.route(‘/games/int:game_id’, methods=[‘GET’])
def get_game(game_id):
for game in games:
if game[‘id’] == game_id:
return jsonify(game)
return jsonify({‘error’: ‘Game not found’}), 404
启动应用
if name == ‘main’:
app.run(debug=True)
2. JavaScript (使用Node.js和Express框架)
javascript
const express = require(‘express’);
const app = express();
// 假设的游戏商品列表
const games = [
{id: 1, name: ‘Game 1’, price: 9.99},
{id: 2, name: ‘Game 2’, price: 19.99},
// …
];
app.get(‘/games’, (req, res) => {
res.json(games);
});
app.get(‘/games/:gameId’, (req, res) => {
const gameId = parseInt(req.params.gameId, 10);
const game = games.find(game => game.id === gameId);
if (game) {
res.json(game);
} else {
res.status(404).json({error: ‘Game not found’});
}
});
const PORT = process.env.PORT || 3000;
app.listen(PORT, () => {
console.log(Server is running on port ${PORT}.
);
});
3. Java (使用Spring Boot)
Java示例将更为复杂,因为需要更多的配置和代码。但这里是一个简化的Controller示例:
java
import org.springframework.web.bind.annotation.*;
import java.util.Arrays;
import java.util.List;
@RestController
@RequestMapping(“/games”)
public class GameController {
// 假设的游戏商品列表
private static final List<Game> games = Arrays.asList(
new Game(1, "Game 1", 9.99),
new Game(2, "Game 2", 19.99)
// ...
);
@GetMapping("")
public List<Game> getAllGames() {
return games;
}
@GetMapping("/{gameId}")
public Game getGame(@PathVariable int gameId) {
for (Game game : games) {
if (game.getId() == gameId) {
return game;
}
}
throw new RuntimeException("Game not found");
}
// 简单的Game类,仅用于示例
static class Game {
private int id;
private String name;
private double price;
// 构造器、getter和setter省略...
}
}
请注意,这些示例仅展示了如何返回游戏列表和单个游戏的信息。在真实的应用中,你需要处理更多的业务逻辑,如用户认证、支付处理、库存管理、错误处理、日志记录等。此外,你还需要一个数据库来持久化存储游戏商品和用户数据。