Python
python
import random
def guess_number(): hongjet.cn
number_to_guess = random.randint(1, 100)
guess = None
attempts = 0
while guess != number_to_guess:
guess = int(input('猜一个1到100之间的数字: '))
attempts += 1
if guess < number_to_guess:
print('太小了!')
elif guess > number_to_guess:
print('太大了!')
print(f'恭喜你,你猜对了!你用了{attempts}次尝试。')
guess_number()
JavaScript (在浏览器控制台或Node.js中运行)
javascript
function guessNumber() {
const numberToGuess = Math.floor(Math.random() * 100) + 1;
let guess = null;
let attempts = 0;
while (guess !== numberToGuess) {
guess = parseInt(prompt('猜一个1到100之间的数字: '));
attempts++;
if (guess < numberToGuess) {
console.log('太小了!');
} else if (guess > numberToGuess) {
console.log('太大了!');
}
}
console.log(`恭喜你,你猜对了!你用了${attempts}次尝试。`);
}
guessNumber();
Java
由于Java是一个编译型语言,这里只展示核心部分(需要在一个完整的Java项目中运行):
java
import java.util.Random;
import java.util.Scanner;
public class GuessNumberGame {
public static void main(String[] args) {
Random rand = new Random();
int numberToGuess = rand.nextInt(100) + 1;
Scanner scanner = new Scanner(System.in);
int guess = 0;
int attempts = 0;
while (guess != numberToGuess) {
System.out.print("猜一个1到100之间的数字: ");
guess = scanner.nextInt();
attempts++;
if (guess < numberToGuess) {
System.out.println("太小了!");
} else if (guess > numberToGuess) {
System.out.println("太大了!");
}
}
System.out.printf("恭喜你,你猜对了!你用了%d次尝试。%n", attempts);
}
}
这些示例都创建了一个简单的“猜数字”游戏,玩家需要在给定的范围内猜测一个随机生成的数字。每个示例都包含了一个循环,用于处理玩家的猜测,直到他们猜对为止。由于生成完整的游戏代码对于所有编程语言来说过于庞大,我将为您展示一些简单的示例,这些示例将用几种不同的编程语言来创建一个基本的“猜数字”游戏。
Python
python
import random
def guess_number():
number_to_guess = random.randint(1, 100)
guess = None
attempts = 0
while guess != number_to_guess:
guess = int(input('猜一个1到100之间的数字: '))
attempts += 1
if guess < number_to_guess:
print('太小了!')
elif guess > number_to_guess:
print('太大了!')
print(f'恭喜你,你猜对了!你用了{attempts}次尝试。')
guess_number()
JavaScript (在浏览器控制台或Node.js中运行)
javascript
function guessNumber() {
const numberToGuess = Math.floor(Math.random() * 100) + 1;
let guess = null;
let attempts = 0;
while (guess !== numberToGuess) {
guess = parseInt(prompt('猜一个1到100之间的数字: '));
attempts++;
if (guess < numberToGuess) {
console.log('太小了!');
} else if (guess > numberToGuess) {
console.log('太大了!');
}
}
console.log(`恭喜你,你猜对了!你用了${attempts}次尝试。`);
}
guessNumber();
Java
由于Java是一个编译型语言,这里只展示核心部分(需要在一个完整的Java项目中运行):
java
import java.util.Random;
import java.util.Scanner;
public class GuessNumberGame {
public static void main(String[] args) {
Random rand = new Random();
int numberToGuess = rand.nextInt(100) + 1;
Scanner scanner = new Scanner(System.in);
int guess = 0;
int attempts = 0;
while (guess != numberToGuess) {
System.out.print("猜一个1到100之间的数字: ");
guess = scanner.nextInt();
attempts++;
if (guess < numberToGuess) {
System.out.println("太小了!");
} else if (guess > numberToGuess) {
System.out.println("太大了!");
}
}
System.out.printf("恭喜你,你猜对了!你用了%d次尝试。%n", attempts);
}
}
这些示例都创建了一个简单的“猜数字”游戏,玩家需要在给定的范围内猜测一个随机生成的数字。每个示例都包含了一个循环,用于处理玩家的猜测,直到他们猜对为止。