工厂函数模式 (C语言实现)

工厂模式属于创建型模式,大致可以分为三类,简单工厂模式、工厂方法模式、抽象工厂模式。

二. 工厂方法模式

所谓工厂方法模式,是指定义一个用于创建对象的接口,让子类决定实例化哪一个类。Factory Method使一个类的实例化延迟到其子类。

还以刚才的例子解释,这家电子厂赚了不少钱,于是决定再开设一个厂,其中一个工厂专门用来生产A型号的产品,也就是只生产电吹风,而另一工厂专门用来生产B型号的产品,也就是只生产电风扇,这样分工明确了。以后客户要再下定单时,可以直接找到相关的工厂了,比如要A型号的产品,就找A工厂要,不再担心下的定单是A,生产出来的是B产品了。


代码实现:


abstractClass.h

#ifndef ABSTRACTCLASS_H
#define ABSTRACTCLASS_H

#include <stdlib.h>
#include <stdarg.h>

typedef struct {
    size_t size;
    void* (*ctor)(void *_self, va_list *params);
    void* (*dtor)(void *_self);
} AbstractClass;

#endif

factory.h

#ifndef FACTORY_H
#define FACTORY_H

#include <stdlib.h>
#include <stdarg.h>

typedef struct {
    size_t size;
    void* (*ctor)(void *_self, va_list *params);
    void* (*dtor)(void *_self);
    void* (*createProduct)(const void *_self);
} Factory;

#endif

factoryA.h

#ifndef FACTORYA_H
#define FACTORYA_H

typedef struct {
    const void *_;
} _FactoryA;

extern const void *FactoryA;


#endif

factoryA.c

#include "factory.h"
#include "factoryA.h"
#include "productA.h"
#include "new.h"
#include <stdarg.h>

static void *factoryACtor(void *_self, va_list *params){
    _FactoryA *self = _self;

    return self;
}

static void *factoryADtor(void *_self) {
    _FactoryA *self = _self;

    return self;
}

static void* factoryACreateProduct(const void *self) {
    return New(ProductA);
}

static const Factory _factory = {
    sizeof(_FactoryA),
    factoryACtor,
    factoryADtor,
    factoryACreateProduct
};

const void *FactoryA = &_factory;

factoryB.h

#ifndef FACTORYB_H
#define FACTORYB_H

typedef struct {
    const void *_;
} _FactoryB;

extern const void *FactoryB;

#endif

factoryB.c

#include "factory.h"
#include "factoryB.h"
#include "productB.h"
#include "new.h"
#include <stdarg.h>

static void *factoryBCtor(void *_self, va_list *params){
    _FactoryB *self = _self;

    return self;
}

static void *factoryBDtor(void *_self) {
    _FactoryB *self = _self;

    return self;
}

static void* factoryBCreateProduct(const void *self) {
    return New(ProductB);
}

static const Factory _factory = {
    sizeof(_FactoryB),
    factoryBCtor,
    factoryBDtor,
    factoryBCreateProduct
};

const void *FactoryB = &_factory;

product.h

#ifndef PRODUCT_H
#define PRODUCT_H

#include <stdlib.h>
#include <stdarg.h>

typedef struct {
    size_t size;
    void* (*ctor)(void *_self, va_list *params);
    void* (*dtor)(void *_self);
    void (*show)(const void *_self);
} Product;

#endif

productA.h

#ifndef PRODUCTA_H
#define PRODUCTA_H

typedef struct {
    const void *_;
} _ProductA;

extern const void *ProductA;

#endif

productA.c

#include "product.h"
#include "productA.h"
#include <stdarg.h>
#include <stdio.h>

static void *productACtor(void *_self, va_list *params) {
    _ProductA *self = _self;

    return self;
}

static void *productADtor(void *_self) {
    _ProductA *self = _self;

    return self;
}

static void productAShow(const void *_self) {
    (void)_self;
    fprintf(stdout, "Product A\n");
}

static const Product _product = {
    sizeof(_ProductA),
    productACtor,
    productADtor,
    productAShow
};

const void *ProductA = &_product;

productB.h

#ifndef PRODUCTB_H
#define PRODUCTB_H

typedef struct {
    const void *_;
} _ProductB;

extern const void *ProductB;

#endif

productB.c

#include "product.h"
#include "productB.h"
#include <stdarg.h>
#include <stdio.h>
#include <stdlib.h>

static void *productBCtor(void *_self, va_list *params) {
    _ProductB *self = _self;

    return self;
}

static void *productBDtor(void *_self) {
    _ProductB *self = _self;

    return self;
}

static void productBShow(const void *_self) {
    (void)_self;
    fprintf(stdout, "Product B\n");
}

static const Product _product = {
    sizeof(_ProductB),
    productBCtor,
    productBDtor,    
    productBShow
};

const void *ProductB = &_product;

new.h

#ifndef NEW_H
#define NEW_H

void *New(const void *_class, ...);
void Delete(void *_class);
void *CreateProduct(const void *_factory);
void Show(const void *product);

#endif

new.c

#include "new.h"
#include "abstractClass.h"
#include "factory.h"
#include "product.h"
#include <stdarg.h>
#include <stdlib.h>
#include <assert.h>
#include <stdio.h>

void *New(const void *_class, ...) {
    const AbstractClass *class = _class;

    void *p = calloc(1, class->size);

    assert(p);
    *(const AbstractClass **)p = class;
    
    if (class->ctor) {
        va_list params;

        va_start(params, _class);
        p = class->ctor(p, ¶ms);
        va_end(params);
    }

    return p;
}

void Delete(void *_class) {
    const AbstractClass **class = _class;

    if (_class && *class && (*class)->dtor) {
        _class = (*class)->dtor(_class);
    }

    free(_class);
}

void *CreateProduct(const void *_factory) {
    const Factory * const *factory = _factory;
    if (_factory && *factory && (*factory)->createProduct) {
        return (*factory)->createProduct(_factory);
    } else {
        return NULL;
    }
}

void Show(const void *_product) {
    const Product * const *product = _product;
    if (_product && *product && (*product)->show) {    
        (*product)->show(_product);
    }
}

main.c

#include "new.h"
#include "factoryA.h"
#include "factoryB.h"

int main(int argc, char *argv[]) {
    void *facA = New(FactoryA);
    void *facB = New(FactoryB);

    void *pro1 = CreateProduct(facA);
    void *pro2 = CreateProduct(facB);
    void *pro3 = CreateProduct(facA);
                                           

    Show(pro1);
    Show(pro2);
    Show(pro3);

    Delete(facA);
    Delete(facB);
    Delete(pro1);
    Delete(pro2);
    Delete(pro3);
    
    return 0;
}


图片来源:http://blog.csdn.net/hmsiwtv/article/details/9627109


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