三子棋游戏:用‘O’表示电脑所下的棋子,用‘X’表示玩家所下的棋子,若‘O’或者’X’可以三个先成一线,则谁胜利。``
用E表示平局,N表示棋盘未满,继续下。
#ifndef _THREE_THRESS_H_
#define _THREE_THRESS_H_
#include<stdio.h>
#include<stdlib.h>
#include<windows.h>
#include<time.h>
#pragma warning(disable:4996)
#define ROW 3
#define COL 3
void ShowUI();
void Game();
void ComputerMove(char board[][COL], int row, int col);
void PlayerMove(char board[][COL], int row, int col);
char Judge(char board[][COL], int row, int col);
void Showboard(char board[][COL], int row, int col);
#endif
#include "three_chess.h"
void ShowUI()
{
printf("###########################################\n");
printf("###### 1.play 2.exit ########\n");
printf("###########################################\n");
printf("Please select=>\n");
}
void ComputerMove(char board[][COL], int row, int col)
{
while (1)
{
int x = rand() % 10;
int y = rand() % 10;
if (board[x][y] == ' ')
{
board[x][y] = '0';
break;
}
}
}
void PlayerMove(char board[][COL], int row, int col)
{
printf("You Move=>\n");
int x, y;
while (1){
scanf("%d%d", &x, &y);
if (x >= 1 && x <= row&&y >= 1 && y <= col)
{
if (board[x - 1][y - 1] == ' '){
board[x - 1][y - 1] = 'X';
break;
}
else
{
printf("Wrong Place,Try Again!\n");
}
}
else
{
printf("Try Again!\n");
}
}
}
char Judge(char board[][COL], int row, int col)
{
int i = 0;
int j = 0;
for (i = 0; i < row; i++)
{
if (board[i][0] == board[i][1] && board[i][1] == board[i][2] && board[i][0] != ' ')
{
return board[i][0];
}
}
for (i = 0; i < col; i++)
{
if (board[0][i] == board[1][i] && board[1][i] == board[2][i]&&board[0][i] != ' ')
{
return board[0][i];
}
}
if (board[0][0] == board[1][1] && board[1][1] == board[2][2] && board[1][1] != ' ')
{
return board[1][1];
}
if (board[2][0] == board[1][1] && board[1][1] == board[0][2] && board[1][1] != ' ')
{
return board[1][1];
}
for (i = 0; i < row; i++)
{
for (j = 0; j < col; j++)
{
if (board[i][j] == ' ')
{
return 'N';
}
}
}
return 'E';
}
void Showboard(char board[][COL], int row, int col)
{
printf(" 1 2 3\n");
printf("------------------\n");
int i = 0;
int j = 0;
for (i = 0; i < row; i++){
printf("%d |", i + 1);
for (j = 0; j < col; j++){
printf(" %c |", board[i][j]);
}
printf("\n------------------\n");
}
printf("\n");
}
void Game()
{
char board[ROW][COL];
memset(board, ' ', sizeof(board));
char result = 'N';
srand((unsigned long)time(NULL));
while (1){
system("cls"); //进行清屏
ComputerMove(board,ROW, COL);
Showboard(board, ROW, COL);
result = Judge(board, ROW,COL);
if (result != 'N'){
break;
}
PlayerMove(board, ROW, COL);
Showboard(board, ROW, COL);
result= Judge(board, ROW, COL);
if (result != 'N'){
break;
}
}
switch (result)
{
case 'X':
printf("You Win!\n");
break;
case 'O':
printf("You Lose!\n");
case 'E':
printf("平局!\n");
default:
break;
}
}
#include"three_chess.h"
int main()
{
int result = 0;
int quit = 0;
while (!quit)
{
ShowUI();
scanf("%d", &result);
switch (result)
{
case 1:
Game();
break;
case 2:
quit = 1;
printf("Bye\n");
break;
default:
printf("输入错误,请重新输入:\n");
break;
}
}
system("pause");
return 0;
}