iPhone开发时,键盘弹出来后可能会盖住输入框,这个问题是需要自己解决的,不像android系统解决了,很久没写了,发现一个哥们写的还不错,转一下:
- (void)keyboardWillShow:(NSNotification *)notification {
NSDictionary *userInfo = [notification userInfo];
NSValue* aValue = [userInfo objectForKey:UIKeyboardFrameEndUserInfoKey];
CGRect keyboardRect = [aValue CGRectValue];
keyboardRect = [self.view convertRect:keyboardRect fromView:nil];
// 根据老的 frame 设定新的 frame
CGRect newTextViewFrame = _inputTextView.frame; // by michael
newTextViewFrame.origin.y = keyboardRect.origin.y - _inputTextView.frame.size.height;
// 键盘的动画时间,设定与其完全保持一致
NSValue *animationDurationValue = [userInfo objectForKey:UIKeyboardAnimationDurationUserInfoKey];
NSTimeInterval animationDuration;
[animationDurationValue getValue:&animationDuration];
// 键盘的动画是变速的,设定与其完全保持一致
NSValue *animationCurveObject = [userInfo valueForKey:UIKeyboardAnimationCurveUserInfoKey];
NSUInteger animationCurve;
[animationCurveObject getValue:&animationCurve];
// 开始及执行动画
[UIView beginAnimations:nil context:NULL];
[UIView setAnimationDuration:animationDuration];
[UIView setAnimationCurve:(UIViewAnimationCurve)animationCurve];
_inputTextView.frame = newTextViewFrame;
[UIView commitAnimations];
}
键盘消失时的处理,文本输入框回到页面底部。
- (void)keyboardWillHide:(NSNotification *)notification {
NSDictionary* userInfo = [notification userInfo];
// 键盘的动画时间,设定与其完全保持一致
NSValue *animationDurationValue = [userInfo objectForKey:UIKeyboardAnimationDurationUserInfoKey];
NSTimeInterval animationDuration;
[animationDurationValue getValue:&animationDuration];
// 键盘的动画是变速的,设定与其完全保持一致
NSValue *animationCurveObject =[userInfo valueForKey:UIKeyboardAnimationCurveUserInfoKey];
NSUInteger animationCurve;
[animationCurveObject getValue:&animationCurve];
[UIView beginAnimations:nil context:NULL];
[UIView setAnimationDuration:animationDuration];
[UIView setAnimationCurve:(UIViewAnimationCurve)animationCurve];
CGRect newTextViewFrame = _inputTextView.frame;
newTextViewFrame.origin.y = DEVICE_HEIGHT - _inputTextView.frame.size.height;
_inputTextView.frame = newTextViewFrame;
[UIView commitAnimations];
}
主要是根据键盘的高度来收缩界面的内容,重置输入区域的frame。
转自:http://blog.csdn.net/prevention