ThreadLocal

1. 作用

  • 传递数据:保存每个线程绑定的数据,在需要的地方可以直接获取,避免参数直接传递带来的代码耦合
  • 线程隔离:各线程间的数据相互隔离却又具备并发性,避免同步方法带来的性能损失

2. 代码实现

public class Test {

    public static ThreadLocal<Latte> threadLocal = new ThreadLocal();

    public static void main(String[] args) {
        Thread t1 = new Thread(() -> {
            Latte latte = new Latte();
            latte.setName("拿铁1");
            latte.setPrice(BigDecimal.TEN);
            threadLocal.set(latte);
            getValue();
        }, "t1");
        t1.start();

        Thread t2 = new Thread(() -> {
            Latte latte = new Latte();
            latte.setName("拿铁2");
            latte.setPrice(BigDecimal.ONE);
            threadLocal.set(latte);
            getValue();
        }, "t2");
        t2.start();
        getValue();
    }

    public static void getValue() {
        Latte latte = threadLocal.get();
        String name = Thread.currentThread().getName();
        System.out.println("线程名:" + name + "latte = " + latte);
    }
}

3. 内存泄漏

1. ThreadLocal造成内存泄露的前提
  • 没有手动删除当前线程中ThreadLocalMap里的具体entry
  • 当前线程依然在运行

综上:由于ThreadLocalMap是Thread的一个属性,所以ThreadLocal的生命周期和Thread是一样长的,如果没有手动删除不再使用的ThreadLocal,就会导致内存泄露

2. 避免ThreadLocal内存泄露方式
  • 使用完ThreadLocal,调用其remove方法删除对应的Entry
  • 使用完ThreadLocal,当前Thread也随之运行结束
3. ThreadLocal弱引用

弱引用比强引用可以多一层保障,弱引用的ThreadLocal会被回收。当忘记调用remove方法时,ThreadLocalMap中以被回收的ThreadLocal为key的value,会在下次ThreadLocalMap调用set、get、remove中的任意方法时将key为null的value也置为null,释放其内存占用,从而避免内存泄露

3. Hash冲突解决

// ThreadLocalMap中计算下标算法,同hashMap下标算法,相当于更高效的取模运算(hashcode % size)
int i = firstKey.threadLocalHashCode & (INITIAL_CAPACITY - 1);

// 计算当前ThreadLocal的Hash值
private final int threadLocalHashCode = nextHashCode();

/**
 * 提供原子累加、递减操作的Integer类
 */
private static AtomicInteger nextHashCode = new AtomicInteger();

/**
 * 特殊hash值
 */
private static final int HASH_INCREMENT = 0x61c88647;

/**
 * 原子累加HASH_INCREMENT
 */
private static int nextHashCode() {
    return nextHashCode.getAndAdd(HASH_INCREMENT);
}

4. 核心源码

static class ThreadLocalMap {

    static class Entry extends WeakReference<ThreadLocal<?>> {
       	// 当前key为ThreadLocal的value值
        Object value;

       /**
     	* entry的key只能时ThreadLocal。
     	* 继承wakReference,也就是key(ThreadLocal)是弱引用,其目的是将ThreadLocal对象的生命
     	* 周期和线程的生命周期解绑。
     	*/
        Entry(ThreadLocal<?> k, Object v) {
            super(k);
            value = v;
        }
    }

    /**
     * 初始容量 -- 必须是2的整次幂.
     */
    private static final int INITIAL_CAPACITY = 16;

    /**
     * 节点数组,长度必须是2的整次幂.
     */
    private Entry[] table;

    /**
     * 数组table中entry的个数,可用于判断table当前使用量是否
     */
    private int size = 0;

    /**
     * 扩容阈值,table中容量大于该阈值时进行扩容
     */
    private int threshold; 

    /**
     * 设置扩容阈值为当前数组长度的三分之二
     */
    private void setThreshold(int len) {
        threshold = len * 2 / 3;
    }

    private static int nextIndex(int i, int len) {
        return ((i + 1 < len) ? i + 1 : 0);
    }

    private static int prevIndex(int i, int len) {
        return ((i - 1 >= 0) ? i - 1 : len - 1);
    }

	/**
	 * 构造
	 */
    ThreadLocalMap(ThreadLocal<?> firstKey, Object firstValue) {
        // 初始化数组,默认16
        table = new Entry[INITIAL_CAPACITY];
        // 计算当前ThreadLocal的下标
        int i = firstKey.threadLocalHashCode & (INITIAL_CAPACITY - 1);
        // 数组对应下标赋值
        table[i] = new Entry(firstKey, firstValue);
        size = 1;
        // 设置数组当前长度的扩容阈值
        setThreshold(INITIAL_CAPACITY);
    }

    private ThreadLocalMap(ThreadLocalMap parentMap) {
        Entry[] parentTable = parentMap.table;
        int len = parentTable.length;
        setThreshold(len);
        table = new Entry[len];

        for (int j = 0; j < len; j++) {
            Entry e = parentTable[j];
            if (e != null) {
                @SuppressWarnings("unchecked")
                ThreadLocal<Object> key = (ThreadLocal<Object>) e.get();
                if (key != null) {
                    Object value = key.childValue(e.value);
                    Entry c = new Entry(key, value);
                    int h = key.threadLocalHashCode & (len - 1);
                    while (table[h] != null)
                        h = nextIndex(h, len);
                    table[h] = c;
                    size++;
                }
            }
        }
    }


    // 获取ThreadLocal对应的entry
    private Entry getEntry(ThreadLocal<?> key) {
        int i = key.threadLocalHashCode & (table.length - 1);
        Entry e = table[i];
        if (e != null && e.get() == key)
            return e;
        else
            return getEntryAfterMiss(key, i, e);
    }

    private Entry getEntryAfterMiss(ThreadLocal<?> key, int i, Entry e) {
        Entry[] tab = table;
        int len = tab.length;

        while (e != null) {
            ThreadLocal<?> k = e.get();
            if (k == key)
                return e;
            if (k == null)
                expungeStaleEntry(i);
            else
                i = nextIndex(i, len);
            e = tab[i];
        }
        return null;
    }

	// ThreadLocalMap中赋值
    private void set(ThreadLocal<?> key, Object value) {

        Entry[] tab = table;
        int len = tab.length;
        // 计算当前ThreadLocal的对应下标
        int i = key.threadLocalHashCode & (len-1);

        // nextIndex(i,len)判断当前下标i + 1是否越界,当越界时,i = 0,即从数组0再次循环查找
        for (Entry e = tab[i];e != null;e = tab[i = nextIndex(i, len)]) {
             
            ThreadLocal<?> k = e.get();

            if (k == key) {
                e.value = value;
                return;
            }

            if (k == null) {
                replaceStaleEntry(key, value, i);
                return;
            }
        }

        tab[i] = new Entry(key, value);
        int sz = ++size;
        /**
         * cleanSomeSlots方法用于清除那些e.get() == null的元素,
         * 这种数据key关联的对象已经被回收,所以这个Entry可以被置为null
         * 如何没有清除任何entry,并且当前使用量达到了扩容阈值,即进行扩容
         */
        if (!cleanSomeSlots(i, sz) && sz >= threshold)
            rehash();
    }


    // 删除对应ThreadLocal
    private void remove(ThreadLocal<?> key) {
        Entry[] tab = table;
        int len = tab.length;
        int i = key.threadLocalHashCode & (len-1);
        for (Entry e = tab[i];
             e != null;
             e = tab[i = nextIndex(i, len)]) {
            if (e.get() == key) {
                e.clear();
                expungeStaleEntry(i);
                return;
            }
        }
    }

    private void replaceStaleEntry(ThreadLocal<?> key, Object value,
                                   int staleSlot) {
        Entry[] tab = table;
        int len = tab.length;
        Entry e;

        int slotToExpunge = staleSlot;
        for (int i = prevIndex(staleSlot, len);
             (e = tab[i]) != null;
             i = prevIndex(i, len))
            if (e.get() == null)
                slotToExpunge = i;

        for (int i = nextIndex(staleSlot, len);
             (e = tab[i]) != null;
             i = nextIndex(i, len)) {
            ThreadLocal<?> k = e.get();

            if (k == key) {
                e.value = value;

                tab[i] = tab[staleSlot];
                tab[staleSlot] = e;


                if (slotToExpunge == staleSlot)
                    slotToExpunge = i;
                cleanSomeSlots(expungeStaleEntry(slotToExpunge), len);
                return;
            }

            if (k == null && slotToExpunge == staleSlot)
                slotToExpunge = i;
        }

        // If key not found, put new entry in stale slot
        tab[staleSlot].value = null;
        tab[staleSlot] = new Entry(key, value);

        // If there are any other stale entries in run, expunge them
        if (slotToExpunge != staleSlot)
            cleanSomeSlots(expungeStaleEntry(slotToExpunge), len);
    }

    private int expungeStaleEntry(int staleSlot) {
        Entry[] tab = table;
        int len = tab.length;

        // expunge entry at staleSlot
        tab[staleSlot].value = null;
        tab[staleSlot] = null;
        size--;

        // Rehash until we encounter null
        Entry e;
        int i;
        for (i = nextIndex(staleSlot, len);
             (e = tab[i]) != null;
             i = nextIndex(i, len)) {
            ThreadLocal<?> k = e.get();
            if (k == null) {
                e.value = null;
                tab[i] = null;
                size--;
            } else {
                int h = k.threadLocalHashCode & (len - 1);
                if (h != i) {
                    tab[i] = null;

                    // Unlike Knuth 6.4 Algorithm R, we must scan until
                    // null because multiple entries could have been stale.
                    while (tab[h] != null)
                        h = nextIndex(h, len);
                    tab[h] = e;
                }
            }
        }
        return i;
    }

    private boolean cleanSomeSlots(int i, int n) {
        boolean removed = false;
        Entry[] tab = table;
        int len = tab.length;
        do {
            i = nextIndex(i, len);
            Entry e = tab[i];
            if (e != null && e.get() == null) {
                n = len;
                removed = true;
                i = expungeStaleEntry(i);
            }
        } while ( (n >>>= 1) != 0);
        return removed;
    }

    private void rehash() {
        expungeStaleEntries();

        // Use lower threshold for doubling to avoid hysteresis
        if (size >= threshold - threshold / 4)
            resize();
    }

    /**
     * 数组扩容
     */
    private void resize() {
        Entry[] oldTab = table;
        int oldLen = oldTab.length;
        int newLen = oldLen * 2;
        Entry[] newTab = new Entry[newLen];
        int count = 0;

        for (int j = 0; j < oldLen; ++j) {
            Entry e = oldTab[j];
            if (e != null) {
                ThreadLocal<?> k = e.get();
                if (k == null) {
                    e.value = null; // Help the GC
                } else {
                    int h = k.threadLocalHashCode & (newLen - 1);
                    while (newTab[h] != null)
                        h = nextIndex(h, newLen);
                    newTab[h] = e;
                    count++;
                }
            }
        }

        setThreshold(newLen);
        size = count;
        table = newTab;
    }

    private void expungeStaleEntries() {
        Entry[] tab = table;
        int len = tab.length;
        for (int j = 0; j < len; j++) {
            Entry e = tab[j];
            if (e != null && e.get() == null)
                expungeStaleEntry(j);
        }
    }
}
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